- Nov 23, 2018
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I can see that you do not understand the mindset of a depressed suicidal person. I am far from an expert in the field nor can I truly appreciate how it feels. I do know from many years of experience that the thought processes of a suicidal person are complex and not easily broken down into everyday language. While every troubled person is different, the way Cece is portrayed rings very true to life from my direct experiences over many many years with this type of scenario.
I have had to save someone multiple times; that someone was horrified by what they have done each time. Its not a rational choice to kill yourself. There is generally no clever plan laid out, they are overcome by their illness and will do what ever is easily accessible, whether it be drugs, blades, heights, traffic or trains.
Without help they will go through a cycle of recovery and relapse. Sometimes they will seek help themselves but often it takes an intervention or dramatic event involving others they care about to trigger the start of the long journey to manage their illness (I have seen this happen).
It is not a choice to be mentally ill. That person will never be "cured" and well again in the form that we generally might understand. But they can learn to manage their illness and lead a fulfilling life with love, family and friends. Love is a powerful counter balance to the demons that live within some of us, and finding that love can be like a light in an dark and scary place. Its still a scary place, but there is a bright point that can be focused on to keep the darkness at bay.
People may not like it, it may be too close to the reality for some (as I see in the comments) but I think it is a unique exploration of this subject in the VN format.
I hope Drifty continues the story as planned as he seems to have an insight and some empathy for those in this situation.
Thank you Drifty.
First of all let me say that I've never dealt with this personally, nor do I know Drifty personally, so it's quite possible I'm completely talking out of my ass here.As it happens I have decades of experience dealing with clinically depressed people. Objectivity is critically important in assessing and understanding the individual cases with which you must deal. In a way, you unknowingly support my point.
First, I never suggested that any mental impairment or illness is a choice. Please do not infer that I did. The decision to kill one's self is a choice, but it is not choosing to be ill.
Your efforts to help those you've encounter is commendable. However, I highly doubt that you've encountered many if any people who you saved AFTER THEY JUMPED. Assuming it's from a sufficient height there is no recovery or repetition from jumping. You fail to recognize that she committed suicide only to be thwarted by the MC's intervention. It's a fantasy that the MC caught her in time, a one in ten thousand chance, a plot device. Those who jump in isolation pretty much always succeed, and they jump in isolation for a reason.
I think both of you may be right to a certain degree.
But to get back to the Drifty's story, based on what he said in the Dev diary, it sounds to me like this is a creative expression of something he wish he could have done to save that someone in his real life. Whether that is realistic or not, it's not really all that important. (For all we know this whole game could be an artistic therapy of his traumatic experience of dealing with someone's depression.) Let's just take this as an outlet of Drifty's emotional experience and enjoy the ride as it is.
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