3.60 star(s) 33 Votes

sherrwood

New Member
Aug 31, 2020
2
0
Any idea how to enter gallery in 0.8? I found a video with gallery but dont have any idea how to enter.
 

a7448133

New Member
Jan 31, 2018
14
25
man idk why they do this shit(milking ppl on patreon? undone our project and do this again or milking ppl on patreon in years without COMPLITE project. Maybe they just a greedy morons.i dont blame they its smart move. 1 way to stop this - dont become a patron. dont give money every month...
p.s. sorry for lame skill in english, i must believe u understand what i say...

Some games have a pretty solid team that gives regular updates, like Something Unlimited or 4 Elements Trainer, but you have to find them and be careful who you give money to. That's why this site is nice. I can check out interesting games and keep tabs on them to see if they're updating without having to pay for it. If I like the project, I support it. Otherwise, I probably never look at it again.
 

DoorFive

Active Member
Dec 3, 2019
503
589
Some games have a pretty solid team that gives regular updates, like Something Unlimited or 4 Elements Trainer, but you have to find them and be careful who you give money to. That's why this site is nice. I can check out interesting games and keep tabs on them to see if they're updating without having to pay for it. If I like the project, I support it. Otherwise, I probably never look at it again.
Spoken like a sage.

I have not supported this game through patreon. But, I have not supported anything on patreon either, so It's not just LoK:Rebirth I have not supported. Some peeps do not have the abundance of money to frivolously spend on.

But...I still support the game by remaining positive. Sure, I have no stakes in the game, but I suppose that's part of the reason why I can wait and relax.
If I had put money into this, would I be upset? Probably at myself for donating too early, but I would get over it and say it's a lesson learned.
Would I donate to them now having learned that lesson? Probably yes after a waiting period. I'm constantly seeing works done here and there, so there is progress going on, that much is for sure.

So what do I mean by supporting the game by remaining positive? Well, there are all sorts of things you can do without involving money (of course that need is tied to electric bills and internet needed to do these things.)
You can spread the word. You can help post the teasers and products going forward. You can help clear up confusions with misunderstandings by other parties. You can join the community and grow with others.

Games are pretty central to most peoples lives, there is a lot of passion involved. Passion can quickly escalate when challenged. It's about being positive with that passion.
 
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Deleted member 2054500

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Seems like they came back with an update?
Edit: That's the new tech demo. You can't even quit and it forces you to use a launcher. I also can't get above 30 FPS on a RX 580.
 
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May 31, 2018
271
334
Found it! If you go onto their yiff page and filter it to files, it's called the 'Anim Lab'.

Yeah, they had nearly all needed animations already in the end of 2014, but, possible, decide to *stretch* project creation ( Although they will deny it in every possible way - the whole situation is too suspicious)...
 
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Trampa

Newbie
May 17, 2018
16
1
Is there any walkthrough of this game to get all the scenes? Or at least can you tell me how many scenes this game has or which npcs have scenes
 
May 31, 2018
271
334
that's...
about what i expected
View attachment 872676
they really need to name them something other than legend of krystal, every game with that name is doomed to be abandoned.

*Playshapes* had no particular problems completing his original * Legend Of Krystal * game, just because he mostly worked solo... And the problems for the LOK team began quite trite - conflict of interest, someone had too high self-esteem about themselves, others did not agree, and the battle of thrones began... And thanks to it - we have a year of delays, and it is not yet clear where all this will eventually lead their (LOK/TRIBE/ADDYOURNAME/ Team) * updated * project in future...
 

Eepy Poss

Active Member
Jul 6, 2017
622
1,343
*Playshapes* had no particular problems completing his original * Legend Of Krystal * game, just because he mostly worked solo
In all fairness even playshapes didnt finish his version of Legend of Krystal either. Although not due to mismanagement and simply being done with the internet as a whole, unfortunately. Maybe if he didnt feel the way that he did and could continue being a content creator then we might have seen the end of what he wanted with his original vision. Theres a timeline out there blessed with some exceptional nostalgia we were cursed to not have...

I really wish anyone capable of making a full on LoK project would actually just stop and play it and really consider what made legend of krystal what it is. It wasn't corruption mechanics. It wasnt resource management, it wasn't about job specifications or one big puzzle game. It was just krystal getting fucked by tribal lizard dudes for progression and for the most part thats all people expected and wanted of it, yet sadly isnt something really considered whenever an attempt is made.
 
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DoorFive

Active Member
Dec 3, 2019
503
589
Oh man, PlayShape's Legend of Krystal really takes me back. I still remember the LoK forums that was spawned by the release of the game.

Was playshape's LoK unfinished? I kind of recall it was not. It must have been a decade ago, but I do remember that it was mostly a sex simulator, go around and basically collect the scenes. There was practically no gameplay to speak of, save for the progression of porn. I realize 'gameplay' is a wide term, but in this sense it describes an open rails system sort of in a way a virtual novel plays. You're just in it for the ride.

What would PlayShapes have done if they were motivated to do more to the LoK game? I sure do not know. It already had a core gameplay, and that was get fucked as a blue space vixen. I believe that many game sequels try their best to follow the core gameplay of their predecessors. Super Mario's Core Gameplay revolves around jump man of course, and using those methods to platform, and defeat enemies. This core gameplay does not change for years unless Mario bleeds into other genres. We can see that games try to follow core gameplay when making the next generation of Phantasy Star, or even the shooting DukeNukem.

What is LoK's core gameplay, then? It's like it was in the original, a space vixen get's fucked, and that's about it. you're allowed to add gameplay to that if wished, you're allowed to add voiced grunts, items, maps, quests, anything that would elevate that core gameplay. As long as that space vixen is getting boned, whether by tacos or sausages, the core gameplay can be improved many ways if it synergizes well.

So yeah-yeah, as long as our heroine finds herself in...sticky situations, I think it's good to go.
 

Eepy Poss

Active Member
Jul 6, 2017
622
1,343
Was playshape's LoK unfinished? I kind of recall it was not.
It wasn't and it was clearly indicated by the fact that it ended with unfinished test animations with two dicked werewolves as well as an intention to make the next section a dark forest theme.

but I do remember that it was mostly a sex simulator, go around and basically collect the scenes. There was practically no gameplay to speak of, save for the progression of porn.
Yeah, and that's the core of the appeal. Krystal had sex and gained general experience. Having a certain amount of experience allowed her to have access to newer scenes. The icing on the fox was that it was controlled by clicking on the arrows which allowed you to skip scenes if you wanted instead of being forced to look at a scene all the way through and mashing through a ton of dialogue and unskippable animations. The balance, if you want to call it that, was the diminishing returns you got from having too much sex in a row without bathing.

What would PlayShapes have done if they were motivated to do more to the LoK game?
Knowing playshapes and his other experimental and unfinished games he was likely just going to make themed sections you would go through and probably eventually end the game with finding fox and returning home with him. With the point and click aspect he used in all his games he would have likely added some simple puzzles like he did in bowsers castle. Some simple fetch quests where you would be asked for an item that was obvious and easy to find and be rewarded either with sex or seeing someone else have sex.

What is LoK's core gameplay, then? It's like it was in the original, a space vixen get's fucked, and that's about it. you're allowed to add gameplay to that if wished, you're allowed to add voiced grunts, items, maps, quests, anything that would elevate that core gameplay. As long as that space vixen is getting boned, whether by tacos or sausages, the core gameplay can be improved many ways if it synergizes well.
Unfortunately this is the problem many attempts get absolutely wrong even though its so simple and straight forward. There was no fuss and it certainly isnt that you cant add some fuss to fluff the game up but once it becomes a grind and the content gets more and more locked off then you're really straying from what made the original so nice. Although honestly, if I might add, something that literally every single version of LoK has forgotten was that playshapes liked to add easter eggs to his game or dead end paths that has scenes of other characters. The tree with the button next to the bathing spot, for example, leading to an underground location where you saw some zora sucking and fucking sharpclaws. It was nice little things like that that added to the game. Everything was sex based and it wasn't just krystal, there was almost always some sort of action going on in the screen or at the very least an accessible scene.

So yeah-yeah, as long as our heroine finds herself in...sticky situations, I think it's good to go.
And that's really just so upsetting about every attempt at this game. Its so simple but people try too hard to go beyond and make something that just isnt quite there. And here we are with this attempt. Favoring a full fledged RPG or something close to it and making the content a hassle to get.
 
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3.60 star(s) 33 Votes