Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
I've added the incest module via Ctrl+M and then when using P to see my relatives I deleted the males, they were getting most of the events on the house... after that no more events.

Seems it killed the chain of events or what? can't get any sister incest events.

Also is there a way to quickload a preset for a womanly figure? most of the games pregenerated look like Morlocks mate
I'll check for whether this (Deleting any relatives disable incest scenes) might be a bug in the next version.
You can go to Esc > Customize NPC Distribution > set the womanly figure to a high number (or just 1 for 100%) and every women generated after that will be womanly
 

Moist Goddess

Newbie
Aug 24, 2018
19
8
I wanted to ask a question. The game is no where near the point in which I have idea of but I still wanted to ask. If in the future in lifeplay jobs could be held in the prisons in the cities we play in. Could there be an option for sex between the guards/warden and the inmates. For example of your character was an inmate could they charm a guard to have sex with them. On the other end could a guard charm or force and inmate to have sex with them in the game. I've always thought that was a hot idea.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
I wanted to ask a question. The game is no where near the point in which I have idea of but I still wanted to ask. If in the future in lifeplay jobs could be held in the prisons in the cities we play in. Could there be an option for sex between the guards/warden and the inmates. For example of your character was an inmate could they charm a guard to have sex with them. On the other end could a guard charm or force and inmate to have sex with them in the game. I've always thought that was a hot idea.
Of course. When prison content is added, considering the adult nature of the game, these scenarios you described would be obvious candidates for the first scenes to be written in that update.
Personally, I'm quite into the whole prison / inmate-guard porn trope myself (Dorcel has a few nice feature films with these scenarios) so don't you worry about it - they will make an appearance :)
 

tkapilthapa

New Member
Sep 12, 2018
2
0
Hello, big fan here.
Is it possible to import my character made in "Make Human" (I made a char which I'm really fond of), what skeleton should I use to make it compatible with your animations?
Or do I have to map it for new characters i make?

Also, when i try to open it in Unreal i get the following message:
"The following modules are missing or built with a different engine version:
LifePlay
ModdingExtra
StreetMapRuntime
StreetMapImporting"
Do you know how to circumvent it?

Many thanks and sorry for my lousy English.
 

Bsand5518

New Member
Oct 9, 2017
6
0
hey, bit of a newbie question, but has anyone made mods for this yet? i've looked around, but all i found were modules.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
Hello, big fan here.
Is it possible to import my character made in "Make Human" (I made a char which I'm really fond of), what skeleton should I use to make it compatible with your animations?
Or do I have to map it for new characters i make?

Also, when i try to open it in Unreal i get the following message:
"The following modules are missing or built with a different engine version:
LifePlay
ModdingExtra
StreetMapRuntime
StreetMapImporting"
Do you know how to circumvent it?

Many thanks and sorry for my lousy English.
You need to build these dlls before you can start the project. There should be an option to build them immediately below this message box. If this fails, you can build from source by opening LifePlay.sln in Visual Studio.
The skeleton is included in the game project files. I don't think it's identical to the MakeHuman skeleton, but should be fairly similar as both MakeHuman and ManuelLab were started by the same guy.

hey, bit of a newbie question, but has anyone made mods for this yet? i've looked around, but all i found were modules.
Strec posted a few mods in the last page. I think quite a few people have made modifications here and there in their own copy of the game, just haven't shared them. I know DoctaSax over at LoversLab has been making some mods too including a masseur career path but I haven't heard from him recently.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847

Unlike most games, when you start LifePlay, it doesn't first go to the title screen (i.e. a menu with New, Load, Settings, etc). Instead, it goes straight into the main gameplay: either quickloading your last save, or (if no previous save was found), start a new game with default settings. If you need anything, you can do so by opening the Pause menu (Esc) instead.
As part of the UI overhaul in the upcoming v1.13, I was thinking about adding a title screen to the game (which has been requested by many players), however, the current system does have some merits. I'll list the pros and cons of both below and let everyone vote on which they prefer:

1/ No Title Screen (like currently)
Pros: quickloads automatically and gets into gameplay very quickly, makes testing easier for me during development
Cons: bit confusing for first-time players, wastes loading time if the player actually doesn't want to continue the last save

2/ Adding a Title Screen
Pros: more consistent with other games, the game only loads exactly what the player wants
Cons: slower to get into gameplay if the player simply wants to continue the last save

. However, patrons' votes will weight more (if you're a patron and wants to claim this benefit, please comment with what you voted also)
 

tkapilthapa

New Member
Sep 12, 2018
2
0
You need to build these dlls before you can start the project. There should be an option to build them immediately below this message box. If this fails, you can build from source by opening LifePlay.sln in Visual Studio.
The skeleton is included in the game project files. I don't think it's identical to the MakeHuman skeleton, but should be fairly similar as both MakeHuman and ManuelLab were started by the same guy.


Strec posted a few mods in the last page. I think quite a few people have made modifications here and there in their own copy of the game, just haven't shared them. I know DoctaSax over at LoversLab has been making some mods too including a masseur career path but I haven't heard from him recently.
Thank you for the fast response!
Just want to ask you if the skeleton is the same as the one used in ManuelLab?

Thank you one more time
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
Thank you for the fast response!
Just want to ask you if the skeleton is the same as the one used in ManuelLab?

Thank you one more time
Yeah the skeleton used in the game is the same as the one used in ManuelLAb (make sure you have 'Muscle system' ticked). I haven't modified his skeleton at all.
 

Strec

Active Member
Feb 20, 2018
576
367
3/ Adding an option in an external .ini and very later, depending on number of options created (I have some in mind :p) having a small external tool to configure them :D
 

infernoxpx

Newbie
Feb 26, 2018
77
39
I have to say LifePlay really looks like it has added A LOT of things since I last played it. I think I played version 1.0 last!
 
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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847

The following maps have been done and will be available for v1.13 (to be released this weekend) onwards:
  • Vilnius
  • Krakow
  • Richmond BC
  • Ulaanbaatar
  • Lincoln NE
  • El Paso
  • Oklahoma City
  • Louisville
  • Milwaukee
  • Albuquerque
  • Sacramento
Keep your requests coming!

FYI @Giganotosaurus25 @TWoodruff @poiman
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847

titlescreen.jpg

As the result of the and as part of the UI overhaul in v1.13, LifePlay finally gets a title screen (in the screenshot, 'Quick Start' is being hovered over and the default male character is playing the idle animation). For those that voted 'no title screen', don't worry, the Quick Start button will do exactly what the game used to do immediately on startup (load last save or start a new default game), so it's just one extra click.
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847
LifePlay v1.13 being uploaded now and will be released later today.
Here's the 64 bit Update Only for those impatient:
 
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Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,847


Download (64-bit):
- [/URL]

Download (32-bit)
:
-

Download (Linux):
[/URL]

v1.13 Update Only:
(for those already with v1.10 or later)
(64-bit) - (64-bit)
(32-bit) - (32-bit)
(Linux)[/URL]

Optional Map Downloads:
[/URL]​

Change Log:
- UI overhaul that hopefully is both more visually appealing and user friendly
- A title screen so that the player gets to choose exactly what to load, while retaining the ability to quickload/quickstart
- Expand the sex worker career with brothels, stripclubs (use Edit Building on an existing/ unknown building on your map to make these) and the ability to actively seek out porn shoots rather than just waiting for the director to call you
- Modeling career, with a path into the porn industry from nude modeling
- Many scenes leading to sex will now trigger easily when hanging out with a high-peversion NPC, partly to balance out with the corruption update a few versions back that had many scenes leading to sex with low-perversion NPCs.
- Ability to murder a specific NPC
- Ability to headhunt existing contacts to hire as employees for your businesses
- Ability to quit university, medical and criminal careers and leave fraternities
- 11 new maps: Vilnius, Krakow, Richmond BC, Ulaanbaatar, Lincoln NE, El Paso, Oklahoma City, Louisville, Milwaukee, Albuquerque & Sacramento. Keep your requests coming!
- If a building near an edge of the screen is selected, the action menu will now adjust its position to fit the screen
- A simple confirmation to exit popup to help prevent you from unintentionally closing the game
- A Frequenly Asked Questions menu in-game
- Bug fixes and other improvements
 

esoom

Well-Known Member
Sep 6, 2017
1,011
1,181
Meat pie career?

But in all seriousness this game is starting to get some meat on the bones... all we need now is NPCs to be simulated as real people on the map so I can be a creepy stalker.
 
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3.30 star(s) 117 Votes