- Mar 21, 2019
- 1,749
- 1,185
last update was in may and now is september that is 4 monthsI haven't seen an update for at least 2 or months i think
Even AWAM post more frequent updates that this xD
and is bad cause i really like this game
last update was in may and now is september that is 4 monthsI haven't seen an update for at least 2 or months i think
Even AWAM post more frequent updates that this xD
and is bad cause i really like this game
If you read through this form, you'd see:I haven't seen an update for at least 2 or months i think
Even AWAM post more frequent updates that this xD
and is bad cause i really like this game
NaughtyRoad is active in this thread and is reading/reacting to posts all the time. Their patreon is regularly updated with posts. Check it out. Just one person working on a game can take time. Specially if they are learning new things as they go along. Just be patient and good things will come.I haven't seen an update for at least 2 or months i think
Even AWAM post more frequent updates that this xD
and is bad cause i really like this game
Not really. If people would just go to his Discord and check the "progress-bar" (at least I would call it that), they could make a fair assessments on how the game is progressing each week.2021.
You're not fooling anyone you know?You must be registered to see the links
You must be registered to see the links
Interesting question. Considered, yeah, but as a goal, no.is there a $$$ goal on Patreon where you'd consider making this a fulltime job?
“The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.”Interesting question. Considered, yeah, but as a goal, no.
Income is just one part of it, and sure, it'd need to be on level with my dayjob and cover a myriad of hidden costs that are taken care of when you have a job, which it isn't at this moment, by some margin, but there's more.
Being the primary breadwinner in my household also means job security is a big thing to consider. Who knows what this scene will look like one year from now, or five. It sure didn't look this way a year or three back.
Then, there's the social aspect. Having worked nearly exclusively from home over the past couple of months really cuts down on the social interactions over the day, even with frequent calls and online meetings with colleagues. That's something that would be reduced even further. I'm feel that as humans we need to sort of bounce of other people to keep sane (You must be registered to see the links), and even though I don't always enjoy that and tend to gravitate towards living like a hermit and being quite content with that, I'm also sort of afraid that somewhere down that path there's an appearance in some real live show where people come by to clean out the rooms in your house filled with stacks of empty pizza boxes and chinese takeaway containers that reach to the ceiling.
So, there's more there than just pure "give me X and I'll do it." That may work fine for some developers who're at a different stage in their life, without a mortgage, possibly without steady income, and definitely without a significant other that raises some hard questions when you come up with a wild plan.
However, the extra income so far did allow me to cut back a little on my day job and spend that time on LomL, which is what I love doing best anyways, so that suits me fine.
Have you thought about what you will do after LoML? Will you do other games?Interesting question. Considered, yeah, but as a goal, no.
Income is just one part of it, and sure, it'd need to be on level with my dayjob and cover a myriad of hidden costs that are taken care of when you have a job, which it isn't at this moment, by some margin, but there's more.
Being the primary breadwinner in my household also means job security is a big thing to consider. Who knows what this scene will look like one year from now, or five. It sure didn't look this way a year or three back.
Then, there's the social aspect. Having worked nearly exclusively from home over the past couple of months really cuts down on the social interactions over the day, even with frequent calls and online meetings with colleagues. That's something that would be reduced even further. I'm feel that as humans we need to sort of bounce of other people to keep sane (You must be registered to see the links), and even though I don't always enjoy that and tend to gravitate towards living like a hermit and being quite content with that, I'm also sort of afraid that somewhere down that path there's an appearance in some real live show where people come by to clean out the rooms in your house filled with stacks of empty pizza boxes and chinese takeaway containers that reach to the ceiling.
So, there's more there than just pure "give me X and I'll do it." That may work fine for some developers who're at a different stage in their life, without a mortgage, possibly without steady income, and definitely without a significant other that raises some hard questions when you come up with a wild plan.
However, the extra income so far did allow me to cut back a little on my day job and spend that time on LomL, which is what I love doing best anyways, so that suits me fine.
Interesting question. Considered, yeah, but as a goal, no.
Income is just one part of it, and sure, it'd need to be on level with my dayjob and cover a myriad of hidden costs that are taken care of when you have a job, which it isn't at this moment, by some margin, but there's more.
Being the primary breadwinner in my household also means job security is a big thing to consider. Who knows what this scene will look like one year from now, or five. It sure didn't look this way a year or three back.
Then, there's the social aspect. Having worked nearly exclusively from home over the past couple of months really cuts down on the social interactions over the day, even with frequent calls and online meetings with colleagues. That's something that would be reduced even further. I'm feel that as humans we need to sort of bounce of other people to keep sane (You must be registered to see the links), and even though I don't always enjoy that and tend to gravitate towards living like a hermit and being quite content with that, I'm also sort of afraid that somewhere down that path there's an appearance in some real live show where people come by to clean out the rooms in your house filled with stacks of empty pizza boxes and chinese takeaway containers that reach to the ceiling.
So, there's more there than just pure "give me X and I'll do it." That may work fine for some developers who're at a different stage in their life, without a mortgage, possibly without steady income, and definitely without a significant other that raises some hard questions when you come up with a wild plan.
However, the extra income so far did allow me to cut back a little on my day job and spend that time on LomL, which is what I love doing best anyways, so that suits me fine.
Oh yeah, although I've not yet settled on what that'll be about.Have you thought about what you will do after LoML? Will you do other games?
Have you considered changing the art direction of a future project or will it keep the same, original style? (because of the incessant amount of whining on the forums)Oh yeah, although I've not yet settled on what that'll be about.
It's always an interesting conversation piece moving from office work to WFH constantly, I work in a DevOps role and have been WFH for just over 5 months now, I sorta know where you're coming from in terms of social interactions.Interesting question. Considered, yeah, but as a goal, no.
Income is just one part of it, and sure, it'd need to be on level with my dayjob and cover a myriad of hidden costs that are taken care of when you have a job, which it isn't at this moment, by some margin, but there's more.
Being the primary breadwinner in my household also means job security is a big thing to consider. Who knows what this scene will look like one year from now, or five. It sure didn't look this way a year or three back.
Then, there's the social aspect. Having worked nearly exclusively from home over the past couple of months really cuts down on the social interactions over the day, even with frequent calls and online meetings with colleagues. That's something that would be reduced even further. I'm feel that as humans we need to sort of bounce of other people to keep sane (You must be registered to see the links), and even though I don't always enjoy that and tend to gravitate towards living like a hermit and being quite content with that, I'm also sort of afraid that somewhere down that path there's an appearance in some real live show where people come by to clean out the rooms in your house filled with stacks of empty pizza boxes and chinese takeaway containers that reach to the ceiling.
So, there's more there than just pure "give me X and I'll do it." That may work fine for some developers who're at a different stage in their life, without a mortgage, possibly without steady income, and definitely without a significant other that raises some hard questions when you come up with a wild plan.
However, the extra income so far did allow me to cut back a little on my day job and spend that time on LomL, which is what I love doing best anyways, so that suits me fine.
Honestly, one of the major reasons I like this game is the art, it doesn't look like re-used assets like many other games on f95 do (even if they're not reused)Have you considered changing the art direction of a future project or will it keep the same, original style? (because of the incessant amount of whining on the forums)
No, not really, although that's not to say the art direction might not be different from LomL (it sorta depends on the project and what that requires), but it'll definitely never be slapping a pussy on hottest selling model in the daz3d store, dialing tits to 11 and starting rendering away in that big mansion they had on sale with some OotB poses. All of this is a longs ways off though as we have quite a bit of LomL still left to do.Have you considered changing the art direction of a future project or will it keep the same, original style? (because of the incessant amount of whining on the forums)
Very similar to my situation indeed.It's always an interesting conversation piece moving from office work to WFH constantly, I work in a DevOps role and have been WFH for just over 5 months now, I sorta know where you're coming from in terms of social interactions. (...)
(edit) I don't mind well phrased criticism though, but stuff like "lulz gobblins/<racial slur>/etc." only sort of strengthens my conviction I'm on the right path.
Good on you, man. It's nice to have someone taking their own direction and not using the usual catalog model women. Admittedly, I was one of those fools who looked over the game for that very reason initially lmao. I've learned my lesson thoughNo, not really, although that's not to say the art direction might not be different from LomL (it sorta depends on the project and what that requires), but it'll definitely never be slapping a pussy on hottest selling model in the daz3d store, dialing tits to 11 and starting rendering away in that big mansion they had on sale with some OotB poses. All of this is a longs ways off though as we have quite a bit of LomL still left to do.
(edit) I don't mind well phrased criticism though, but stuff like "lulz gobblins/<racial slur>/etc." only sort of strengthens my conviction I'm on the right path.