Yeah, I was hoping the modest 5% amount would appeal to him and it did.FINALLY!!! I am definitely a fan of the general game systems code implementation choices for this game (graphics aside), but the fact that the action system is/was only determined by simple arithmetic has been a subject of much comedy. 5% per level is a very reasonable change, plus tying it to skill system prolly less complicated than serum system.
Still kinda surprising that there isn't any serums for dudes/a male dick size stat, but that's kinda outside the concepts of this game...
He hasn't reacted much to other game mechanic ideas I've had, though granted those were just spitballing and not fleshed out code suggestions, so I was prepared for him to reject it. In that case I was confident enough with it to offer it to the The Mod community and as a standalone QoL mini-mod of sorts for the mostly-vanilla players like me. I'm working on two more ideas along those lines, with a few more stewing on the back-burners of my brain. But I'm a determined dabbler, not an experienced coder, so it's taking me a while to muddle my way through them lol
re: self-dosing and dick size, I agree with you that self-dosing doesn't fit the theme so far but who knows if he'll add something in the future (like a line of male performance drinks the MC branches off into?) especially if someone pitches it to him just right. He does have a "big dicks" sexy opinion in the game so he at least had the idea at one point. You can trance a girl into having it, but I don't think it does anything yet. Perhaps it's a concept from the early game he planned to revisit in the future but forgot
What is the 146%?My guess, that the logic is "bruh-dealers don't do bruhs" or something like this.
Srsly, if we can mess-up MC, that 146% will lead to bugs and (eventually) cutting this system off.