- May 31, 2018
- 271
- 334
The launcher and the game menu looks cool, but creating such is not as difficult as it seems at first glance.
For example, the lancer consists of 4-5 pictures and a background screen, which is most likely one of the effects from * Adobe After Effects * program. To mix it's all togather could be just used Sony Vegas, where it is not difficult to make all the necessary settings, so that it looks more or less spectacular, and, with saving it's all as video file - just add it as background to the game project. ( The main game menu contains the same background as well, and the buttons can be drawn in Photoshop. )
Regarding the game itself - just try to find some video gides on YouTube about how create games on the Unity engine, and you will find out that this is much easier than it sounds.
So the most difficult moment in the creation of this game project will be the creation of animations and drawing character textures, and since the characters are not 3D models in this game - creating each new pose will take a lot of time, and, with given the speed of progress that these creators showed in a previous version of their game - I'm afraid - we won't see the finished project either in 10 years.
So, is it worth the wait? ... Well, here everyone decides for themself.
For example, the lancer consists of 4-5 pictures and a background screen, which is most likely one of the effects from * Adobe After Effects * program. To mix it's all togather could be just used Sony Vegas, where it is not difficult to make all the necessary settings, so that it looks more or less spectacular, and, with saving it's all as video file - just add it as background to the game project. ( The main game menu contains the same background as well, and the buttons can be drawn in Photoshop. )
Regarding the game itself - just try to find some video gides on YouTube about how create games on the Unity engine, and you will find out that this is much easier than it sounds.
So the most difficult moment in the creation of this game project will be the creation of animations and drawing character textures, and since the characters are not 3D models in this game - creating each new pose will take a lot of time, and, with given the speed of progress that these creators showed in a previous version of their game - I'm afraid - we won't see the finished project either in 10 years.
So, is it worth the wait? ... Well, here everyone decides for themself.