There are a few overseeing in the game.
1 let's say a girl has a hatred for pink in her preferences. but I see with my own eyes that she is wearing pink. how can this be? I have some thoughts (I didn’t look into the code, because I don’t know how the generation of clothes for dressing a girl works) perhaps the random number generator for each color does not exactly hit, and let's say it turns out not quite pink, according to the code, but it looks pink to the eye. that is, it is necessary to introduce some "backlash" for each declared color. or cancel the free choice of colors and leave only the table - then the color preferences of the girls will match the colors of the clothes they are wearing. a word with flowers needs to be thought out.
1.1 it may be necessary to introduce specific RGB combinations for those colors that are found in the preferences of the NPC, so that clothes are not generated with this color if the character does not like this color more -
1.2 I would like a more convenient procedure for entering RGB color codes. preferably in the form in which the codes are found on the Internet - that is, 0..255 and not 0.00-1.00 - so that you do not have to recalculate in the calculator. or in the settings you need to set the color representation format - percentage or WEB coding.
2 why when at the end of a date a girl invites us to have sex at her home, then after sex we are invited to train the girl (of course, if we sent the girl into a trance) but in other cases, when, for example, a girl came home to us from a night, when I choose "let's call it a night" - the offer to train the girl does not appear - why?
as I understand it, they forgot to add a call line to check the girl for a trance state?
dates.rpy contain this call
//
call check_date_trance(the_person)
//
3 triggered orgasm (TO) - shouldn't it be counted towards the trance state? so why does it not participate in any way anywhere, but is a "thing in itself" - a kind of useless element. in contrast, there is a very useful acquisition - "pregnancy fascination", which gives, for example, "easy access" when he approached a girl and said "do you want to fly in?" or went up to the girl and without saying a word bent her over and pulled up the hem of her skirt and "began to do his manly things." but what does this very MOT give practical? or was it just made in the game "to be"?
but it is necessary to make sure that TO is taken into account in the general accounting of orgasms in a trance state - that is, if I lack one orgasm from my cousin so that she is in a very deep trance, then THAT would be very useful to me ... otherwise - a waste of clarity...
Or am I missing something somewhere?
well, then where should I look, where and what effects should I see?
4
is it realistic to increase the maximum number of staff in the company? just a her... a team of 39 co... girls - this is not very much milk for the daily milk yield, you can earn little money.
or during the game you can buy the expansion of the company to increase the number of staff?