- Sep 21, 2017
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- 284
I haven't tried it in a while but set it to 1 and give it a day.It looks like auto sell threshold does not work? I set it to 5, but it seems none are accessible.
I haven't tried it in a while but set it to 1 and give it a day.It looks like auto sell threshold does not work? I set it to 5, but it seems none are accessible.
Since no one has responded to this yet-How to increase stamina ?
How to keep slutiness from temp values?
Probably but there is no way at least I can find that can increase your stamina. Generally its annoying in this game currently that the developer has and keeps adding stuff that limit you but hasnt implement yet the ways to overcome those through playing. Like the stats you choose at the start of the game or this stamina mechanic I get why they are in the game but holy tits its annoying to be stuck with them all game and unable to increase them in any way without essentially cheating! Or the shops in the map I still dont understand why they exist if you cant do anything in them and talking with girls you havent hired is a waste of time. I like the game idea and the direction of the game but things like that make the grind so annoying. And thats all before talking about the lack of actual story or characters yet unfortunately.I think the question was based on the ingame mechanics...not the variables you would have to change for cheating.
I think I did change that stat, but I thought it meant how much serum would stay in the main office and not get sold, not that it would cap my ability to make it more. And on top of that, you should still be able to buy supplies and produce and sell serum, which I could not. I'll give it another go and see if that solves the problem. If so, it's still a major flaw in the mechanics if you can shut down your entire operation by making one choice. The mechanics of this game just seem overly complicated and in need of serious streamlining.You can change the max amount of serum to keep stocked in the main office, is it possible you accidentally set it to 5? Regardless, you should be able to go there to change it to something much higher. I honestly see no reason not to set it at 1,000,000, it's not like having extra changes anything, and your procurement people will only obtain more so quickly.
You can change the max amount of serum to keep stocked in the main office, is it possible you accidentally set it to 5? Regardless, you should be able to go there to change it to something much higher. I honestly see no reason not to set it at 1,000,000, it's not like having extra changes anything, and your procurement people will only obtain more so quickly.
I think I did change that stat, but I thought it meant how much serum would stay in the main office and not get sold, not that it would cap my ability to make it more. And on top of that, you should still be able to buy supplies and produce and sell serum, which I could not. I'll give it another go and see if that solves the problem. If so, it's still a major flaw in the mechanics if you can shut down your entire operation by making one choice. The mechanics of this game just seem overly complicated and in need of serious streamlining.
I feel like this release could have been greatly improved by having beta testers. It took me almost an hour just to figure out how to produce serum. It just seems to be over complicated at this point. I don't know if that's by design or if the developer just didn't realize how confusing it is for most people. Unless you hire someone right away, which doesn't seem cost effective considering how long it takes to actually produce serum, it takes the player a little over a week to run all the research, stock up, and produce serum. It takes at least three or four different options to switch locations when two could easily do the job. Which wouldn't matter so much if you didn't have to go to four different locations just to make serum. Keeping your employees happy enough that they don't quit within a few days seems to be impossible. The arbitrary constraints on stats and stamina with no clear way to increase them makes it feel like you're not getting anywhere. I know this is an early build, and most of these complaints alone aren't that big of a deal, but all of them together make the game a chore to play. I imagine most if not all of them will be fixed eventually, but I figure unless you speak up, the developer may not realize where the trouble is.Keep in mind that in the main office you dont change the amount of serum stockpiled, but the amount of supply. Otherwise what you both said is true, and i hope vren adds some popup text or something that explains what each component you are hovering or each department does, so you dont have to re-read the FAQ or search the forums, especially if you are new to the game.
For all who weanted some unique girls or just some known faces from the frist part....rejoice as thats what VRen posted on another ForumThat's completely understandable, Lab Rats 2 is a big departure from LR1 and it's going to take more time to get it up to the same level of content and polish. Check back in a few update cycles, v0.8 is scheduled to introduce the first of some real storyline style content and a proper tutorial to the game. The first of the LR1 girls will also be introduced into the game, Stephanie will be your first employee and your lad director (unless you choose to replace her).I gotta be honest, Vren - I'm not nearly as into Lab Rats 2 as I was Lab Rats 1. That's not your fault - it's just a matter of them being different kinds of games. I loved Lab Rats because each character had a distinct personality, and I liked them each for different reasons (with Steph's love of cum, Lily's submissive nature, and Alexia's exhibitionism being my favorites over Mom and Nora). Lab Rats 2 doesn't have that - not yet, at least. I'm not going to stop being a patron, but I'm probably not going to keep up with LR2 until you've added in our old girls.