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I've been working on story renders this week. In addition to that, I wanted to bring in a bit more fun into the chapter, so I've added some scenes which are more of a fun nature and built the locations/backdrop for them.
Numbers now stand at 338 story renders and 4,748 animation frames. It's a bit less than I'd hoped by now, but it's not a big worry. There are good weeks and less good weeks, and that's just the way it is.
One of the reasons for it is that I discovered an error in the Steam release which I had to fix. Nothing major, but I had to replay all of LoF for every route, which took all of yesterday. I also had to rebuild my whole Daz library, as somehow it was wiped clean. Not sure why, though it happened on the morning after a windows update. But hopefully, now I'm en route for the release later today, and that bug fixes should be minimal.
I'll also be giving away Steam keys to some Patreon supporters later today. That means every current "Leap of Faith" top-tier in addition to everyone who at some point had it will get a key. You know who you are, there's no need to buy it on Steam if you're one of those.
I've also received a lot of repeated questions concerning the Steam release, and I'll try to answer them here.
Will there be trading cards on Steam?
Hopefully. I believe the threshold for being awarded trading cards is exceeding 50,000 wishlists, sales, or a combination of those. If LoF reaches that number, I will add them.
Does LoF support Steam cloud saves?
I've chosen not to activate it now, due to I'm not sure how it handles persistent variables (choices/unlocks, etc. that go across all saves.). It will be added soon.
When is the release, exactly?
2 PM PST today, 11th of February.
Can I play the 8th and final chapter of LoF on Steam the same day as the Patreon release?
Patreons will be able to activate the "beta" for the last chapter in the Steam client on the same day as their tiers Patreon release date. The reason I'm doing this is, so you can download it directly on Steam and not have to go by the normal sites such as Mega or Gdrive. Passwords will be given in a separate post when we're getting closer.
When is the official walkthrough being released?
The walkthrough will be released a few weeks after LoF is complete. It is an in-game walkthrough, in addition to a dev commentary where I will be explaining some scenes and events, and adding some renders and animations you haven't seen, which I made but ultimately found not to be good enough. It will be released on Steam as a low-priced DLC.
Happy weekend to you all. Stay safe out there. Oh, and say hello to another one of the girls from my next game up there. She looks forward to meeting you all.
// Drifty
I've been working on story renders this week. In addition to that, I wanted to bring in a bit more fun into the chapter, so I've added some scenes which are more of a fun nature and built the locations/backdrop for them.
Numbers now stand at 338 story renders and 4,748 animation frames. It's a bit less than I'd hoped by now, but it's not a big worry. There are good weeks and less good weeks, and that's just the way it is.
One of the reasons for it is that I discovered an error in the Steam release which I had to fix. Nothing major, but I had to replay all of LoF for every route, which took all of yesterday. I also had to rebuild my whole Daz library, as somehow it was wiped clean. Not sure why, though it happened on the morning after a windows update. But hopefully, now I'm en route for the release later today, and that bug fixes should be minimal.
I'll also be giving away Steam keys to some Patreon supporters later today. That means every current "Leap of Faith" top-tier in addition to everyone who at some point had it will get a key. You know who you are, there's no need to buy it on Steam if you're one of those.
I've also received a lot of repeated questions concerning the Steam release, and I'll try to answer them here.
Will there be trading cards on Steam?
Hopefully. I believe the threshold for being awarded trading cards is exceeding 50,000 wishlists, sales, or a combination of those. If LoF reaches that number, I will add them.
Does LoF support Steam cloud saves?
I've chosen not to activate it now, due to I'm not sure how it handles persistent variables (choices/unlocks, etc. that go across all saves.). It will be added soon.
When is the release, exactly?
2 PM PST today, 11th of February.
Can I play the 8th and final chapter of LoF on Steam the same day as the Patreon release?
Patreons will be able to activate the "beta" for the last chapter in the Steam client on the same day as their tiers Patreon release date. The reason I'm doing this is, so you can download it directly on Steam and not have to go by the normal sites such as Mega or Gdrive. Passwords will be given in a separate post when we're getting closer.
When is the official walkthrough being released?
The walkthrough will be released a few weeks after LoF is complete. It is an in-game walkthrough, in addition to a dev commentary where I will be explaining some scenes and events, and adding some renders and animations you haven't seen, which I made but ultimately found not to be good enough. It will be released on Steam as a low-priced DLC.
Happy weekend to you all. Stay safe out there. Oh, and say hello to another one of the girls from my next game up there. She looks forward to meeting you all.
// Drifty