dalzomo

Active Member
Aug 7, 2016
939
784
306
I feel like the fanbase using an imprecise term for a solo amateur dev's porn game being held to the standards of serious development in the 'industry' might be a bit overly strict, but I also don't feel like it's worth arguing over and I hate to offend so I edited my post to use different terminology. I'm certain it will catch on ^_^

I'm planning a better early walkthrough than my earlier mess, complete with step-by-step instructions on how to unlock hundreds of Clarity by Tuesday night (with more practically whenever you want it) and the thorough explanation of production I completely forgot to include. I intend to have it posted by the end of the weekend
 

Thaunatas

Member
Aug 25, 2021
235
124
53
You dont get the point. THIS is the game thread - not the bugfix or a mod thread. Players come here to read and talk about the game and the minority has any relation to code. Yet they get thrown bits and pieces of code thrown at them with notions of 'things being fixed' - while they are not officially. action -> consequences. A shitload of posts of confused users is simply proof of that and those 'fixes' are just floating around afterwards with no-one taking responsibilities for them.
Most of the "fixes" posted in this thread only have the intention to make the game or a broken feature playable until an official fix is released. I dont think many users of this forum actually care about what the fix is called in the end or where it comes from, as long as its working. Just my two cents...
 

dalzomo

Active Member
Aug 7, 2016
939
784
306
You dont get the point. THIS is the game thread - not the bugfix or a mod thread. Players come here to read and talk about the game and the minority has any relation to code. Yet they get thrown bits and pieces of code thrown at them with notions of 'things being fixed' - while they are not officially. action -> consequences. A shitload of posts of confused users is simply proof of that and those 'fixes' are just floating around afterwards with no-one taking responsibilities for them.
This is the vanilla thread, which has always been used for the discussion and support of the vanilla game in the form of instruction, advice, and amateur fan hotfixes (aka zigs) to help other players enjoy the game despite Vren's enthusiastic optimism. Many of the zigs posted here are either from the comments by fans on Patreon or are reposted there from here or PMed to Vren and have subsequently been added to the game officially by him. Even though he does not take part in the thread, this discussion and the zigs posted here further the development of the vanilla game greatly
 

Clutchfrog

Member
Jan 3, 2021
124
195
132
I dug through the code concerning emily and I think I found the cause for the problem.

In /game/game_roles/role_student.rpy Line 40:

Code:
def student_test_intro_requirement(the_person):
        if not the_person.event_triggers_dict.get("test_rewrite_intro_enabled", False):
            return False
        else:
            return True

    def student_test_requirement(the_person):
        if not the_person.event_triggers_dict.get("student_exam_rewrite_enabled", False):
            return False
        elif not university.has_person(the_person):
            return "Wait until she's on campus."
        elif day%7 == 5 or day%7 == 6:
            return "Closed on the weekend."
        elif time_of_day == 4:
            return "Too late to start the exam."
        else:
            return True

    def student_offer_job_requirement(the_person):
        if not the_person.event_triggers_dict.get("student_offer_job_enabled", False):
            return False
        elif mc.business.get_employee_count() >= mc.business.max_employee_count:
            return "At employee limit."
        else:
            return True
needs to be changed into:

Code:
def student_test_intro_requirement(the_person):
        if not the_person.event_triggers_dict.get("test_rewrite_intro_enabled", False):
            return False
        return True

    def student_test_requirement(the_person):
        if not the_person.event_triggers_dict.get("student_exam_rewrite_enabled", False):
            return False
        elif not university.has_person(the_person):
            return "Wait until she's on campus."
        elif day%7 == 5 or day%7 == 6:
            return "Closed on the weekend."
        elif time_of_day == 4:
            return "Too late to start the exam."
        return True

    def student_offer_job_requirement(the_person):
        if not the_person.event_triggers_dict.get("student_offer_job_enabled", False):
            return False
        elif mc.business.get_employee_count() >= mc.business.max_employee_count:
            return "At employee limit."
        return True
Since I dont play the vanilla version of the game, I didnt test it myself, but since these lines of codes come from the (bugfixed) modded version of 0.49.2, they should be working. Give it a try
Hey I appreciate the help. I actually figured out and had forgotten that in the modded version, You have to go to Nora and tell her Emily is ready to take the test. Long story short, I am an idiot lol.
 

ZEXX

Newbie
Aug 24, 2017
61
20
97
well turns out the serums i made were being auto sold ,i figured it out eventually but i am used to dealing with complicated mod stuff ,that section should have an easier to understand interface or the wording used.

another thing i have been wondering about ,how do you add serum to your inventory to use on girls not at the work place ,all the ones i have made can't seem to be added and i do have spare doses ,or can you only add the super perfect ones way later.
 
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Thaunatas

Member
Aug 25, 2021
235
124
53
Hey I appreciate the help. I actually figured out and had forgotten that in the modded version, You have to go to Nora and tell her Emily is ready to take the test. Long story short, I am an idiot lol.
Oh, didnt realize you played the modded version, since this is the thread for the vanilla game.
 

Thaunatas

Member
Aug 25, 2021
235
124
53
well turns out the serums i made were being auto sold ,i figured it out eventually but i am used to dealing with complicated mod stuff ,that section should have an easier to understand interface or the wording used.

another thing i have been wondering about ,how do you add serum to your inventory to use on girls not at the work place ,all the ones i have made can't seem to be added and i do have spare doses ,or can you only add the super perfect ones way later.
Go to your production department, there you can access your production stockpile and move serums to your inventory
 

ZEXX

Newbie
Aug 24, 2017
61
20
97
heh yeah i found it before reading the reply thanks though ,game needs to have bigger text.
 

Thaunatas

Member
Aug 25, 2021
235
124
53
heh yeah i found it before reading the reply thanks though ,game needs to have bigger text.
Yeah, the vanilla game lacks a bit on the guiding through the basics side, and the interface has its flaws too. The modded version is much more apealling in terms of interface and readability, and also has easier to understand explanations. It might not be at the newest version of the game, but the qol upgrades and the additional contant make more than up for that
 

slowparson

Active Member
May 30, 2017
833
571
219
What is in the 0.51 poll?
Basically everything but new serums... you can view the options, but need to pay dat Patreon $$ to vote. So far adding Lily/sister stuff is winning, although just shows relative bars for vote amount, no exact # of votes is publicly available.
 

coretex

Active Member
Jun 15, 2017
660
576
287
Not a patron, but the page did show me the poll.. the boxes to vote, and the numbers... so hey?
I think these are total vote #'s:

More business duties - Particularly late game/sexy ones and ones with novel effects.
107

Add duties events - Add new random events related to what duties a girl has assigned.
52

Duties for other characters - Expand the duties system to give you control over what Jennifer, Lily, etc. are doing.
75

Expanded content: Jennifer - More storyline/events involving Jennifer
149

Expanded content: Lily - More storyline/events involving Lily.
163

Expanded content: Gabrielle - More storyline/events involving Gabrielle.
115

Expanded content: Rebecca - More storyline/events involving Rebecca.
92

Expanded content: Stephanie/Nora - More storyline/events involving both Nora and Stephanie
103

Expanded content: Other minor characters - More storyline/events involving minor characters like Emily, Iris, etc.
63
 

ttipsigam

Member
Jan 23, 2018
177
291
151
Is anyone else getting crash reports like this when attempting to "talk to the test subjects" (for the final tier of research):

You don't have permission to view the spoiler content. Log in or register now.
 

Molesar

Newbie
Jan 29, 2020
28
6
13
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/general_actions/interaction_actions/dates.rpy", line 18, in <module>
NameError: name 'get_random_opinion' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 261, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 382, in script call
  File "general_actions/interaction_actions/chat_actions.rpyc", line 667, in script call
  File "general_actions/interaction_actions/chat_actions.rpyc", line 703, in script call
  File "general_actions/interaction_actions/dates.rpyc", line 95, in script call
  File "general_actions/interaction_actions/dates.rpyc", line 16, in script
  File "renpy/ast.py", line 923, in execute
  File "renpy/python.py", line 2235, in py_exec_bytecode
  File "game/general_actions/interaction_actions/dates.rpy", line 18, in <module>
NameError: name 'get_random_opinion' is not defined
Ok
 

Thaunatas

Member
Aug 25, 2021
235
124
53
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/general_actions/interaction_actions/dates.rpy", line 18, in <module>
NameError: name 'get_random_opinion' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 261, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 385, in script call
  File "script.rpyc", line 382, in script call
  File "general_actions/interaction_actions/chat_actions.rpyc", line 667, in script call
  File "general_actions/interaction_actions/chat_actions.rpyc", line 703, in script call
  File "general_actions/interaction_actions/dates.rpyc", line 95, in script call
  File "general_actions/interaction_actions/dates.rpyc", line 16, in script
  File "renpy/ast.py", line 923, in execute
  File "renpy/python.py", line 2235, in py_exec_bytecode
  File "game/general_actions/interaction_actions/dates.rpy", line 18, in <module>
NameError: name 'get_random_opinion' is not defined
Ok
Update your game on Vrens patreon page
 
3.40 star(s) 127 Votes