So, worked on a mod, tentatively titled "ririmudev_work". Basically, there wasn't much incentive to spend time at work, so this gives a bit of motivation:
- There 10 job levels to climb (the job titles might be a ripoff of something)
- "Work+" option to get money instead of jobexperience (becomes available after getting enough jobexperience)
- At levels 8-10, you randomly get dividend payments
- At levels 9-10, a chance to work on a Merger/Acquisition (M&A) deal comes up, which requires putting in a lot of hours to get the reward.
- There's a small penalty if you happen to be away from work during office hours (random check; doesn't happen often).
- There's also a spoof of an existing scene which is kind of interesting (for me); I won't spoil it here, but one can look at the script "executive_trap" if they wish (apologies if it's a bit complicated).
- Promotions check for intelligence and interpersonal, and require you to pay a buy-in at high levels. Buy-ins are mandatory, but if you fail the stat checks, there might be a workaround... who knows what that could be?
Well, it's a start... there's some code to polish, and there's plenty of room to improve the small amount of story-writing, but I figured it's at a point where I can share it if anyone's interested. Open to any feedback. Ciao; off to cook burgers
Link to zip (Anonfiles):
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