Very unlikely, that build has been abandoned for over a year now.HELP! The game bugs every time i do the cervix grind scene and i can't do anything after he cums on k tits. any bugfixes?
Looks nice. Although I can't help but find that Krystal looks a little out of place. Almost like a green screen effect, if that makes sense. Can't really put my finger on it myself to be honest. It may also be that tonally the ground looks very similar to the background environment, which at a glance makes it look as if there's no foreground that Krystal is walking on. Or maybe it's that the background looks as if it's closer than it's supposed to be. Again, hard for me to put it into words. And I'm not really sure what the scale of the background is supposed to be. The hole underneath the tree looks as if it's a cave entrance when you look at it alone, but that must mean those trees are gigantic.
A) I doubt they'll change her appearance at this point, but I'm not stopping you from trying, and B) have you ever seen an animal with a fluffy tail or just fluffy fur in general? It's not like that tail is one massive thing that would inhibit her from sitting or lying down. I'm sure they can make it work.I am more concerned about the giant size of Krystal's tail and how this will impact on animations where she has to sit or lie down.
Y'all finally came to your senses... Now make her ass bigger and we're talking
Sure, but animals are not anthropomorphicB) have you ever seen an animal with a fluffy tail or just fluffy fur in general? It's not like that tail is one massive thing that would inhibit her from sitting or lying down. I'm sure they can make it work.
Wow... that example...Oh yeah??
Why does that matter and how is that related to what I said?Sure, but animals are not anthropomorphic
So i have to start over or this is a thing that allways happens?Very unlikely, that build has been abandoned for over a year now.
I have no idea. As I said that version has been abandoned for over a year. Your best bet is hunting through the thread to see if anyone else had the same issue.So i have to start over or this is a thing that allways happens?
Leave it, friend.Why does that matter and how is that related to what I said?
Great rebuttal. You brought it up as an issue, and I explained how I don't think it's an issue. And now you don't care any more? Why even bring it up at all?Leave it, friend.
It's because she's put there for scale. That isn't a game rendering. It's the background as Kuja finished it.Looks nice. Although I can't help but find that Krystal looks a little out of place. Almost like a green screen effect, if that makes sense. Can't really put my finger on it myself to be honest. It may also be that tonally the ground looks very similar to the background environment, which at a glance makes it look as if there's no foreground that Krystal is walking on. Or maybe it's that the background looks as if it's closer than it's supposed to be. Again, hard for me to put it into words. And I'm not really sure what the scale of the background is supposed to be. The hole underneath the tree looks as if it's a cave entrance when you look at it alone, but that must mean those trees are gigantic.
Really wish I could give more useful critique. It's frustrating not being able to pinpoint what is wrong with an image. Hopefully someone else is seeing what I'm seeing as well and can describe it better.
That's a relief. Makes much more sense. For some reason that didn't click with me when I first read that post of yours.It's because she's put there for scale. That isn't a game rendering. It's the background as Kuja finished it.