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» Thu Apr 26, 2018 12:15 pm
Lab Rats v0.4.0 is out for $5 patrons for a week of bug testing and will be available to everyone next week!
If you're already a patron you can find the download links here: [Lab Rats 2 v0.4](
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The major change for this update has been the complete re-render of all pieces of clothing in the game to make them compatible with the dynamic colouring system. The outfit creator screen has been given a major overhaul to go along with that, and a few default outfits have been created to show off the new clothing and system. Now that the backlog of images is rendered I will be adding new pieces of clothing, imaging positions, and accessories with every update.
A few other quality of life changes have been made to the game: Girls now have a default +10 job satisfaction added, which should limit them to quitting only when very unhappy. Actions that are usually shown but unavailable because of time, lack of people, ect. are greyed out instead of missing entirely. This will keep menus more consistently ordered.
Finally, there are some content additions to the game: Three new crisis events have been introduced into the game and a new sex pose has been rendered (missionary).
I'm looking forward to getting this update polished off and pushed out to everyone next week!
A full change log (v0.3.3 to v0.4.0):
Spoiler (click to show/hide):
** FEATURE UPDATES **
* Bodies and clothing have all been updated and rerendered.
* All clothing is now recolourable.
* Clothing editor has been redesigned to present colour options.
* Added "office flirt" crisis.
* Raised job satisfaction threshold for quitting, girls will quit less often.
* Added "review serum designs" page, which allows you to review your current designs as well as scrap designs you no longer wish to have.
* Created new outfits using new clothing items and colours.
* Options that are not available are now greyed out instead of missing.
* Streamlined main gameloop to remove unnessesary information.
* Added patron name and outfit suggestions.
* Added "Not in uniform" crisis event.
* Added "Get a drink" crisis event.
* Added policy categories to policies page.
**BUG FIXES**
* Fixed crash caused in "against the wall" position.
* "Distilled Aprodisiac" now correctly increases research required when added to serum design.
* Fixed location background not returning to normal during a crisis event that brings you to a different location.
So yeah game is still in development...