3.60 star(s) 33 Votes

Trampa

Newbie
May 17, 2018
16
1
HELP! The game bugs every time i do the cervix grind scene and i can't do anything after he cums on k tits. any bugfixes?
 

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,514
View attachment 766980

Preview of K on the new background.
Looks nice. Although I can't help but find that Krystal looks a little out of place. Almost like a green screen effect, if that makes sense. Can't really put my finger on it myself to be honest. It may also be that tonally the ground looks very similar to the background environment, which at a glance makes it look as if there's no foreground that Krystal is walking on. Or maybe it's that the background looks as if it's closer than it's supposed to be. Again, hard for me to put it into words. And I'm not really sure what the scale of the background is supposed to be. The hole underneath the tree looks as if it's a cave entrance when you look at it alone, but that must mean those trees are gigantic.

Really wish I could give more useful critique. It's frustrating not being able to pinpoint what is wrong with an image. Hopefully someone else is seeing what I'm seeing as well and can describe it better.
 

chopolander

Active Member
Dec 9, 2018
853
1,684
The scale doesn't look bad to me. We sense that it's not the Earth and the trees could be giants on other planets.

I am more concerned about the giant size of Krystal's tail and how this will impact on animations where she has to sit or lie down.
 

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,514
I am more concerned about the giant size of Krystal's tail and how this will impact on animations where she has to sit or lie down.
A) I doubt they'll change her appearance at this point, but I'm not stopping you from trying, and B) have you ever seen an animal with a fluffy tail or just fluffy fur in general? It's not like that tail is one massive thing that would inhibit her from sitting or lying down. I'm sure they can make it work.
 

chopolander

Active Member
Dec 9, 2018
853
1,684
Oh yeah??
Wow... that example...




Now you're going to tell me that "capacity " of parrots or talking crows are anthropomorphic.
Please google "anthropomorphic animals" and tell me what comes up.......... exactly "cartoon and furry"
 
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MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
Looks nice. Although I can't help but find that Krystal looks a little out of place. Almost like a green screen effect, if that makes sense. Can't really put my finger on it myself to be honest. It may also be that tonally the ground looks very similar to the background environment, which at a glance makes it look as if there's no foreground that Krystal is walking on. Or maybe it's that the background looks as if it's closer than it's supposed to be. Again, hard for me to put it into words. And I'm not really sure what the scale of the background is supposed to be. The hole underneath the tree looks as if it's a cave entrance when you look at it alone, but that must mean those trees are gigantic.

Really wish I could give more useful critique. It's frustrating not being able to pinpoint what is wrong with an image. Hopefully someone else is seeing what I'm seeing as well and can describe it better.
It's because she's put there for scale. That isn't a game rendering. It's the background as Kuja finished it.

What's more, is that we have the two moons separated, and the clouds separated, so we can make dynamic weather changes/move the sun and moons around to simulate time of day along with the changing of lighting.
 
3.60 star(s) 33 Votes