Sorry, Demon, but the more I listen to you, the more missinformed you seem. That maybe connected with just the way you phrase your thoughts, but a lot of your knowledge prior 0.8 is just wrong.
(All of provided further info comes from hanging out in LOK's discord channel for months and contacting with the developers personally. But if I misunderstood something from the talk with them, I welcome
MightyAltroll to fix them if he desires to.)
- You allways speak of Kuja, saying that it was him not delivering the project, but in fact Kuja is an artist, not a project's manager - he has never being in control of leading the Project. Abelius was. So please stop saying everytime that it was Kuja's fault. Kuja is a really nice guy and a lead artist, but he was never in charge of the project's advancements. He actually has allways been far ahead of the Project's content that Abelius was able to built in to the game.
It was also Abelius who had the Phillipines 3 months adventure while Kuja was working all that time.
It may sound stupid, but shitting on anyone dealing with his personal shit is kind of wrong. Man had critical situation and he had to deal with it. How can anyone keep working when you have crisis on your hands in your personal life? He had to adress this problem of his to be able to continue working without back thoughts and thats what he did. Yes, it took him a long time, but he was pretty open about it and even warned his supporters on Patreon to withdraw their pledges while it was happening.
It was a dark time for eveyone, but to shit him for that is jsut wrong.
Personal life allways comes first no matter what - we are all human beings whether we like it or not.
- "Vlad has not been at the project when it started" is a wrong assumption as well. Prior to 0.8 most of the plot and story and dialogues were made by him. LOK until 0.8 is his vision as well, but distorted, since he used to already work with Abelius, but he and Abel were not able to find common ground and went their separate ways. Because of that final vision of Vlad's was changed and game didnt really go the way they initially planned (also because of Abel's programm abilities).
Now, when the revamp began Abelius changed his mind and re-hired Vlad as team's lead game designer once again.
- Giving a proper direction was never a problem to start with. The main problem was the mechanical/programming part of the project. Why? Because prior to revamp Abelius was in charge of everything except for art. He had to animate, porgramm, make script ater Vlad's story part ended e.t.c. And the main problem allways was the fact that he is not that expirienced of a Programmer. He makes fine animations, but his programming skills were mediocre at best and this led to inevitable problems that would just crush the game in the end.
- Game was going to die in a few more iterations without ever to be finished. Why? Because of all the mistakes Abelius made with the coding. He was often saying that code that was in 0.8 was made of Plugins placed on even more Plugins and in the end it would just bring the game to its unending bugs and problems. I cant say much about Unity's plugins, since I work only with UE, but from what I've heard Plugins on Plugins is a Uroboros of Unity- they will simply eat themselves - you just corner yourself into the inevitable tomb.
Because of that finishing the game that was up to 0.8 was never a good variant to go with. It would be just a waist of time, since they wouldn't make it far until they would have to accept reality, dump it and revamp the game one way or another.
Those are some wrong ideas you keep pushing every time you speak out. So please do no more. Its irritating to see missinformed opinions.
We want to critisize the game because we love it, but we should be doing it with the correct knowledge on our hands, otherwise it comes out ignorant and will cause no effect on the developers.
Now
Parthornax,
I mean they are clearly struggling to make the "walking simulator version" WHAT THE FUCK MAKES THEM THINK THEY CAN PULL OFF A PLATFORMER RPG VERSION!?!?!?
And the answer is going to be - a completely new team of an actuall Game Development professionals. Team now consists of 5 members instead of 2, and 2/3 new memebers have an actuall Game Development expirience!
The main one being Gizmo - a new (and ONLY from now on) programmer who has an actuall AAA-game development expirience. He doesn't want to share his personal info, but he said that he worked for EA and took part in AAA games. And that IS HUGE, since now builds won't be built Plugin-on-Plugin, leading themselfes to imminent doom.
Project also has 1 more animator - Archie, while also making Abelius stepping down from all thigns to be just an animator under Archie's belt as well. In summ Project now has 2 animators instead of 1. Archie also has shown his Protfolio and it was pretty damn good. I don't have links, but I posted them a long time ago so they should be somewhere in this thread. If you look you can find them and check them out.