3.60 star(s) 33 Votes

wurstbonbon

New Member
Feb 15, 2020
8
13
First, Welcome!
Well, to put it shortly, the team changed a little with one (significant) person stepping down, and others joined in. The reasons for that, if i recall them right, where personal differences on how to do things (Abelius, the significant person i mentioned, has a post with more details some pages back) After a quick vote (on discord) they started over around August last year, doing it from scratch because it seemed to difficult to work with the existing base (cant say anything about that because im no coder, programmer or otherwise involved in the gaming industry, so everything i say is stupid as i learned) And after a long series of bad things and delays, we are finally here, with the new tech demo, which you allready saw.
To your other question, why 3dish, i can only guess it was an idea to improve. I do share your oppinion that this seems to be more of a downgrade overall, but like most of us were reminded, its a tech demo which should only share some visions of the devs. Who knows, maybe we will be proven wrong. But let me say this, be glad you just stumbled upon this, and not have had the "exciting" journey some of us had.
Feel free to read the last 50 to 60 pages since the annoucement.
And i take your sorry for your english, as i do hope you take mine ^^
Thank you for your help that anwsered all my Questions :D
yeah i know that it is just a tech demo and has a lot of room for improval. And i dont mind that they are doing it. I just wished that they would have finished the game as it was ... but thats just my opinion and prefference .
What are you talking about your English and grammar is waaay better than mine ;D
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,163
1,110
First, Welcome!
Well, to put it shortly, the team changed a little with one (significant) person stepping down, and others joined in. The reasons for that, if i recall them right, where personal differences on how to do things (Abelius, the significant person i mentioned, has a post with more details some pages back) After a quick vote (on discord) they started over around August last year, doing it from scratch because it seemed to difficult to work with the existing base (cant say anything about that because im no coder, programmer or otherwise involved in the gaming industry, so everything i say is stupid as i learned) And after a long series of bad things and delays, we are finally here, with the new tech demo, which you allready saw.
To your other question, why 3dish, i can only guess it was an idea to improve. I do share your oppinion that this seems to be more of a downgrade overall, but like most of us were reminded, its a tech demo which should only share some visions of the devs. Who knows, maybe we will be proven wrong. But let me say this, be glad you just stumbled upon this, and not have had the "exciting" journey some of us had.
Feel free to read the last 50 to 60 pages since the annoucement.
And i take your sorry for your english, as i do hope you take mine ^^
Well, I suppose I have to wait around and see where this new direction might lead. Could be worth the shot, setting aside the grinding problem I've had before the Tech Demo versions.

Wish you all the best.
 

DoorFive

Active Member
Dec 3, 2019
509
595
Well that was a wild adventure I took tonight. I was browsing Rule 34 and saw Krystal pop up for the first time in a long time, and that brought back memories of the old flash game on newgrounds, so I decided to look up Krystal on F95zone, and found this game. Looked awesome, downloaded it didn't really read the comment beforehand.

Game was grindy and I had to dig for the scenes but it looked great, a really modern siderscroller game in a style i'm use too. So I close the game come back to see what everyone is saying about it, and then I realize I just played the cancelled or I guess old version of the game. That was confusing nothing on the homepage made that clear.

So I go the paetron to investigate and see whats up, and I get the tech demo and public build to see what the new game going forward is going to be. Had to double check to make sure I didn't just launch Morrowind by accident, but the new game was radically different than what I downloaded on f95zone. It was a tech demo so I'll come back in awhile and see progress at a later date.

But as someone who just came in on this tonight, I think it would be a good idea to edit the original post because it's very confusing and deceptive.
The devs have no control over the front page, so we'd have to rely on whoever posted first. There should hopefully be a new thread soon.
 

irvingmlfa

New Member
Jul 20, 2020
1
1
So if i understand the version of the LOK rebirth 0.8 its the last one they will launch ??? i mean there will not be version 0.9 and instead of that they are doing like some kind of 3d remake???

sorry im pretty new in this forum! if someone can answerme that will be great
 
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Inex33

Member
Jun 20, 2018
243
461
So if i understand the version of the LOK rebirth 0.8 its the last one they will launch ??? i mean there will not be version 0.9 and instead of that they are doing like some kind of 3d remake???

sorry im pretty new in this forum! if someone can answerme that will be great
9th post above from sharun explains it
 
May 31, 2018
271
334
So if i understand the version of the LOK rebirth 0.8 its the last one they will launch ??? i mean there will not be version 0.9 and instead of that they are doing like some kind of 3d remake???

sorry im pretty new in this forum! if someone can answerme that will be great

Youp, sadly - you got it right.
 

FireSauner0

Newbie
Nov 15, 2018
53
69
Since the new iteration is basically a new game, it should get a new thread and this one should be tagged abandoned, in my opinion (also to be archived along the old game and discussion).

This isn't a Ship of Theseus situation. The old ship is gone and is being rebuilt in a way that it looks completely different with different materials. Literally the only common thecnical detail is its name.
 

azzazz

New Member
Nov 21, 2017
9
19
Since the new iteration is basically a new game, it should get a new thread and this one should be tagged abandoned, in my opinion (also to be archived along the old game and discussion).

This isn't a Ship of Theseus situation. The old ship is gone and is being rebuilt in a way that it looks completely different with different materials. Literally the only common thecnical detail is its name.
I guess it would be an easy way to get rid of negative comments too :p
 

chopolander

Active Member
Dec 9, 2018
856
1,686
Damn, i was hoping this game would see at least a little more development. Now its abandoned and replaced with something less attractive and very likely also to be abandoned because I'm willing to bet that people will pull out due to the lower quality h-scenes.
Well, actually, there are more and more patrons who support the game. That means that either there is phantom money, or there are users who hope this will come to fruition.

However, it should be noted that, let's say 80% of the revenue already comes from LOK Rebirth, so to say that this is not the same game and opening a new one is risky.

I hope they'll come to their senses and realize that 3D doesn't work and return to the 2D.
 
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Schmuley Goldstein

New Member
Apr 12, 2018
11
38
It's because animations were unfinished, something I am extremely displeased about. Animations have been a bottleneck for us since the very beginning of this restart. Some days I do wish we had Abelius because he was far more expedient. However, it is what it is.

We have a fully polished walking animation of Krys showing what they are capable of. I warned for the tech demo, and even at the beginning of the game "This is a tech demo, it isn't totally polished, there are placeholders everywhere. It is literally just to give you an idea of where we want to go with the game."

As for the weird 2D nature of the characters looking flat, we have ideas on how to fix that, we're experimenting as we speak with methods to fix that. The current method we're looking at is something like this:








If we cannot come to an agreeable fix for these issues, then we're considering just making it a side scroller again, we're not sure yet. We're aware of how it looks, but we wanted to show off gameplay, the platforming concept we have, the quest design, the dialogue, and the systems we've been making.

As I have said many, many, many times: It takes time to make games of this complexity, you're going to have to be patient, and we're trying to fix the problems.




View attachment 721114

Character customization.

Also it took as long as it has for various reasons:
1) Our animation team was very, very slow for a while, and we've been fixing that.
2) We had to rework K's model (Which required us to re-rig skeletons) based on complaints in the beginning of the restart. We had to go through multiple iterations of her damned feet because of people complaining. We lost months of progress as a result.



Yeah, they are placeholders. Kuja and Compound are planning on trying some new experiments with environmental textures to make them pop better. We've been looking at League of Legends' artstyle, or Ori and the Blind Forest's kind of environments. We're going to be trying a bunch of stuff here in the near future, we just wanted to get a tech demo out so people had something to play with and get a feel for what we're going for in terms of gameplay.

The old tech demo for LoK:R, v0, was literally just a slide show of sex animations. This one is meant to show you gameplay, and is a lot more complex.



For the animations, see my comment above. I know that it looks bad, believe me, that's why there is a disclaimer. It's a placeholder. It's unpolished, there are no facial expressions, etc.

Well, the Lizardmen will still have their human dicks. But for variety, we'll have different genitalia on different species. Because that's what people wanted. We're also looking to expand gameplay, because that's what people wanted.

Unfortunately it is going to come down to personal taste.

Anyway, I'm sorry you're disappointed (Honestly I was disappointed myself because I was expecting animations for a long time, and they were just so damned slow), but I warned that it was in fact a tech demo. We'll get there, eventually, and I hope you'll come back and support us when we do. Cheers.



2/4 scenes didn't work because they aren't finished yet, so it was just text. People were clamoring for the update, and I didn't have the heart to tell them the animations were STILL not ready. Everything else was ready for literal months. Compound had time to remake the map 8 times over, and learn how to use blender to make it 3D as an experiment. As I said in my discord post, the waiting for animations is inexcusable, and we're going to look at our pipeline for animations far more seriously in the coming future.

But it is still a tech demo, so I dunno what else to tell you. It's a very complex tech demo, I might add, with a ton of moving parts. Compare it to the old tech demo for LoK:R, and you'll see how much more complicated it is. That said, the old tech demo was far more polished, being much simpler.



Not possible, I'm afraid.




The 0.8 build was also not a tech demo. All of the characters are returning, including most of the quests. We need to build back up to that point, because we are restarting from scratch. This should be fairly obvious.

Anyway, as for the art, we're experimenting with ways to make it look better (See my first comment)



There are two lewd scenes. You missed the more polished lesbian scene with Keakrix (Still not fully polished, missing expressions/tongue)

Lizards will have their human dicks. The Snakes have snake dicks. None of the women will have animalistic genitalia, and will all have human genitals/breasts. We wanted more variety of dicks because lots of people wanted more variety of dicks.

You would have access to this knowledge if you were in our discord, and asked.



Yes, animations are mind bogglingly slow in our pipeline, and we're going to fix that. We'll get there, it just takes time. Once all the basic animations are in the game, then it's literally just a matter of creating more and more sex scene content. As much as we want, really.

Also Kuja is ridiculously talented, and fast. You have no idea how astonishingly quick he is with drawing. But Kuja isn't the animator. Also, I do not think you fully understand just how complex this rig is.

You don't have permission to view the spoiler content. Log in or register now.

Keep in mind, that this rig also needs to be able to accommodate FULL customization, everything from different tails, to different eyes, different hairstyles, different breasts, and even full clothing customization for RPG armors/clothes/etc.

View attachment 721138



Unfortunately, it wasn't possible. However, I think you'll enjoy the story and lore that is planned. We'll see, I guess.



It's a complicated situation, but only time will tell. I appreciate your wishes, and I hope to make a good game for you.



Well 2.5d can work, it can look good (See my first comment on this post), but it is challenging to do. This entire game is a massive challenge to do, that I don't think many people seem to appreciate. It is an immense undertaking, and as Abel said, possibly too immense. We'll see. We're doing lots of experiments now to see what looks good and what does not.

But regardless, soon you'll be seeing fully polished environments and animations. The tech demo was only there to show gameplay elements that we intend to go for.



Most people have stated it was extremely well optimized, 'cept the grass, and Gizmo is making a toggle for the grass. Also, the old version was scrapped for numerous reasons that I'm not going to go into. But we didn't scrap it for shits and giggles. We're going to be getting back to something amazing, it just takes time to make a game. Nothing is instant.
First off, I just want to say wonderful job. With the majority of this sub admonishing the demo & team, you handled this with a fair amount of tact- which isn't easy to do. I genuinely respect that.

I vastly prefer K's old design, specifically her facial proportions/facial structure, but after reading this I decided to give the teasers another chance and I admit, they aren't as bad as I thought. But, I'm honestly reconsidering my view on the new 3D change because of stuff like the character customization you showed. Things like that which go the extra mile would really add to the overall quality of the finished game. I would love a fully fleshed out game with additional options and gimmicks like this.
But the main point of this reply was to say this: I'm worried about the overall scope. I don't want this project to die because its dev team bit off more than they could chew. Obviously, always push yourself to deliver the best you're capable of; but don't be afraid to scale back if you discover that something is simply too unrealistic to achieve/implement.
Best of luck, and I hope you have good day.
 
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MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
I hope they'll come to their senses and realize that 3D doesn't work and return to the 2D.
You may be pleasantly surprised then.


First off, I just want to say wonderful job. With the majority of this sub admonishing the demo & team, you handled this with a fair amount of tact- which isn't easy to do. I genuinely respect that.

I vastly prefer K's old design, specifically her facial proportions/facial structure, but after reading this I decided to give the teasers another chance and I admit, they aren't as bad as I thought. But, I'm honestly reconsidering my view on the new 3D change because of stuff like the character customization you showed. Things like that which go the extra mile would really add to the overall quality of the finished game. I would love a fully fleshed out game with additional options and gimmicks like this.
But the main point of this reply was to say this: I'm worried about the overall scope. I don't want this project to die because its dev team bit off more than they could chew. Obviously, always push yourself to deliver the best you're capable of; but don't be afraid to scale back if you discover that something is simply too unrealistic to achieve/implement.
Best of luck, and I hope you have good day.
I appreciate the words, we're going to be reducing the scope a little bit actually in terms of environments, I think, we're also going to do a slow burn with the movement animations, rather than pushing for all 8 directions immediately, we'll start with the basic side to side movement, and slowly add in the animations/angles over time. We're going for progress now more than anything. However the core gameplay including platforming/KOTOR style combat, more races, and character customization will remain as a must.
 
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mrme

Active Member
Nov 8, 2017
974
1,075
So Krystal's frontal and back anims aren't wasted you could reuse them for going in/out of doors, if your level design uses the Darkest Dungeons style.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
So Krystal's frontal and back anims aren't wasted you could reuse them for going in/out of doors, if your level design uses the Darkest Dungeons style.
We plan to re-use them in sex scenes, idle animations, and in the distant future we may finish the 8 direction movement.
 
3.60 star(s) 33 Votes