- Feb 19, 2019
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Damn, there goes my cover...Cool, the bears will soon hibernate, winter is coming ...
Damn, there goes my cover...Cool, the bears will soon hibernate, winter is coming ...
Did you try it with the current version? It is only a minor version behind. Also I think the walkthrough is not really necessary. The game seams not to be mean or have really lose or win states. It is more of a story experience.Any hope of a walk through mod [not outdated]?
Any hope of a walk through mod [not outdated]?
Tbh, I wouldn't go with the outdated mod for various reasons, a few of which I've outlined in the rant on the first post and won't go into again.Did you try it with the current version? It is only a minor version behind. Also I think the walkthrough is not really necessary. The game seams not to be mean or have really lose or win states. It is more of a story experience.
Shit, I've been found out... SERPENTINE SERPENTINE SERPENTINE!Bear detected.
At first I wasn't really used to the character models, but after playing the game I love them. Amazing game and can't wait for the next update
It's coming together.New progress tracker
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In theory, he could use a render farm service.I wonder if we could set up some kind of software to use all of our processors so naughtyroad can generate big ass pics faster.![]()
Attention everyone, send your rendering power to Naughtyroad!I wonder if we could set up some kind of software to use all of our processors so naughtyroad can generate big ass pics faster.![]()
Not to be a dick, but I've been wondering about this for quite awhile. Given the extremely high cost and limited availability of high performance GPUs, why don't developers take advantage of online rendering engines? I mean in theory couldn't they set up tens, or dozens and run them all in parallel? I assume there is a reason, or most of them would choose that solution. I'm just curious.In theory, he could use a render farm service.
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So every scene has at least been started, and most are done.New progress tracker
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This one and Babysisters for me. I cant wait to see what the girls get into this time.One of the few games I'm excited for to get an update
Then you'd better hurry!Damn, there goes my cover...![]()
NaughtyRoad would have to invest in such a service and those that exist are not cheap. Plus, waiting for renders might not be the most significant time they spend vs morphing, posing, texturing, etc - especially if a batch rendering tool is used.Not to be a dick, but I've been wondering about this for quite awhile. Given the extremely high cost and limited availability of high performance GPUs, why don't developers take advantage of online rendering engines? I mean in theory couldn't they set up tens, or dozens and run them all in parallel? I assume there is a reason, or most of them would choose that solution. I'm just curious.