As Ava said, I believe too that this situation had nothing to do with fans liking TBaK better.
These are the two posts from January 2021 when everything started going downhill.
In the first one, IT Roy claims that unfortunately he has very little time free to devote to Thunderline Studios (in general, to both games), so TBaK would be put on hold until Last Call was completed, which in turn would have slower development (their previous release of Last Call had been in June or July 2020, and originally they said v.0.4 would be out in November 2020).
You must be registered to see the links
I'm back! Though with a more restricted schedule for work here at Thunderline. As Xor noted in our last dev update, my actual job that pays the bills is a lot busier. Consequently, my time to work on Thunderline projects is massively reduced. For a time, I was able to get in several hours a day of Thunderline work. But those days won't be coming back soon. With my schedule, it will be just a couple of hours most days that I'll have available to work on renders. So this means slower updates from us. It also means that we have to make some changes with our focus here at Thunderline.
Which brings me to some sad news. To Be A King is being put on hiatus until Last Call is finished. I'm sorry to all the fans of the new game, including those of you who primarily enjoyed To Be A King. It isn't dead, though we won't be coming back to it for several months. TBaK characters are still available for customs, and I imagine you'll see them appear in special renders from time-to-time. Once Last Call is finished, To Be A King work resumes until it is complete. Tiers will remain the same, though To Be A King will no longer be listed in the rewards (past releases will still be available to the $10 tier and up).
I'll also be stepping away from Discord. With my time constraints now, it just isn't a place I have time for anymore. I'll still be posting things on Patreon, SubscribeStar, and our website. Marguerite will be keeping things going on Instagram, with some exclusive images coming there, including some new weekly features.
Now, if you'll excuse me, I have a massive release to continue working on. Look for some new Last Call previews soon!
- IT Roy
In the second one, IT Roy announces that his daily job was forcing him to move away from the studio.
Quote:
Staring at a nice counter with several hundred renders for a release seems a bit too daunting with my limited time now
. He also mentioned not feeling inspired after a day's work.
I'm going to take a bit of a break from renders, though I may come back in a much reduced capacity just doing customs and fun render sets later.
But, as I already said, a few days later he opened his own Patreon. As soon as he started working on TBaK alone he churned out over 1,500 renders for the next release in just 2 or 3 months, literally. So those 2 sentences were utter bullshit, just something he had to say to keep things private.
It's obvious that they had an argument about which game should have the focus. After announcing that TBaK was on hold, IT Roy probably started having second thoughts, but the others disagreed with him. So that's most probably what happened.
You must be registered to see the links
It's a sad day here. I hoped I wouldn't have to write this post, but here we are. I'm stepping away from Thunderline Studios. My day job continues to be incredibly busy. I've been trying to fight through and get game renders done, but the inspiration, after a long workday, just isn't there. Staring at a nice counter with several hundred renders for a release seems a bit too daunting with my limited time now. Looking ahead to my schedule over the next six months, I don't see it getting less busy.
Thank you all to everyone who has supported us! Our hope was after some time away for me that I'd be back to things as before, but that isn't going to be the case.
So, what happens now? We will be pausing our Patreon for the foreseeable future. There will still be some fun renders in my library that I'll be sharing. And Thunderline Studios isn't done. Look for an announcement soon as the rest of the team works to finish the wonderful story of Last Call.
I'm going to take a bit of a break from renders, though I may come back in a much reduced capacity just doing customs and fun render sets later. Our Instagram will still be active. I do have some fun renders that I've done previously that will be shared here soon.
Again, thank you all for your support and love for what we do! I wish I didn't have to say goodbye this way, but life has a habit of making decisions for you. Here's to hoping that I get enough time to be able to resume work at Thunderline at some point in the future. Have a safe and happy 2021!
- IT Roy
This happened in January 2021. Can you guess when Thunderline started losing patreons? Well, in February, slumping from about 140 supporters to barely 80, a trend that continued non-stop.
IT Roy, on the other hand, did not receive all that support immediately. In other words, it's not that all the patrons that left Thunderline move to IT Roy's patreon because they were only interested in TBaK. In fact, he had very little support until he put out the first couple of updates. People liked it and started giving him money. "People" in general, not necessarily former Thunderline patrons.
IMHO it was all a matter of trust. When they announced they were splitting, and instead of releasing an update that had been scheduled 3 months earlier they started looking for a new artist and so on, and so forth, people started sensing there was something odd going on and were not sure if supporting the project was worth it any longer.