3.60 star(s) 33 Votes

156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,509
i dont think its abandoned as they keep updating on discord
The version of the game that's currently in the OP has been abandoned. There has been a tech demo for the new version, but maybe the mods just
It's officially abandoned until they actually release something more tangible than some concept art and an incomplete model. Something PLAYABLE.
I don't disagree, but technically they have released something playable in the tech demo.
Can pretty much guarantee it's not going to change porn games forever, especially if it doesn't even get finished.
I thought it was Wild Life that set out to do that, or am I misremembering?
Honestly they should get rid of the 3D
I have some good news for you.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
i dont think its abandoned as they keep updating on discord
It isn't.

Threads get marked abandoned after no updates in a while..
That's a strange system. Especially since we aren't the ones in control of the front page anyway.

Well that's what you get for having a promising game that a lot of people like, deciding you don't like where it's going, throwing it all out to start over from the beginning, embarking on a controversial new direction that a lot of people make it very clear they DON'T like, ignoring all the complaints, and then not producing JACK SHIT in over a year. It's officially abandoned until they actually release something more tangible than some concept art and an incomplete model. Something PLAYABLE.
And you apparently think that we decided to restart the game on a whim. We haven't ignored the complaints. You should pay attention to the development, you'll see a lot more and understand a lot more.

They released a playable Demo for the new direction, took some feedback, and are implementing some changes following the public's input is my understanding.
Yup. That is correct. The 3D was too controversial.

Agree, i wasn't too impress with the demo either. Honestly they should get rid of the 3D, and just make the game a 2.5D side scroller with a metrovania style map.
We are getting rid of the 3D. We wanted to take the risk with 3D because Compound learned to use Blender really quickly, and he made some impressive geometry. It had a ton of potential, as you can see here:


It would have been a horrible thing to not at least try to make that 3D work. If we could have gotten the environment to look better with the 2D characters, it'd have been great. The issue is that it was taking too long to do that. If we had more time, I'm sure we could make the 3D work, but people get impatient. So we've scrapped the 3D entirely and moved back to 2D. Kuja is back drawing his beautiful backdrops.

The people who complain about how long the game takes to develop, legitimately need a reality check. This is a complex game with extremely complex character models and animations. It is going to take time, and our pipeline has only recently been going at a steady pace.

Untitled_Artwork (10).png
sketch1597093350035.png

Compound is making concept art for Kuja to build the environment off of atm, with Kuja finishing up the massive environment that is just outside of the Razorclaw village. Gizmo is preparing to implement a patch which will contain bug fixes to the tech demo and a couple fully completed sex animations.

shame, i actually liked this game
Good thing it is still being made.





Our team has been called lots of things, from scam artists, to Yandere dev. We are working on this game very hard, as I've said many times, development takes a long time. You'll find games of this complexity develop slowly. We don't have spaghetti code like Yandere, we are making tons of original assets for the game, including music. Shit is hard, yo.

But it is progressing, we will make a good game that you can enjoy in more ways than one.
 
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Eepy Poss

Active Member
Jul 6, 2017
619
1,305
No offense but when you say "And you apparently think that we decided to restart the game on a whim" and that is followed up on "We wanted to take the risk with 3D because Compound learned to use Blender really quickly, and he made some impressive geometry," that sounds like you restarted on a whim to me purely because someone picked up blender and had introductory level skill. You acknowledged that you took a risk and that it didn't pay off, that's what is upsetting to people and honestly doesn't reflect well on the project as a whole. I'll agree that game development takes a long time and it takes a lot of effort and a lot of people don't realize how much learning and adapting goes into it all but at the same time this project is years old and is back to having nothing to show for it basically. The team made the decision to go with something way more complex when everyone was more than happy to have something simple and straight forward how it was originally so surely you understand the frustration people are having with this project when its purposely choosing to add more and more when nobody asked for it.
 

Manit0u

Newbie
Feb 26, 2018
19
12
No offense but when you say "And you apparently think that we decided to restart the game on a whim" and that is followed up on "We wanted to take the risk with 3D because Compound learned to use Blender really quickly, and he made some impressive geometry," that sounds like you restarted on a whim to me purely because someone picked up blender and had introductory level skill. You acknowledged that you took a risk and that it didn't pay off, that's what is upsetting to people and honestly doesn't reflect well on the project as a whole. I'll agree that game development takes a long time and it takes a lot of effort and a lot of people don't realize how much learning and adapting goes into it all but at the same time this project is years old and is back to having nothing to show for it basically. The team made the decision to go with something way more complex when everyone was more than happy to have something simple and straight forward how it was originally so surely you understand the frustration people are having with this project when its purposely choosing to add more and more when nobody asked for it.
There is plenty of truth in that. When this project started I thought it will be your good old LOK re-imagined with awesome art by Kuja. You know, go left, go right, pick up jobs and skills to unlock new animations and more jobs. I think it used to be like that in the beginning but then it grew into something more that's maybe not necessarily all good: walking around in this game is unnecessarily slow and boring and progression feels pretty slow too (probably because of lack of content so far in terms of sex animations etc.).

I wonder if the team would reduce the scope of the game a bit if the progress could be made faster? I mean, all that people really want is just sex anims with possible different clothing options, all the quests and story are just a bonus :p

Perhaps priority should be given to those 2 features, with quests coming in later. Once you have your character art and animations you can then simply add some quests to unlock them without needing to introduce some complex systems.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
No offense but when you say "And you apparently think that we decided to restart the game on a whim" and that is followed up on "We wanted to take the risk with 3D because Compound learned to use Blender really quickly, and he made some impressive geometry," that sounds like you restarted on a whim to me purely because someone picked up blender and had introductory level skill. You acknowledged that you took a risk and that it didn't pay off, that's what is upsetting to people and honestly doesn't reflect well on the project as a whole. I'll agree that game development takes a long time and it takes a lot of effort and a lot of people don't realize how much learning and adapting goes into it all but at the same time this project is years old and is back to having nothing to show for it basically. The team made the decision to go with something way more complex when everyone was more than happy to have something simple and straight forward how it was originally so surely you understand the frustration people are having with this project when its purposely choosing to add more and more when nobody asked for it.
Uhh, no. We restarted before we considered 3D as an option for different reasons. The 3D was much after the fact. It was more of an evolved thing while we were testing out platforming.

I understand frustration, but there is also a lot of frustration with us that is just silliness. There are lofty expectations of us that are often times just unrealistic. We are as transparent as we possibly can be, and you can literally come onto the discord at any time and talk to me about the game. So we made an error in thinking we could make 3D work (And we could, if we had more time.), it is unfortunate, but we have moved on.

unknown_-_2020-08-09T230357.584.png

This is the latest preview of the new 2D environments. We are looking to give it dynamic time and weather.



There is plenty of truth in that. When this project started I thought it will be your good old LOK re-imagined with awesome art by Kuja. You know, go left, go right, pick up jobs and skills to unlock new animations and more jobs. I think it used to be like that in the beginning but then it grew into something more that's maybe not necessarily all good: walking around in this game is unnecessarily slow and boring and progression feels pretty slow too (probably because of lack of content so far in terms of sex animations etc.).

I wonder if the team would reduce the scope of the game a bit if the progress could be made faster? I mean, all that people really want is just sex anims with possible different clothing options, all the quests and story are just a bonus :p

Perhaps priority should be given to those 2 features, with quests coming in later. Once you have your character art and animations you can then simply add some quests to unlock them without needing to introduce some complex systems.
That is precisely why we are going through so much effort. We are trying to make the gameplay less boring. We have been working on implementing a clothing/character customization system. Which is mind bogglingly difficult to do, by the way, making character customization work on that level with 2D character models **and** having them work with context-sensitive animations.

Char_Front_Female-cothes-guide.gif


That's dumb. How can they compare you guys to Yandere dev, when you don't even have a cum chalice.
Yandere memes are some of my favorite memes. Makes me want a cum chalice of my own.
 
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156_163_146_167

Engaged Member
Jun 5, 2017
3,138
2,509
The people who complain about how long the game takes to develop, legitimately need a reality check. This is a complex game with extremely complex character models and animations.
The people that complain about the time it takes to develop the game would also be ones to complain about this exact thing. It's not a wise decision to make a very ambitious game is what I'm saying.
You'll find games of this complexity develop slowly. We don't have spaghetti code like Yandere, we are making tons of original assets for the game, including music. Shit is hard, yo.
I agree. Game development, or software development in general, is not easy. But you say here yourself that a game of this complexity develops slowly. You also acknowledge that people want faster development. Wouldn't it then have made more sense to stick with something simpler?

I'm all for a complex porn game with great ambition, or at least I think I am, but I've not seen one reach completion yet. And that's the problem. They either take so darn long to make that we're still years away from one, or they get abandoned.

all that people really want is just sex anims with possible different clothing options, all the quests and story are just a bonus
Sure. The main thing is the sex animations themselves, I agree. But I do think that the addition of gameplay and writing can elevate simple sex scenes into so much more. I really liked what the writing in the 0.8 version brought to the table.

There are lofty expectations from us that are often times just unrealistic.
Just for clarity's sake. You mean expectations that others have of you, and not expectations you have of yourself, right?
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
The people that complain about the time it takes to develop the game would also be ones to complain about this exact thing. It's not a wise decision to make a very ambitious game is what I'm saying.
If it was anything other than LoK, then I'd agree with you. But I think LoK deserves something a bit more in depth, especially since the simple has already been done before. That said, our ambitions were perhaps too high with the 3D stuff, we just really wanted to make it work because of how much potential there is in it.

I agree. Game development, or software development in general, is not easy. But you say here yourself that a game of this complexity develops slowly. You also acknowledge that people want faster development. Wouldn't it then have made more sense to stick with something simpler?
We are simplifying it a bit with the 2D stuff, lowering the requirement on animations, and sorting out some other stuff to make it faster.

I'm all for a complex porn game with great ambition, or at least I think I am, but I've not seen one reach completion yet. And that's the problem. They either take so darn long to make that we're still years away from one, or they get abandoned.
Well, good things take time, I'm afraid. Some of my favorite games took ages to make. Hell occasionally I still go to dirtyc101's blog to see if he's made any progress on his project. That said, we're a lot more transparent than most, and we're always working on it.

Sure. The main thing is the sex animations themselves, I agree. But I do think that the addition of gameplay and writing can elevate simple sex scenes into so much more. I really liked what the writing in the 0.8 version brought to the table.
Agreed. If animations is all people want, then there are plenty of extremely talented animators and porn artists out there that do not need gameplay to enjoy. (I recommend oughta) But we're making a porn *game*, one that needs to be fun, well written, and sexy.

Just for clarity's sake. You mean expectations that others have of you, and not expectations you have of yourself, right?
If I'm honest, sometimes both. Sometimes I expect more out of myself than I can physically do, but that's what learning is about, isn't it? Anyway, people have a lot of unrealistic expectations for us, for instance the whole monthly update thing, not going to happen. Monthly updates were a struggle even with the older version of LoK, and I don't want to be shoving out incomplete spaghetti garbage for people to pick apart just because we need to release something. I want to make sure we can deliver something of quality.
 

Sharun

Member
Jun 29, 2017
110
123
Well Mighty, as far as expectation goes, dont forget you are the one who put them up that high - not only for you, but for us too. There are many comments from you criticizing us for not having the scope of your vision, and i think its fair to say that since the reboot you didnt delivered any of them.
As for Discord, since our first argument back in September or so i followed your advice and joined your discord. Having done that, i can honestly say for myself that its wasted time. Its nearly impossible to get infos on your game because its too much, 32 (!) channels, and it feels like you changing your name more often than you put infos out. Funniest thing in regards to discord is that you had problems with the way of critics here on f95, yet the level of discussions there is to put it mildly just crazy. Maybe you should leave Neil Druckmann alone... (yes, i liked TLOU2, and even if it where shit, they have a game out)
As for the time argument, are you sure you still want to bring that out again? 3 years in total, one of them was for reboot, and where are we now? Not even a Tech Demo anymore. The best thing this project can show is sadly an abandoned 0.8 version. I agree that quality should be above quantity, but with 0 quantity theres also 0 quality. Im not calling you scammers, but i think unprofessional or inexperienced would be a good description.
Still i hope you find patrons because as to my understanding no money no game (correct me if im wrong). Thats acceptable, but it doesnt fit the profile of "love for the character or game", it fits more a paid job description.
As for me, this is probably the beginning of a long pause from this thread. After 3 years, 2 of them with my support, i dont see anything good coming from here except disappointment. Maybe thats an accomplishment of yours, an Ex-Supporter and a Krystal Fan losing hope for this game. Although i might miss Choppo and 156s discussions ^^

Good luck
 

chopolander

Active Member
Dec 9, 2018
839
1,627
Well Mighty, as far as expectation goes, dont forget you are the one who put them up that high - not only for you, but for us too. There are many comments from you criticizing us for not having the scope of your vision, and i think its fair to say that since the reboot you didnt delivered any of them.
As for Discord, since our first argument back in September or so i followed your advice and joined your discord. Having done that, i can honestly say for myself that its wasted time. Its nearly impossible to get infos on your game because its too much, 32 (!) channels, and it feels like you changing your name more often than you put infos out. Funniest thing in regards to discord is that you had problems with the way of critics here on f95, yet the level of discussions there is to put it mildly just crazy. Maybe you should leave Neil Druckmann alone... (yes, i liked TLOU2, and even if it where shit, they have a game out)
As for the time argument, are you sure you still want to bring that out again? 3 years in total, one of them was for reboot, and where are we now? Not even a Tech Demo anymore. The best thing this project can show is sadly an abandoned 0.8 version. I agree that quality should be above quantity, but with 0 quantity theres also 0 quality. Im not calling you scammers, but i think unprofessional or inexperienced would be a good description.
Still i hope you find patrons because as to my understanding no money no game (correct me if im wrong). Thats acceptable, but it doesnt fit the profile of "love for the character or game", it fits more a paid job description.
As for me, this is probably the beginning of a long pause from this thread. After 3 years, 2 of them with my support, i dont see anything good coming from here except disappointment. Maybe thats an accomplishment of yours, an Ex-Supporter and a Krystal Fan losing hope for this game. Although i might miss Choppo and 156s discussions ^^

Good luck
Great observation. For several months I had been saying that the path the game was taking was bad and I was suffering from a downgrade more than clear, and I was treated like the bad guy in the movie. What was the result?
Now that the game seems to be an evolution of the original plan, I hope I've shut a few mouths around.

For my part and as I have always said, that which maintains the original essence will be for me welcome.
 
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Smopy

Member
Dec 22, 2017
179
234
Look, I playable a lot of the older LOK and it was a really good game (except some aspects of the gameplay because it was really boring), I don't think they need to release a """playable""" version or something every time. I don't care how much you gonna postpone or delay the game, JUST MAKE IT PERFECT and take your time to do it.

I don't want to play a completely broken demo or tech demo or even the full game because they didn't release something on the last day, last month, year or whatever, if they are updating the development with summary or a quick resume of what is being made, I'm fine with that.
 
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Fyo

Member
Aug 14, 2017
193
420
Look, I playable a lot of the older LOK and it was a really good game (except some aspects of the gameplay because it was really boring), I don't think they need to release a """playable""" version or something every time. I don't care how much you gonna postpone or delay the game, JUST MAKE IT PERFECT and take your time to do it.
You'll never have it perfect.
 

Iramis

Member
Dec 3, 2018
103
185
On specifically the thread being marked abandoned, I am in support of the decision. Whatever the state of current reboot I don't think it's a stretch to say it is a significantly different game than the one linked in the OP even if there are many shared elements. So when that game comes out it should get a new thread. There are many people attached to the abandoned version and I would say many would still complain even if there was a functioning early version of the reboot released because it is so different. I personally also think the abandoned version had a charm and some merits that the new game won't capture due to the change in direction even if it is a great game in its own right and surpasses it's predecessor on overall quality. I would be sad if the new game comes out and this thread is repurposed and the old game erased and forgotten.

I say leave this thread for discussing the old version, and make a new thread when new game is ready, I think it deserves a fresh thread rather than most of it being dedicated to drama and negativity. Maybe even consider making a new thread in the general section for discussing the pre release development, although no harm in discussing here.
 

MightyAltroll

Member
Game Developer
Sep 19, 2017
222
474
On specifically the thread being marked abandoned, I am in support of the decision. Whatever the state of current reboot I don't think it's a stretch to say it is a significantly different game than the one linked in the OP even if there are many shared elements. So when that game comes out it should get a new thread. There are many people attached to the abandoned version and I would say many would still complain even if there was a functioning early version of the reboot released because it is so different. I personally also think the abandoned version had a charm and some merits that the new game won't capture due to the change in direction even if it is a great game in its own right and surpasses it's predecessor on overall quality. I would be sad if the new game comes out and this thread is repurposed and the old game erased and forgotten.

I say leave this thread for discussing the old version, and make a new thread when new game is ready, I think it deserves a fresh thread rather than most of it being dedicated to drama and negativity. Maybe even consider making a new thread in the general section for discussing the pre release development, although no harm in discussing here.
That is fair.
 
3.60 star(s) 33 Votes