Talk to the girl you want to change and then open the console:
Body type:
person_choice.body_type = u'thin_body'
person_choice.body_type = u'standard_body'
person_choice.body_type = u'curvy_body'
Breast:
person_choice.tits = u'A'
to
person_choice.tits = u'F'
New Update available.... we might actually progress to some in depths game play
You must be registered to see the links
You must be registered to see the links
by
You must be registered to see the links
» Thu Jun 21, 2018 7:43 am
If you're already a patron you can find the download links here:
You must be registered to see the links
v0.6.0 is finished, and it's bringing a ton of new additions and improvements to Lab Rats 2. The UI has been improved throughout the game to provide more feedback. Sluttiness is now indicated visually and the required (or suggested) Sluttiness is shown on the button for many tasks. Girls now have semi-random text colour and font combinations that make it easier to pick their name out of a list. The main girl UI has been moved to a separate window so that it can be displayed at the same time as the main business UI. There have also been smaller tweaks and adjustments to button art, font size, and placement.
Next, the way Sluttiness is gained has been modified to work well with the changes to Suggestibility from the last update. Interactions now have a maximum Sluttiness that they can reach, and some have a minimum Sluttiness before you can attempt them. Corrupting a girl now requires a buildup from flirting to foreplay to sex, along with serum to cement the changes to her personality. Limits on how often you can chat with someone or have sex with them prevents spamming out the same action over and over again.
There have also been updates to the serum design system to encourage more complex serum designs and to increase their value as the game progresses. Serums now have a limited number of trait "slots" that can be filled. Higher level serums have more slots and are worth more for their production value than low level serums. All of the serum traits have had their values rebalanced for this new system and a new research line that boosts suggestibility has been introduced.
And finally, there have been a few major bug fixes in this version. A major cause of game slowdown has been identified and fixed with more work planned on that front over the next week. Skimpy skirts and dresses now properly calculate their suggestibility requirements. Serums with status effects like "Growing Breasts" now properly apply their effects.
I'm looking forward to fixing any bugs that are found and releasing this version to everyone!
Go to R&D and create a serum formula. Research said formula.
Go to Production and tell them to produce the researched formula.
To do this, they will need supplies from the Procurement Division.
The framework for this second game is good but... with barely enough content, it's pretty disappointing. I'd much prefer if he worked on adding animations to the first Lab Rats tbh.
Yes it is, @johnconnor . Vren is particular that way. He does the hard stuff first. He gets the framework done, models done, and makes sure it's working right. Then he pushes the story.
The framework for this second game is good but... with barely enough content, it's pretty disappointing. I'd much prefer if he worked on adding animations to the first Lab Rats tbh.
Yes it is, @johnconnor . Vren is particular that way. He does the hard stuff first. He gets the framework done, models done, and makes sure it's working right. Then he pushes the story.
Thanks for the details, @muttdoggy . I can appreciate that methodology. The story and the characters of the first game were great- it shows as a polished work. That means I probably need to wait on this one until it's more complete.
Much as I absolutely LOVED Lab Rats 1, this game is completely soulless currently. You have 0 sense of connection to the girls, the whole random-generated just mean you don't give a shit about them, it's so generic it could just be called "Shitty Generic Sex Game" It is lacking everything that made LR1 great. Maybe in 6-8 months it might be a game and not just a engine demo.
Much as I absolutely LOVED Lab Rats 1, this game is completely soulless currently. You have 0 sense of connection to the girls, the whole random-generated just mean you don't give a shit about them, it's so generic it could just be called "Shitty Generic Sex Game" It is lacking everything that made LR1 great. Maybe in 6-8 months it might be a game and not just a engine demo.