A friendly suggestion to the MightyAltroll.
From what I'm seeing what is holding this "new" game back a lot is the animation stuff and the fact that the development team is trying to comply to "all" of the fan's demands.
The lack of animations is definitely a huge factor that is bad right now but from what I'm reading is that you also try to make adjustions to your fan's decisions. I'm not saying this is a bad thing but eventually you will just get a horrible mix of of stuff that the majority of your fans never asked for and will simply be "scared" away from your project; leaving you just with those "fans" that you tried to please.
I'm a small time hobby animator myself (I make 3d skyrim animations, so please don't contact me for animating work) but get a lot of suggestions about people with weird fetishes from which I simply reject their suggestions and outright say that I won't be doing that.
I know a majority from the people who like my work that have mostly the same interests since I basically animate what interests me, if I would comply to those begging people asking me to create whatever weird fetish animation I would definitely make them happy yes; but by doing so about 95-99% of my other fans would simply not be happy with it and I wasted I don't know how many hours to create something that literally nobody asked for (except this one guy) and would only make a couple of dozen people happy.
From what I'm seeing is that stuff gets changed too much according to fan decisions and the project is shifting from a good LoK game to a new project where everybody can contribute something and thus making it in a giant pile of garbage.
And a personal thing I'd really like to add, (not saying to offend anyone by this) but some specific people in the furry community will climb over mountains to request to add weird things to games/projects/drawings or by changing stuff to match their exact preference, even going as far by making donations of over 1000 bucks or making alt accounts to vote several times on some decisions.
Those are mainly the people I've been talking about that you're trying to please here, and thereby abandoning the majority of your fans.
And yes I know because I also have been contacted by those people, same goes for some other developers/animators I personally know.
If you only wanna please those people then by all means do so, but don't expect the rest of your fans to just simply go with it.
I think it's time to consider what can and can't be voted for by your fans because from what I'm seeing now is that too many important decisions are decided by those small time people that scream (donate?) a lot.
All of that and even more were discussed with developers before, but we are where we are.
Developers made their choices long time ago and even if these choices look questionable to some of us, dev Team stands behind their decisions.
There's no reason to tell them any of that again and again, because such things were dicsussed by me and many other people back in the day when the revamp has only started.
To be a little bit specific - a lot of design choices were made by the majority of their discord community and there are not only like 10-20 people voting, but rather a few hundred depending if those poles are open (if they are, polls were voted up to 200-300+ people). I've personally had an argue with them about making those polls to be open to be able toget as much feedback as possible and as far as I know majority of the polls now are open for everyone to vote, unless those are minor or critical to a character changes - those are saved for people who donate on patreon, since team wants to at least somehow treat their supporters.
Also it must be mentioned that team is supported by a few good artists like Oughta, who frequently council Kuja and the rst of the team about design decisions that would improve art in one way or another.
As far as I remember team also made a few decisions that were influenced by the major furry artist market out there, as an example - this Krystal design is supposed to be inspired by Dr. Comet's Krystal design.
I also tried helping team myself with some game design advices and art corrections, but most of the time I tended to be ignored or ridiculed for trying to add some realistic features to the fantasy character, so I decided to just quit doing that.
I feel like dev team doesn't need advices - they feel that they are as fine as they are. But I think that giving them adequate critique is the way to go if you want them to at least hear you without throwing away your ideas at once.
Dont be angry, be polite, be rational and coldblooded. Give objective criticisms that would improve the gameplay in your opinion and hope that they listen to you - this is the only way.
F95 has a bad reputation as a place of hate and most of stuff ends up being simply ignored because 1 super negative aggressive criticism is taken 20xtimes stronger than 10 adequate ones.
Chopolander is one of such people that makes entire discord server think of people here as just another "hatedom", rendering dosens of normal feedback ignored and it's just such a shame.
Please remember that developers are just people as well - they try and sometimes fail, because they don't know every single thing. This game is being built on the previous one, but it's being changed so much that it's an entirely new experience now even for them - they need to learn new stuff and constantly expand their knowledge, it's a new territory for them as developers. They invest their time, passion, money and lives into that, so don't think that it costs them nothing - it's their everything and they care for it, so please take it softer and show them that you can relate to their sturggles as a simple human being. Voilence breeds violence and disrespect breeds disrespect. But same goes for respect as well - if you show them restraint and adequateness, I'm sure they will do the same back at ya.