bloodbus

Member
Sep 30, 2020
412
340
I wish 'trans' got more content in the previous update, because it feels like nothing's really changed. :cry:
Join the discord and post your ideas in the kotm channel. I got a good chunk of my ideas added that I posted there. We'll see how many of my lesbian ideas get added too. Although I'm not sure when the next trans update will be since it's relatively small in terms of voting. Keep an eye out next time ;)
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
The pet dare is random. If you want to trigger the scenes manually press ~, and then type the scene names. That one is called house_party_dare_cms. The other is go_greek
Thanks!
I wasn't able to actually find the files by name, or in which folder they are (I'm doing a general overhaul), but I phrased my question awfully lol
 
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bloodbus

Member
Sep 30, 2020
412
340
Since this game is so limited gameplay wise (and that doesn't seem to be the priority either), there should be more focus on the text and choices that you can make, similar to a CRPG. This isn't as much of a life-sim as it lets on at face value. Not in its current state at least. These kotm updates are fun and all, but I feel like there's untapped potential in the game's formula
 

GetOutOfMyLab

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Modder
Aug 13, 2021
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Since this game is so limited gameplay wise (and that doesn't seem to be the priority either), there should be more focus on the text and choices that you can make, similar to a CRPG. This isn't as much of a life-sim as it lets on at face value. Not in its current state at least. These kotm updates are fun and all, but I feel like there's untapped potential in the game's formula
yeap, I'd take a pause from kotm and just do some QoL changes and what not, including some of devs own original ideas. But...I suppose that doesn't pay the bills, so...
 

bloodbus

Member
Sep 30, 2020
412
340
yeap, I'd take a pause from kotm and just do some QoL changes and what not, including some of devs own original ideas. But...I suppose that doesn't pay the bills, so...
At this point I don't think taking a kotm pause is even an option. I'd hoped there was more focus on gameplay in the V5 update, but that sounds like it's going to be strictly visual, which is somewhat okay. Most hairs in this look horrible, and Unreal 5 might improve that. But really if the focus isn't going to be on improving the gameplay then the writing in the updates could at least be fleshed out more. Like instead of an event being "oh this is happening do I fuck them or no?" it could be more of a roleplaying system. Is my character shocked? Are they conflicted? Disgusted? A lot of scenes don't really have that input and leave a disconnect
 

GetOutOfMyLab

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Aug 13, 2021
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At this point I don't think taking a kotm pause is even an option. I'd hoped there was more focus on gameplay in the V5 update, but that sounds like it's going to be strictly visual, which is somewhat okay. Most hairs in this look horrible, and Unreal 5 might improve that. But really if the focus isn't going to be on improving the gameplay then the writing in the updates could at least be fleshed out more. Like instead of an event being "oh this is happening do I fuck them or no?" it could be more of a roleplaying system. Is my character shocked? Are they conflicted? Disgusted? A lot of scenes don't really have that input and leave a disconnect
You're not wrong. Honestly, a Qol update for me would be removing any references to the word "fancy"...like, even my grandmother doesn't say things like "fancy yourself"...wtf is that shit?
 

Fuzzcat

Active Member
Oct 27, 2017
624
664
You're not wrong. Honestly, a Qol update for me would be removing any references to the word "fancy"...like, even my grandmother doesn't say things like "fancy yourself"...wtf is that shit?
Luckily, text is easily editable.

Personally, I can't stand the sex dialogs... "Oooooou yeah, don't treat me like a princess baby, treat me like a woman tonight" *facepalm*

The other thing that really bothers me, is that the MC always has the same character.
Sub, dom, smart or stupid, you always gets the same personality., mostly due to copy-pasted standard replies. In some cases, you even get the same reply or choice despite having absolutely opposing options.

But then again, it's easy to edit, which is a good thing of the game (and a nice detail of the dev).
Editing a gangbang scene for example, and giving each participant different lines makes up a lot for a grindy game.

Another things whioch is easier than I thought, is to reverse scenes.
For example, pretty much everything has to be started by your character. It's very simple to reverse dialogs so it's the NPCs who start the action but you retain decisions.
 
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bloodbus

Member
Sep 30, 2020
412
340
You're not wrong. Honestly, a Qol update for me would be removing any references to the word "fancy"...like, even my grandmother doesn't say things like "fancy yourself"...wtf is that shit?
Yeah there's a lot of UK slang that sounds real funky lol. One I've never forgotten was quim. Wtf does that even mean lmao
 

GetOutOfMyLab

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Modder
Aug 13, 2021
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Yeah there's a lot of UK slang that sounds real funky lol. One I've never forgotten was quim. Wtf does that even mean lmao
hahah no idea. I mean...obviously American English branched from proper English...so, it's not like they're wrong, even though it may be their slang. It's just that it's so different to how people here talk, so I'm sitting here thinking...wtf is this shit?
 
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SmanMax

Newbie
Sep 2, 2019
45
60
I spend more time than I like to think about just going over scenes and rewriting them, lol...

I did a huge revamp of the entire 'Transformation' start files, making it broader in scope (the text used to assume 'male to female,' and I've made it more open-ended), and offering 'hang time' between your initial character creation and the moment where the transformation takes place. There's also two different routes to transformation...kind of barebones at the moment, but which I will probably flesh out into distinct paths. Maybe a 'mad science' serum route and a magical ritual or spell route or something. Right now one trigger is based on a specific named action you can take after a few simple requirements are met, and the other is a randomly occuring chance to proc when taking the 'masturbate' action at home at night. Easy enough to change those around though.

The sex scene dialogue is fortunately much easier to edit, since it's in separate files that don't have any real 'coding' in them.

If I had unlimited time and patience, I'd want to give it a kind of 'Mass Effectian' style set of options on scene decisions, with each scene branching based on the broad personality 'type' you're selecting for. Not HARD to do, but very time consuming. Maybe even have your choice increment some kind of global variable or attribute that could then inform what kind of random events spawn, or what kind of reaction dialogue your character has.

It's a fairly versatile, if threadbare, framework. It's just barely fleshed in at all.
 

Satyr90

Member
Dec 23, 2020
284
188
I spend more time than I like to think about just going over scenes and rewriting them, lol...

I did a huge revamp of the entire 'Transformation' start files, making it broader in scope (the text used to assume 'male to female,' and I've made it more open-ended), and offering 'hang time' between your initial character creation and the moment where the transformation takes place. There's also two different routes to transformation...kind of barebones at the moment, but which I will probably flesh out into distinct paths. Maybe a 'mad science' serum route and a magical ritual or spell route or something. Right now one trigger is based on a specific named action you can take after a few simple requirements are met, and the other is a randomly occuring chance to proc when taking the 'masturbate' action at home at night. Easy enough to change those around though.

The sex scene dialogue is fortunately much easier to edit, since it's in separate files that don't have any real 'coding' in them.

If I had unlimited time and patience, I'd want to give it a kind of 'Mass Effectian' style set of options on scene decisions, with each scene branching based on the broad personality 'type' you're selecting for. Not HARD to do, but very time consuming. Maybe even have your choice increment some kind of global variable or attribute that could then inform what kind of random events spawn, or what kind of reaction dialogue your character has.

It's a fairly versatile, if threadbare, framework. It's just barely fleshed in at all.
I've been going through my scene files and doing this very thing. Tweaking the smaller scenes and trying to make more complex choices/dialog for a more immersive and entertaining playthrough. Personally, I think Vinfamy should make fleshing out these scenes one of his options for his patreon or at the very least doing it when that fetish wins the votes. That's one of the biggest drawbacks to this game, is its shallowness. Quick random scenes and that's it.
 

bloodbus

Member
Sep 30, 2020
412
340
I spend more time than I like to think about just going over scenes and rewriting them, lol...

I did a huge revamp of the entire 'Transformation' start files, making it broader in scope (the text used to assume 'male to female,' and I've made it more open-ended), and offering 'hang time' between your initial character creation and the moment where the transformation takes place. There's also two different routes to transformation...kind of barebones at the moment, but which I will probably flesh out into distinct paths. Maybe a 'mad science' serum route and a magical ritual or spell route or something. Right now one trigger is based on a specific named action you can take after a few simple requirements are met, and the other is a randomly occuring chance to proc when taking the 'masturbate' action at home at night. Easy enough to change those around though.
You should share your edited files here or on the discord. Seems like at least a few people do this already. I know I'd try and help contribute to the writing if it was more collective like that
 
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xyzman

Newbie
Jul 4, 2019
47
7
Not yet. Although I will probably implement first person camera option next month.


You mean the archive is corrupted? Someone from LoversLab had the same problem from downloading it from Mega - but the second time he downloads it (still from Mega), it was fine.
I had similar problems when using JDownloader with Mega. The downloaded file was ok, when I used 7zip to extract it and not the auto-extract from JDownloader, it worked.
 

Satyr90

Member
Dec 23, 2020
284
188
When writing a scene if I use the actor.dress() command it usually loads random stuff. For example, I have a character wearing a criminal face mask in their own house or a net top that shows their tits at the kitchen table. I know that there's a command for dressExecpt() but is there any way to dress a character without looking like a slut convention is in town or that their trying to burglarize their own home. As in normal regular casual clothes? No criminal masks, slutty tops, etc.? Or would I have to individually select each article of clothing and put it in with the dress() command?
 

SmanMax

Newbie
Sep 2, 2019
45
60
You can tag 'types' of clothes, I know. For example, the job interview scene uses a tag that specifies 'business' clothes, and if you don't have any in your inventory you show up naked.

You know, like in real life.

Tee hee.
 
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