DeSkel15

Engaged Member
Sep 29, 2019
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anyone else find imani's backstory so far really weird and out of place considering everyone else's?
immigrant from africa, and one of the poorest countries in west africa too. and was able to get into a country like japan that pretty much hates immigrants, especially poor non-asian ones.
tsunyo being part egyptian? kind of threw me off but nothing stops people from leaving japan and bringing a new spouse back with them.
Imani has burn scars, behaves like an american teenager/college student, very out spoken. personality just doesnt seem to mesh with her cultural background at all.
I think Imani's character is about feeling out of place. (Ironically Imani can even mean "Belief' or "Faith")

Technically, tho, she's mixed, so I think she's biologically half Japanese, and she also had to give up her other citizenship, so now she's 100% Japanese legally. The burn scars also might be because of racism for all we know, and her personality reminds me of someone partially delirious, as if they are trying to distract themselves 24/7 to avoid getting depressed (like most Americans, tbh), which is probably a coping mechanism for her.

Overall, her manic personality seems natural based off what little we know of her, to me, and her background doesn't seem to be that big of a deal to her, hence her saying she's from Wales or Alabama before.
 

Axismundi

Member
Jul 14, 2018
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713
Honestly one of the biggest problems with the "puzzles" in this game is that half of them are just random facts or numbers in previous event scenes that he just expects you to remember. I feel that most people aren't going to remember little details like that especially factoring in the time between updates. Lessons in love has to be the first visual novel to ever include backtracking as an actual mechanic and it just comes off as unneccessary padding.
True, but he's doing all this in Renpy. It's a bear-bones engine, even for visual novels. If you want puzzles that aren't just typing stuff in, he'd have to port the entire game over to a new system like Unity or something. I'm sure he's doing the best that he can with the tools at his disposal.
 

k1n5l4y3r

Active Member
Jun 20, 2018
645
1,119
True, but he's doing all this in Renpy. It's a bear-bones engine, even for visual novels. If you want puzzles that aren't just typing stuff in, he'd have to port the entire game over to a new system like Unity or something. I'm sure he's doing the best that he can with the tools at his disposal.
Not really, he can do other types of puzzles in renpy if he wants, it all depends on the effort he is willing to spend on a puzzle, see Being a DIK for example, it's also a renpy game, but it has a turn based combat game, mouse maze, basketball hoop, tennis, pancake flipping, mansion repair planner and party planner complete with perks, and from the preview of next episode it will also have a beer pong mini game. The system is not an excuse for the barebone puzzles.
 
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derekthered56

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May 30, 2018
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Not really, he can do other types of puzzles in renpy if he wants, it all depends on the effort he is willing to spend on a puzzle, see Being a DIK for example, it's also a renpy game, but it has a turn based combat game, mouse maze, basketball hoop, tennis, pancake flipping, mansion repair planner and party planner complete with perks, and from the preview of next episode it will also have a beer pong mini game. The system is not an excuse for the barebone puzzles.
Does this game really need puzzles at all? Akira needing to solve non-riddles to open his front door is the least engrossing part of this game.
 

Axismundi

Member
Jul 14, 2018
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713
Since we all agree that the bad Uncle route seems to have taken L recently. I wonder how he's going to gives the good Uncle route an L. Any theories?
 

DeSkel15

Engaged Member
Sep 29, 2019
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Does this game really need puzzles at all? Akira needing to solve non-riddles to open his front door is the least engrossing part of this game.
Sensei is facing a world that alters, modifies, and removes memory on top of other things, which has also reset other versions of himself that failed to make it to the rooftop. The puzzles requiring the player to remember and pay attention in order to get to the rooftop seem rather fitting.

Sensei is literally fighting for control over his sentience half of the time, and when the puzzles come up, they are like the boss battles that Sensei has to face to continue being himself. In other words if you can't solve them then it's the end for him, and Maya will have to deal with another Sensei until he gets to the same point. (So even restarting the game makes sense lore wise.)
 
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derekthered56

Member
May 30, 2018
272
602
Sensei is facing a world that alters, modifies, and removes memory on top of other things, which has also reset other versions of himself that failed to make it to the rooftop. The puzzles requiring the player to remember and pay attention in order to get to the rooftop seem rather fitting.

Sensei is literally fighting for control over his sentience half of the time, and when the puzzles come up, they are like the boss battles that Sensei has to face to continue being himself. In other words if you can't solve them then it's the end for him, and Maya will have to deal with another Sensei until he gets to same point. (So even restarting the game makes sense lore wise.)
Sure I get the logic behind the puzzles, I just don't think it works that way in practice. I can feel the emotions of the characters in other events just fine, without any ludonarrative mechanics. But for reset events I don't feel Sensei's confusion or frustration, I just feel my own. And even that just slips into boredom pretty quickly. The puzzles take me out of the story to scour past events for specific bits of text until I realize that's a waste of time and just search for the answers.

Or rather just beg the forum for answers and hope the next green arrow is finally large enough to guide me.
 

DeSkel15

Engaged Member
Sep 29, 2019
2,323
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Good Uncle Route seems to bring the best out of Ami's 'yandere' personality. I wonder if it entails what kind of person Sekai was. Well, Ami was certainly not a shotacon and more like the opposite.
Ami is more like an Unclecon, tbh.

I do think Sensei is the most similar character to Sekai though. Both have rather depraved interests, on top of liking poetry, and being a teacher. She definitely "inspired" him.
 

hario1225

Member
Mar 3, 2021
280
505
Ami is more like an Unclecon, tbh.

I do think Sensei is the most similar character to Sekai though. Both have rather depraved interests, on top of liking poetry, and being a teacher. She definitely "inspired" him.
It's more like that she 'influenced' him. Although it'd make sense to use 'inspire' since he turned out to be a great writer/poet. Perhaps Sekai wanted him to be more like 'her' and eventually guided him to the same path. It can be a part of her grooming/manipulating Akira.
 

DeSkel15

Engaged Member
Sep 29, 2019
2,323
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Sure I get the logic behind the puzzles, I just don't think it works that way in practice. I can feel the emotions of the characters in other events just fine, without any ludonarrative mechanics. But for reset events I don't feel Sensei's confusion or frustration, I just feel my own. And even that just slips into boredom pretty quickly. The puzzles take me out of the story to scour past events for specific bits of text until I realize that's a waste of time and just search for the answers.

Or rather just beg the forum for answers and hope the next green arrow is finally large enough to guide me.
The way you feel is how Sensei is feeling except his mind is also degenerated. During the puzzles, Sensei gets confused, frustrated, and bored as well. He can even just decide to jerk himself off to death instead of finding a way out at one point. Overall, It is supposed to be confusing, frustrating, and unpleasant if you haven't been paying attention to the game, like a challenging boss battle.

Also I recommend just screenshotting things that seem notable. Like when he mentioned his password or when the game tells you to remember or write things down. I've never found the puzzles all that difficult, tbh. At least after realizing there were puzzles. At most, the Ip address was annoying, but it fits the whole User 1 and User 2 lore, and you get it right before the puzzles start if I recall. Other stuff like the recent puzzle for Noriko literally asks you to type Dirt backwards or User 1 more like Loser 1.
 
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KnowNoHope

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Apr 16, 2020
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Since we all agree that the bad Uncle route seems to have taken L recently. I wonder how he's going to gives the good Uncle route an L. Any theories?
Automatic restart of the game when ami gets fed up with her uncle not giving her the D and giving it to everyone else. I'm in the 99% positive area of this entire thing revolving around ami, her whims, and what she wants. And she wants her uncle to change and love her and only her.
Edit.
Also if you replay the very start its comes off overly creepy how ami pretty much gaslights you with your personal info and ignores anything is wrong with you, at least within context of knowing everything about her and the level of stalkerish devotion she has for sensei.
 
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DeSkel15

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Sep 29, 2019
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It's more like that she 'influenced' him. Although it'd make sense to use 'inspire' since he turned out to be a great writer/poet. Perhaps Sekai wanted him to be more like 'her' and eventually guided him to the same path. It can be a part of her grooming/manipulating Akira.
Not only a writer, poet, and teacher, he also became a predator just like her, and went on to groom and manipulate minors. (Like Yumi for example, the game notes that she was scared by him forcing himself onto her just like he was when Sekai did the same thing to him).

I typed "inspired" because it's likely the best word to get my point across, but I don't agree with it's typical positive connotations in this context.
 

DeSkel15

Engaged Member
Sep 29, 2019
2,323
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Since we all agree that the bad Uncle route seems to have taken L recently. I wonder how he's going to gives the good Uncle route an L. Any theories?
I wouldn't be surprised if Ami just straight up drugs Sensei full of Viagra and Aphrodisiacs until he can't resist her, or murders someone, probably Maya. Maybe even herself. Then comes back broken like Makoto was.

She might also get depressed like Rin and start cutting herself to feel something, which does get her more attention from Sensei, causing her to continue doing it until he accepts her.

(Btw, haven't played the "Good Uncle" route, so is it actually worth it? Like lore wise and entertainment wise? I know Bad Homie isn't worth it, at least in my opinion.)
 
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Axismundi

Member
Jul 14, 2018
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713
Automatic restart of the game when ami gets fed up with her uncle not giving her the D and giving it to everyone else. I'm in the 99% positive area of this entire thing revolving around ami, her whims, and what she wants. And she wants her uncle to change and love her and only her.
I agree that the game will cash in on the reset it promised, but I wonder if she knows she has that type of power or if she is slowly figuring it out.


If she does know, I wonder why she has all the other girls around. She doesn't seem like the type to let any sort of competition exist in any way, shape, or form.
 

hario1225

Member
Mar 3, 2021
280
505
I'm actually curious what kind of book Sensei used to write about. Based on some previews on the next update (shared here), Nodoka was probably having a book signing. I guess it would be a thing Sensei would do if he continued to write just like Makoto asked him to.

Also, he might actually compete on Nodoka's intellect based on his record of being the top of his class back then. He had a lot of 'smartass' moments whenever he's interacting with Nodoka afterall.
 

Coleiguess

New Member
Jul 13, 2020
1
0
has anyone else encountered a bug with Kirin's event "never enough" I've met all the requirements (I'm using the guide mod ) and it says that I just need to "Wait until Wednesday) but I have like, 4-5 times now and I'm kind of at a loss on what to do, just wanted to know if anyone had any similar issues or if there was some way to try and fix this.
 

iebb03

Newbie
Jul 22, 2019
26
28
Something that's been bugging me now that we know sensei's name is, why is he so adamant about other people knowing about it? Also everyone else, except for the non-MILFs non co-workers, should already know it or should have easy access to it. I mean, I don't think Tsubasa had to hire a private detective to figure out the name of her daughter's teacher.

I kinda hope Selebus adresses this with the other girls saying "Oh we already know your name, what kind of school doesn't give you the name of your teacher. We just get used to calling you sensei" or something like that and then sensei sulks in his inner monologue about his name not being super special.
 
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