The problem with that is the PC requierments would increase too.
And, as most dev's are aware, players want AAA graphics games, but they want them on 10 years old potato PC's...
Unreal Engine adult games were playable without significant lags on my previous Intel Pentium Dual Core (yep...) 2 GB RAM (and what kind of built-in shitty GPU was there I don't even remember) laptop from 00-s. Just saying... Not all of them of course (and on minimal graphics settings), but Last Hope in particular, and numerous others from this site. Unreal Engine is superb in terms of optimization.
Hell, even Ren'Py is worse, even if there are only pictures, animations and videos. Because it's built upon Python, which is not a memory-optimised(-able) programming language. It's a high level language meant to get results quicker, while writing less code as a programmer. The flip side of the coin is that it's slow and unoptimized as fuck, because there's no manual memory control and the memory control in Python is automated in a retarded uncontrollable way. Unreal Engine is written on C++ on the other hand, it's a more low-level verbose language that allows to optimize usage of every single byte of a memory.
On my previous ancient laptop from 00-s I've had some VN-s lagging heavily (especially the ones with animated menu), while Last Hope worked flawlessly at early versions from 2019 even on a medium settings. Later with a new versions I had to switch settings to low. And even later I decided to buy a new PC finally xD
dunno if the dev reads these but the AI splash looks like trash and gives the complete wrong first impression of the game. Really need to get rid of that
Also, totally agree with that. Since Poolside is reading this topic, I'll remind. All this generative AI hype is a fake bullshit bubble inflated by a tech megacorporations like Nvidia, to sell their shit to others. So far I've seen only a couple of AI-generated pictures (among hundreds and thousands) that successfully outperformed a usual renders\pictures in terms of quality and attraction of user numbers.
What is generated by a so-called "AI" is
INCONSISTENT as fuck. All the shapes of faces and bodies are perceived as significantly different at every new picture, and not as belonging to a one character. This is an automatic turn-off, at least for me, probably for many others too. Because it breaks the immersion instantly. Matrix multiplication algorithms do not know what the fuck is the actual human body 3D anatomic relations and what the context is.
You can make a single pretty picture with "AI" (after many trials-and-errors), but you can not make a whole story with it, and can not have it as successful as the usual renders\pictures because of the aformentioned reasons. Furthermore, a rule "trash in -> trash out" applies here. So, If some "AI"-model has been "trained" upon a shitty data, it can generate only a shitty results as well. And if the content you want to depict on a picture isn't something that the model-building algorithm had examples about, then your text prompt will not generate any useful result at all. In the end all this "AI" is based on a data of images of a good artists, 3d-creators and photographers - and just slaps together the labelled slices\pieces or their works into a one picture. With a 3d-modelling you have by far way more freedom and options for expressing your creativity.
Don't succumb to that stupid world-wide hype, think with your own head. There's no real money in that direction, it's not worth investing time into that.
freeze at anal fixing ship
And also take a look at this, it's a scene with Natasha.