Aug 8, 2017
374
294
whoinix is ran in a virtual machine so I'm not fully sure other than I've set it to have 2gb of ram



Nothing seems to happen other than those two lines appear below. I can't find a task manager to check if anything happens, I'm trying to find out now how to get a task manager for my version of linux lol
Linux task managers: You should have top built in; launch by typing top into a terminal and quit by pressing 'q'. I recommend downloading if you don't already have it as it is great for getting a quick look at how your system's currently doing. (You should be able to install it via apt install htop.)
 

straydogg

Member
May 9, 2017
258
122
it would go in the Modules file as long as you add _M or _F to it but since the 4.0 they dont seem to be reconized i have about 6 custom in the Modules file myself i just go to edit appearence and change them myself, this ive been looking at for the last 2 weeks, and i dont see them generating into the game, but im not finished lookin at this, could be different on other ppls games. what im trying now is to just have custom bodies in presets I have taken all but age out and put in customs into the rest, ie male ,female, phenotypes,phenotypesdaz, and so on are all been removed, i do believe some one else stated that their custom body doent show up so untill i try out the game with just presets ill have to get bac to ya on that one
Nope customs dont even get reconized at all, Removed All, presets,removed the whole fkn file rite outa Base, and it seems that Micheal and Bridget over rule all else,Micheal and Bridget the default bodies, the ones that you see at the opening where you start the game, they are found in the Heavy file, and it seems that the skeleton, which use to be two files in the folder, is now just one in there, unless you change pop, and pop1 (the customs might work there) Default wins every time, had just two customs with no hair just in presets and not a bald male or female in site
 

Medievalover

Obsessed with thicc women!
Modder
Oct 18, 2020
474
7,112
mlv_Project EVA Banner.jpg

Hey, guys! Here comes a new mod by me and Vima for LifePlay. It evolves around android sex dolls and it also gives a little backstory to it with a lot of cool stuff. Immersive sex scenes, custom characters, custom locations, new stats, new consumables and more... If you are interested, just drop by!

Link for the mod page: Here


Enjoy!​
 

Fortilicious

Newbie
Sep 3, 2019
88
112
dude, little question, if i want use my custom female body, i need place the file in a specific folder? and is posible this apply only to females and males stay normal?
Your preset only needs to be placed into the Lifeplay\content\modules folder. This should be the default folder it saves to when you make the preset. To load/save presets, you can do it from the top left corner of the screen during Edit appearance.
 

Fortilicious

Newbie
Sep 3, 2019
88
112
Is there a way to make my character to stick to their clothes ? I have my attire all set up but it gets annoying when the game just randomly put stuffs on my outfit especially when your contact invites you out on a gym and my boi goes naked when he has that gym attire
Your issue is that you have the game default on for auto clothing you for scenes. Cause it's looking for specific clothing in your inventory that you do not have, you wind up naked. Pause the game, go to settings and check the setting for "scene auto-redress"
 

quarzo

Active Member
Aug 25, 2017
889
765
Your preset only needs to be placed into the Lifeplay\content\modules folder. This should be the default folder it saves to when you make the preset. To load/save presets, you can do it from the top left corner of the screen during Edit appearance.
oh no, i dont mean a simple export , i looking for set when spawn a npc, use my presets and not the default ones
 

shawnnation

Member
Oct 19, 2020
465
362
They are included, but they need the module to work! But please, make sure that this module is disabled on your game.
Thank you for the reply, even though they won't appear in game I think it may still be illegal in certain countries to even just have the files. Even if I wouldn't be able to directly access them, so its still a potential risk that concerns me.
 
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Grim

Active Member
Aug 17, 2016
641
477
Thank you for the reply, even though they won't appear in game I think it may still be illegal in certain countries to even just have the files. Even if I wouldn't be able to directly access them, so its still a potential risk that concerns me.
Could always just delete LifePlay/Content/Modules/vin_Bestiality from the downloaded files
 

eryonwolf

Newbie
Dec 13, 2018
49
19
Geez... This music at the main menu... is there any way to deactivate it? I don't want to enter in details, but this music causes me a sense of, how cay I say it... Yeah, got it. This music makes me feel like I need to attack a real menace... So, is there any way to deactivate the main menu song?
 

Grim

Active Member
Aug 17, 2016
641
477
Geez... This music at the main menu... is there any way to deactivate it? I don't want to enter in details, but this music causes me a sense of, how cay I say it... Yeah, got it. This music makes me feel like I need to attack a real menace... So, is there any way to deactivate the main menu song?
Go to LifePlay/Content/Heavy/New4/Misc and delete, move, or rename LifePlayIntro.uasset. Can also do the same with the .uexp file if you want.
 
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Jun 15, 2018
98
65
So its been a lot of versions since I played, since there are patches and I heard people talk about modules does the base game not include the non-con or beast without downloading the patch to activate? On the first page there is the lewdpatcher link to "incest-noncon-beast" so figure all three are blocked by some code now.
 

Fortilicious

Newbie
Sep 3, 2019
88
112
oh no, i dont mean a simple export , i looking for set when spawn a npc, use my presets and not the default ones
Well, the only 'preset' npcs use is a list of what morphs should be used and a random value range that those fall into. If you're wanting to do that, you'd have to use a text editor to edit the default .lpcharacter files in vin_base/presets for it. But if you do that then every npc in the game will look like this. There is no other way apart from creating or modding scenes and inputting the values there.
 
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