DUMBASS LIKE ME CAN NEVER DO THAT BUT THANKSThose are internal code changes that, probably, will make it easier for him to expand things in the future. E.g. want to turn someone into a stripper? They get the Stripper job and it "just works".
DUMBASS LIKE ME CAN NEVER DO THAT BUT THANKSThose are internal code changes that, probably, will make it easier for him to expand things in the future. E.g. want to turn someone into a stripper? They get the Stripper job and it "just works".
How many of each position are you hiring?hi how you can not lose money i always sell all my serums and hire people but i still lose all my money :C
If you are playing the base game it's a bit hard.hi how you can not lose money i always sell all my serums and hire people but i still lose all my money :C
i kind of disagree that it is in 49.2 hard to make the economic work.hi how you can not lose money i always sell all my serums and hire people but i still lose all my money :C
i do not know what version i the most recent but mine is 0.471.1To beat the economy: create simple serums with 0 attention (or 1 after upgrade) and no side effects. Set them to auto-sell. Have procurement and production people with roughly equal skill.
I also sell all the starting serums as they are worth decent money and will float you through a few days of research until you get self-sufficient.
Then upgrade batch production size, hiring candidate size, and you should be good. Hire a few people, pick the category you find the best for, or just find a new batch. 50$ per batch is cheap. I get up to 1 HR, 2 Buy, 1 Market, 2 Sell, 5 research pretty quickly.
If you really need it and early on it never hurts, you can do the InstaPics with your sister for a few hundred $ per time-period.
Diosito, for example, can you post a save file? Curious how your economy is going.
just 2, 1 in prodution and 1 in supplyHow many of each position are you hiring?
thanks C:Also useful to give the serum to anyone you can - since it is essentially does nothing - and flirt with them repeatedly. Each time you flirt gives you 0.2 mastery to the effects in the active serum(s). Mastery lowers odds of side effects.
When you are producing serums. Save it just before you finish the research on it. You can then reload and thus avoid getting a negative trait. It calculates the potential for negative trait on completion of the research so you can actually just repeat it to avoid it.So here is your problem:
View attachment 1674842
You got unlucky and have a negative trait. For one thing, it adds a Flaw stat which lowers price. And adds Attention, which means you can sell only 10 per day otherwise you will get hit by the city.
So I would create a clone of that serum (same traits, "new" design), and try for a flaw-free version. Also, go unlock "Batch Size Improvement" in Serum Policies. That will double your output.
It is also very useful to get to the first tier of Serum Production (talk to Stephanie). Tier 1 + Basic Medical is 20$ profit per serum, compared to 3 for Tier 0. And that is why I typically sell the starter serums: bit of cash to get you to Tier 1.
That feels like cheating to me, so I do not do it, but savescumming is the easier option.When you are producing serums. Save it just before you finish the research on it. You can then reload and thus avoid getting a negative trait. It calculates the potential for negative trait on completion of the research so you can actually just repeat it to avoid it.
This is why i wrote in my try to explain how to get the economic running (right above yours) it is boring as hell. If you save and reload or do things over and over until they get right. You have more than one try before it gets hard to make up for small mistakes or not been lucky.That feels like cheating to me, so I do not do it, but savescumming is the easier option.
It is, however, trivial enough to remake these early game serums without savescumming through the flaws. A few turns of research and you have another roll. And the odds of flaws are very low.
Late game when your traits have 25-75% odds, I make a serum and test it on someone I do not care much about (assuming the flaw is not too bad like the one above). Such as Nora. Or the city representative or some random person. Then flirt until you run out of energy. Repeat until odds of flaws are low enough, and then you make a new version.
change line 140 in game/game_roles/role_affair.rpy to this.Error on a fuck date...
While running game code:
File "game/script.rpy", line 262, in script call
$ picked_option.call_action()
File "game/general_actions/location_actions/business_actions.rpy", line 148, in script call
call advance_time from _call_advance_time_5
File "game/script.rpy", line 415, in script call
$ crisis.call_action()
File "game/game_roles/role_affair.rpy", line 140, in script
$ the_person.clear_situational_slut("Date", 20, "There's no reason to hold back, he's here to fuck me!")
File "game/game_roles/role_affair.rpy", line 140, in <module>
$ the_person.clear_situational_slut("Date", 20, "There's no reason to hold back, he's here to fuck me!")
TypeError: clear_situational_slut() takes exactly 2 arguments (4 given)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 262, in script call
$ picked_option.call_action()
File "game/general_actions/location_actions/business_actions.rpy", line 148, in script call
call advance_time from _call_advance_time_5
File "game/script.rpy", line 415, in script call
$ crisis.call_action()
File "game/game_roles/role_affair.rpy", line 140, in script
$ the_person.clear_situational_slut("Date", 20, "There's no reason to hold back, he's here to fuck me!")
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/game_roles/role_affair.rpy", line 140, in <module>
$ the_person.clear_situational_slut("Date", 20, "There's no reason to hold back, he's here to fuck me!")
TypeError: clear_situational_slut() takes exactly 2 arguments (4 given)
Your mom comes to you first time.I still can't meet my mom's boss, I tried this command:
the_person.event_triggers_dict["mom_promotion_boss_phase_one"] = True
There is no follow-up other than "Ask about her today" with my mom...
Am I missing something or is there any remedy?
Thank You! So they just forget a ) ?change line 140 in game/game_roles/role_affair.rpy to this.
$ the_person.clear_situational_slut("Date")