- Jul 28, 2019
- 243
- 162
That's definitely a problem, lifeplay itself uses about 2.8 gig of ram when it's in the menu for me.whoinix is ran in a virtual machine so I'm not fully sure other than I've set it to have 2gb of ram
That's definitely a problem, lifeplay itself uses about 2.8 gig of ram when it's in the menu for me.whoinix is ran in a virtual machine so I'm not fully sure other than I've set it to have 2gb of ram
I've now just set the ram to 4gb and it's still doing the sameThat's definitely a problem, lifeplay itself uses about 2.8 gig of ram when it's in the menu for me.
Linux task managers: You should havewhoinix is ran in a virtual machine so I'm not fully sure other than I've set it to have 2gb of ram
Nothing seems to happen other than those two lines appear below. I can't find a task manager to check if anything happens, I'm trying to find out now how to get a task manager for my version of linux lol
top
built in; launch by typing top
into a terminal and quit by pressing 'q'. I recommend downloading
apt install htop
.)Nope customs dont even get reconized at all, Removed All, presets,removed the whole fkn file rite outa Base, and it seems that Micheal and Bridget over rule all else,Micheal and Bridget the default bodies, the ones that you see at the opening where you start the game, they are found in the Heavy file, and it seems that the skeleton, which use to be two files in the folder, is now just one in there, unless you change pop, and pop1 (the customs might work there) Default wins every time, had just two customs with no hair just in presets and not a bald male or female in siteit would go in the Modules file as long as you add _M or _F to it but since the 4.0 they dont seem to be reconized i have about 6 custom in the Modules file myself i just go to edit appearence and change them myself, this ive been looking at for the last 2 weeks, and i dont see them generating into the game, but im not finished lookin at this, could be different on other ppls games. what im trying now is to just have custom bodies in presets I have taken all but age out and put in customs into the rest, ie male ,female, phenotypes,phenotypesdaz, and so on are all been removed, i do believe some one else stated that their custom body doent show up so untill i try out the game with just presets ill have to get bac to ya on that one
Your preset only needs to be placed into the Lifeplay\content\modules folder. This should be the default folder it saves to when you make the preset. To load/save presets, you can do it from the top left corner of the screen during Edit appearance.dude, little question, if i want use my custom female body, i need place the file in a specific folder? and is posible this apply only to females and males stay normal?
Your issue is that you have the game default on for auto clothing you for scenes. Cause it's looking for specific clothing in your inventory that you do not have, you wind up naked. Pause the game, go to settings and check the setting for "scene auto-redress"Is there a way to make my character to stick to their clothes ? I have my attire all set up but it gets annoying when the game just randomly put stuffs on my outfit especially when your contact invites you out on a gym and my boi goes naked when he has that gym attire
They are included, but they need the module to work! But please, make sure that this module is disabled on your game.Are the beastiality files included without the patch/module I am concerned if those files are illegal in my country
oh no, i dont mean a simple export , i looking for set when spawn a npc, use my presets and not the default onesYour preset only needs to be placed into the Lifeplay\content\modules folder. This should be the default folder it saves to when you make the preset. To load/save presets, you can do it from the top left corner of the screen during Edit appearance.
Thank you for the reply, even though they won't appear in game I think it may still be illegal in certain countries to even just have the files. Even if I wouldn't be able to directly access them, so its still a potential risk that concerns me.They are included, but they need the module to work! But please, make sure that this module is disabled on your game.
Could always just delete LifePlay/Content/Modules/vin_Bestiality from the downloaded filesThank you for the reply, even though they won't appear in game I think it may still be illegal in certain countries to even just have the files. Even if I wouldn't be able to directly access them, so its still a potential risk that concerns me.
Go toGeez... This music at the main menu... is there any way to deactivate it? I don't want to enter in details, but this music causes me a sense of, how cay I say it... Yeah, got it. This music makes me feel like I need to attack a real menace... So, is there any way to deactivate the main menu song?
LifePlay/Content/Heavy/New4/Misc
and delete, move, or rename LifePlayIntro.uasset
. Can also do the same with the .uexp file if you want.Thank you very muchGo toLifePlay/Content/Heavy/New4/Misc
and delete, move, or renameLifePlayIntro.uasset
. Can also do the same with the .uexp file if you want.
Like the other mods: in the MOD manager menu you must turn it on (checked).How do you activate bestial and incest patch ? I already installed it to the game folder but cant activate content
Well, the only 'preset' npcs use is a list of what morphs should be used and a random value range that those fall into. If you're wanting to do that, you'd have to use a text editor to edit the default .lpcharacter files in vin_base/presets for it. But if you do that then every npc in the game will look like this. There is no other way apart from creating or modding scenes and inputting the values there.oh no, i dont mean a simple export , i looking for set when spawn a npc, use my presets and not the default ones