BudgetPro

Member
Nov 11, 2020
168
117
I tried to use the NickN mod "Expanded Home 0.4"
when i go to one of the rooms (example Kitchen Office etc)
i just get an empty concrete room
is there a way to edit them or am i missing some addon ? i cant find any documentation on it lol

edit/update: I noticed an option "Build a New Room" and was able to build a living room which replaced the empty one, but now the build room option is greyed out. is this limited to 1 build or is it on a cooldown or something?
 
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Icebird

Member
Sep 22, 2017
313
221
I tried to use the NickN mod "Expanded Home 0.4"
when i go to one of the rooms (example Kitchen Office etc)
i just get an empty concrete room
is there a way to edit them or am i missing some addon ? i cant find any documentation on it lol

edit/update: I noticed an option "Build a New Room" and was able to build a living room which replaced the empty one, but now the build room option is greyed out. is this limited to 1 build or is it on a cooldown or something?
You should read the readme.txt in the mod's folder first, it's contain the answers for your 'howitworks' questions and limitations.

...
"Before you are able to use a room you need to build it. Select "Build a new room (HE)" when at home to do so.
When building a room you can choose between DIY (if you got enough energy, fitness etc.) or hire workers to do the job for you.

It will take between 6-10 hours to build the room, depending on your choice.

If you go for the DIY route its cheaper, takes longer but you gain some fitness, intelligence, muscle etc - if you let the workers do it, its more expensive but faster.

If you constructed a second and/or third bedroom you can rent it to earn some money... Or do lewd things with your tenants. ;-)"

So I think you didn't finished the buildings and/or run out of energy.
 
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BudgetPro

Member
Nov 11, 2020
168
117
You should read the readme.txt

So I think you didn't finished the buildings and/or run out of energy.
lmao im blind :( ty tho and bigups your mod extension too btw (actually do you know if the mods listed on the fandom wiki that arent listed on f95 are still functional? seems like both lists have some of each other stuff missing nm apparently its just the Raddicks ones)

yeah i chose to build DIY and the room was FURnished instantly and i could go in it at will. but the button was greyed out but i since went on and played more and now that i loaded back in today the button is white again so yeah it seems to just be cooldown on gametime
 
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R0y

Member
Nov 25, 2017
373
225
I love this game so much that I added a thread for it in my Klub17 forum. I got models, rooms I redone, and a bunch of scripts I rewrote coming. I hope to see you there.
 
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Icebird

Member
Sep 22, 2017
313
221
lmao im blind :( ty tho and bigups your mod extension too btw (actually do you know if the mods listed on the fandom wiki that arent listed on f95 are still functional? seems like both lists have some of each other stuff missing nm apparently its just the Raddicks ones)

yeah i chose to build DIY and the room was FURnished instantly and i could go in it at will. but the button was greyed out but i since went on and played more and now that i loaded back in today the button is white again so yeah it seems to just be cooldown on gametime
In general all mods (including some very basic mod) what was wroted or updated to became usable on LP 4x versions should be fine exept that ones what modify the game mechanics like original pimpyourgirl, or betterpregnacy. These ones (are wroted to LP3.18) replace some crucial stat to they own, breaking the mechanism what used by the base game and many scripts (like unlock pornfame or other stats min-max value and become incompatible with a lot of other things).

((Thats why my work contains a lot of validation to maintain compatibility and playability, and thats why I decide to integrate and tune up the best parts of this outdated mods like the plastic surgery or added (IMO a far) better visualization and handling of the pregnancy for example. (The fact is the last limited to the mod handled npcs in the name of compatibility, and because to be not fck up other future or existing preg related mods). ))

The truth is I know nothing about Raddecks mods, only what I know he tried maintain and update a bug-free version of LP and other things (including the last original PornEmpire too).
 

Mommysbuttslut

Engaged Member
Feb 19, 2021
3,498
8,359
Did Vinfamy die?
I don't see any future projects listed on his patreon
Last anyone hear from him was July of last year. His discord mods haven't heard anything, he hasn't said anything in Discord or Patreon and hasn't commented on F95 at all.
The only sign of life is that his F95 login gets refreshed at least once a week. It could just be a family member or something but that seems kinda unlikely to me given how long it's been happening. So he's probably alive but he's given absolutely zero communication about himself or the project in almost 9 months.
 

R0y

Member
Nov 25, 2017
373
225
This is one of the scripts I rewrote, and it's supposed to spawn between midnight and 2 a.m. in the morning, but it doesn't. Maybe someone can take a look at it for me and let me know what I did wrong?
 

Icebird

Member
Sep 22, 2017
313
221
This is one of the scripts I rewrote, and it's supposed to spawn between midnight and 2 a.m. in the morning, but it doesn't. Maybe someone can take a look at it for me and let me know what I did wrong?
The problem is with the conditions.
1. Your script can run only during the 3 activity listed in the WHAT header line...
2. and a very tight interval (2h) defined in WHEN line...
3. on inconsistent location in WHERE...
4. using unnecesary not really necessary npc lookup (Actor2 -aka the'Dad'- isn't used, just checking his existence)

All Any condition lowering the chance to run a scene.
So, try with this header:
Code:
WHAT: all
WHERE: home
WHEN: 0 - 2
WHO: Actor = getRelative(Parent, StepParent); If !Actor.isMale() && Actor.hasRelationship(Spouses) && Actor.livesWithPlayer() && Actor:incest > 10
OTHER: isModEnabled(vin_Netori) && isModEnabled(vin_Incest) && !Player.isFemale() && !isWithCompanion() && !isWithCompanionCreature()
The isModEnabled conditions are (aestethically) optional until isn't conflict any other requirement. Also the 'Actor:incest > 10' check isn't really neccesary because you use hypnotism in the dialogs.

So my remarks on my header alternative:
WHAT: this scene can interrupt any other scene when triggered (interrupts any Player activity)
WHERE: this scene trigger if the Player is at any home location (incuding bathroom, livingroom, etc. so without any restriction)
WHEN: triggers between 0-2 only
WHO: calls the npc who is players mother or stepmother, living with player, has a husband(*), and has at least little incest affinity (doesn't trigger on exrelatives when Player is in incest relationship w them, neither if she hasn't a husband)
OTHER: scene can run if the netori and incest mods are active, when Player is not female (has dick) and the player is alone
(* Yep, some cases your original method is smoother here because in my method requires the parents to be spouses. If they not married so they relation isn't defined with eachother this condition blocks the run.)

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BudgetPro

Member
Nov 11, 2020
168
117
like original pimpyourgirl, or betterpregnacy.
Is the one from Ravenger updated enough or should i not be using that either? it seems like Raddeck has another modified version of sb betterpreg as well maybe thats a replacement?

would be cool to have a complete working compilation of all the mods uploaded so dont have to do a bunch of conflict testing
 

R0y

Member
Nov 25, 2017
373
225
The problem is with the conditions.
1. Your script can run only during the 3 activity listed in the WHAT header line...
2. and a very tight interval (2h) defined in WHEN line...
3. on inconsistent location in WHERE...
4. using unnecesary not really necessary npc lookup (Actor2 -aka the'Dad'- isn't used, just checking his existence)

All Any condition lowering the chance to run a scene.
So, try with this header:
Code:
WHAT: all
WHERE: home
WHEN: 0 - 2
WHO: Actor = getRelative(Parent, StepParent); If !Actor.isMale() && Actor.hasRelationship(Spouses) && Actor.livesWithPlayer() && Actor:incest > 10
OTHER: isModEnabled(vin_Netori) && isModEnabled(vin_Incest) && !Player.isFemale() && !isWithCompanion() && !isWithCompanionCreature()
The isModEnabled conditions are (aestethically) optional until isn't conflict any other requirement. Also the 'Actor:incest > 10' check isn't really neccesary because you use hypnotism in the dialogs.

So my remarks on my header alternative:
WHAT: this scene can interrupt any other scene when triggered (interrupts any Player activity)
WHERE: this scene trigger if the Player is at any home location (incuding bathroom, livingroom, etc. so without any restriction)
WHEN: triggers between 0-2 only
WHO: calls the npc who is players mother or stepmother, living with player, has a husband(*), and has at least little incest affinity (doesn't trigger on exrelatives when Player is in incest relationship w them, neither if she hasn't a husband)
OTHER: scene can run if the netori and incest mods are active, when Player is not female (has dick) and the player is alone
(* Yep, some cases your original method is smoother here because in my method requires the parents to be spouses. If they not married so they relation isn't defined with eachother this condition blocks the run.)

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Icebird, Thank you for your help. I really appreciate it, and I'll try both of them.
 

Icebird

Member
Sep 22, 2017
313
221
Is the one from Ravenger updated enough or should i not be using that either? it seems like Raddeck has another modified version of sb betterpreg as well maybe thats a replacement?

would be cool to have a complete working compilation of all the mods uploaded so dont have to do a bunch of conflict testing
As I know Ravenger is repaired that mod (too) so they own version isn't count original (call it an updated, uptodated, or repaired version). I pointed on that untouched Sexybastardo's mods what they can be still found here and there on the net. That original version works with the LP3.x versions up to the early LP4.x versions. Isn't working well on LP5.x versions. I think Raddeck do something similar in they own version. I don't know what they made, try ask them about it.

And you know, this project is abandoned. It isn't expected requirement to anyone to do a global cleanup, I think practically the developers should have done this back then. What can say my works is prepared to work with this mods in paralell but I made built in mechanism to restore overgroved stats back into the default limits, thats why the old mods (or any what change the LP defaults) are limited by my work (like in pornfame, or followers in the pimpyourgirl...as I remember) and this is the reason why I marked them incompatible with PEE in the readme. But it has a builtin reset tool too, if someone want to restore her gameplay back to normal or because favor one of the the old mod's gameplay instead or just simply isn't like my rework.

The betterpregnancy has problems. Some aspect of the pregnancy mechanism changed in LP5.x versions. Some new variables added to the AI too, like npc pregnancy days or the ovulation period (dangerous days when the chance is x10 times higher). The old mod isn't prepared to this changes and hasn't failsafe mechanism to handle exeptions. Thats why players can't restore the bellgrows for example. And yes, in my work monitors this 'consequences' and if a (by the mod) known npc isn't pregnant anymore and they pregnancy morph value is greater than 0 then it morph back the npc appearance to the normal, or if the npc still pregnant in some circumstances trigger the labor scenes over 280 days. But because this pregnancy mods and variants exists I can't allow to apply on all npc in the game, just on those whos part of the player's empire. All preg mod what I know is take little effort on morphing, add only 2-3 phase to bellygrow, while in PornEmpire Extended this has 8 phase, practically bellies morph continuously during the pregnant times. Also the betterpergnancy force the fertility to be used on they own method leaves to the user only a strict way to manipulate. Also I'm not sure it's working because the dev changed and separated the player's fetility from the other npc (Actor:fertility_npc is the new formula), and this is a gamechanger fact in this case.
 
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BudgetPro

Member
Nov 11, 2020
168
117
And you know, this project is abandoned.
yeah but i dont think the game really needs a core dev to flesh out new content for it either, so since the ueProj file is in the download i think anyone can go update the core files for any bugs or incompatibility issues so i think the game still has some life left in it

that being said its certainly outdated tech either way and someone would probably do well making an updated "inspired by" predecessor on ue5 now. heck maybe thats what i shold be doing on the weekends lmao
 

Icebird

Member
Sep 22, 2017
313
221
yeah but i dont think the game really needs a core dev to flesh out new content for it either, so since the ueProj file is in the download i think anyone can go update the core files for any bugs or incompatibility issues so i think the game still has some life left in it

that being said its certainly outdated tech either way and someone would probably do well making an updated "inspired by" predecessor on ue5 now. heck maybe thats what i shold be doing on the weekends lmao
I don't think it's impossible but I'm sure it isn't easy. Based on what under-documented versions came out in the past, and how visual experience differs from the ue versions. I don't think the old assets already exist or be usable on a new platform. For example I'm not a graphic designer to overcome these visual challenges and I'm just an amateur DIY programmer to overhaul sourcecodes. But if someone will be so heroic to do this challenge, I will probably try implement what I made it in here.
And yeah, I follow what game releases published on this site made with newer technology, and some of them are promising others are crap.

P.S.: I know only this little info how can convert ue4 game into ue5. Maybe if someone get enough 'inspiration' to try ;) :
 
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Sam1971

Newbie
Mar 29, 2024
39
7
Gyz,I am looking for version of this game with older models.
Can anyone provide any workable download link of ?
 

krash-man

New Member
Jul 27, 2017
13
2
View attachment 3494524

Can someone help me? I get this error when i play with a female player and only when a fuck-szene start.
I have had the same thing happen. From what I gather, there is a bug in the game that makes this happen if your female character is attracted to other females. If she is only attracted to males, it shouldn't crash. On my game, I turned off the female attraction, and it stopped crashing. I know that isn't an ideal fix for the problem, but it was the only way I was able to resolve the issue.

Maybe someone else here with greater knowledge of the game can help you more. Good luck.
 
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