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Initially, I wanted to have a few non-graphical updates after the Daz conversion of the female models was done. However, while converting the ladies, I came to realize that it would be common sense to just go ahead and upgrade the male models too, so that:
- The women and men in game look consistent in quality
- I will continue supporting the old 'Legacy' models as an optional setting, but I can split the files for them and their clothes into an optional download - not forcing everyone to download hundreds of mb for an optional setting that's disabled by default
- I can start making new animations using the Daz rigs for both male and female characters, rather than continuing using the 'Legacy' male rig for new male animations then having to convert them in the future
- I can finally bring 2.0 out of beta and promote 2.0 as a stable release and encourage people who were initially put off by the game's graphics to give it another try.
So here's the plans. It's the same approach I took with the female conversion, just in 2 updates instead of 3 because I now know exactly what to do and there's less work involved with the male models anyway (no shemale, pregnancy, less gay animations than lesbian, etc)
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2.0 Beta 4 (ETA 11 May): introduce the Daz male model + convert all existing sex animations for it. By the release of Beta 4, you can play the game normally, except all the guys will stay naked (like how the women were in Beta 2)
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2.0 Stable (ETA 25 May): hairstyles and clothes for the new male model. A few UI improvements. Bug fixes.