UncleFredo

Well-Known Member
Aug 29, 2020
1,934
3,646
The difference between Critique and Opintion.
So for the TLdR people out there we learned 3 valuable things.

1. Rules are not open for discussion. You either follow them or Mods will explain them less friendly to you after you broke them.
2. Opinions are not Critique and vice versa. Memorize that please.
3. If you wanna state your opinion or criticise something be polite and objective in doing so to open space for debate with other board members and the dev himself.
Thanks and have a great night.
Yeah not so much.
Nothing wrong with demanding politeness, although in these forums it's a faint hope at best. Further the mod's rules are absolute so all of us either accept and abide by them or face the consequences.

So I agree with you on those points.

This is a discussion thread on a pirate porn site. It matters little whether comments seek to critic, criticize, or express an opinion or a desire for a particular option in the VN/game in question. Pedantic badgering and rat holing will be dealt (harshly) by the mods. We each can block any commenter whose comments we find unworthy of our time. Beyond that open expression is not just appropriate but, for the most part, desirable.
 

fea876

Member
Nov 24, 2018
179
465
I just googled lichtiophilia and the only result is your post in this thread. Well played *golf claps*.
, and , all pages in french that describe the word "lictiophilie". Try to translate "lictiophilie" with google translate. It's kind of weird that the word is use only in French but not in English...
 

yoyomistro

Engaged Member
Jan 15, 2017
2,817
3,635
, and , all pages in french that describe the word "lictiophilie". Try to translate "lictiophilie" with google translate. It's kind of weird that the word is use only in French but not in English...
Huh, I am not deep enough into French to have encountered that word before, lol. Thanks for the sources, j'ai appris quelque chose aujourd'hui!
 

IamAgentalmen

New Member
Feb 17, 2021
10
7
Naughty please, this game is like drugs
I keep playing the same thing over and over and I think the magic is wearing off
I pray to Jesus every night for one more update. Please naughty I...no WE need it,it's been too long
 

Kellermann

Engaged Member
Oct 20, 2020
3,614
11,662
Constructive Critique = Advice on improving certain things like lightning, coding, writing, Modell creation, dialouges, storyline etc. Needs the skill to actually know better and the proof of doing things better than the one you try to criticise. I am a writer so i can criticise story, dialouge, plot etc. What i can not criticise is stuff like coding, modeling etc. (coding may change in the future i dont know yet) If you do not develop a game yourself you should not talk about updates, schedules etc or try to criticise any of that. You will fail to do so by lack of knowledge and embarrass yourself.
Rubbish. You don't have to be a professional writer, coder, developer, etc. to offer valid and insightful criticisms. Ex. Before I even touched a line of code, I was noticing logic errors in games...and I didn't even know what that was until much later. And there is no one, "right" way to code. Many routes can be taken to achieve a desired result. That's the beauty of programming.

I like reading both dissenting opinions and critiques of games that I enjoy. They may notice something outside the scope of my lovestruck, myopic view. For Light of My Life, I generally enjoy everything about this game, but if someone puts forth an interesting point to challenge my perceptions, I will certainly listen, regardless if they are an experienced critic or not. The professionals can become too stuck in their methods anyway. Newcomers and amateurs are necessary to mix things up and provide fresh perspectives. Without them, innovation would grind to a halt. Art (especially AVNs) is created for a largely amateur audience, not just professionals. Feedback from that audience is imperative for improvement.

P.S. All artwork critiques have an element of opinion lodged within. The two are never completely separated. An example of lighting. While bad lighting might be universally noticed, what constitutes good lighting in a scene might not be universally agreed. One expert might think a soft light works better while another expert might think a harsher light is more proper.
 

naughtyroad

Active Member
Donor
Game Developer
Jan 8, 2019
953
12,836
Interesting points about critique and feedback. Tbh, a ton has changed about how I perceive feedback and critique about LomL. When I first started out still wet behind the ears, I took nearly everything really seriously, trying to find the nugget of wisdom wherever I could. But let's be honest about it, it doesn't take long to figure out 90% or so of "feedback" seems to consist of the same three or four hackneyed old varieties, e.g.:

"Grls uuugly" - translates to "I imprinted on Barbie dolls and want everything to have Barbie dolls." That is, when it doesn't translate to "Foreign looking people are icky and smelly."

"Writing boooring"
- of course, that's a valid opinion to have, but I found that most of the times, this translates to "I started skipping though content because my dick demands tits, now I missed so much of it nothing anyone says in the game makes sense anymore, and I blame the author for that."

"No one likes [fetish X] so this game suuucks!"
- translates to "I really hate the idea that anything could ever be made that is not tailored specifically for me, personally, free of charge. Therefore, this thing must not be allowed to exists."

"There's no sex, just tease!"
- translates to "I cannot be trusted with choices, because I just turned down every option to interact with anyone in the game except the slow burn ones, and now I don't have anyone to interact with in the game except the slow burn ones."

They're void of value, and just get a little headshake before moving on, or a tap on the nose when they're being really obnoxious about it.

There is interesting feedback out there though, like one where a player was really annoyed by some of the one-choice menu's that are in there, which are there on purpose, for dramatic and pacing reasons, but strike some as unneeded and annoying. That prompted me to add a keyboard biding so you don't have to take your free hand from the keyboard to click the mouse :sneaky:, which I feel is a really neat, small improvement.
And of course I love some of the deeper analyses, like Miðgarðsormr 's daughters' view on the office ladies, which completely blindsided me. That really helps me to figure out how some parts of the story are received, and understand how to be a better storyteller.
 

sipi

Newbie
Sep 24, 2017
96
73
Interesting points about critique and feedback. Tbh, a ton has changed about how I perceive feedback and critique about LomL. When I first started out still wet behind the ears, I took nearly everything really seriously, trying to find the nugget of wisdom wherever I could. But let's be honest about it, it doesn't take long to figure out 90% or so of "feedback" seems to consist of the same three or four hackneyed old varieties, e.g.:

"Grls uuugly" - translates to "I imprinted on Barbie dolls and want everything to have Barbie dolls." That is, when it doesn't translate to "Foreign looking people are icky and smelly."

"Writing boooring"
- of course, that's a valid opinion to have, but I found that most of the times, this translates to "I started skipping though content because my dick demands tits, now I missed so much of it nothing anyone says in the game makes sense anymore, and I blame the author for that."

"No one likes [fetish X] so this game suuucks!"
- translates to "I really hate the idea that anything could ever be made that is not tailored specifically for me, personally, free of charge. Therefore, this thing must not be allowed to exists."

"There's no sex, just tease!"
- translates to "I cannot be trusted with choices, because I just turned down every option to interact with anyone in the game except the slow burn ones, and now I don't have anyone to interact with in the game except the slow burn ones."

They're void of value, and just get a little headshake before moving on, or a tap on the nose when they're being really obnoxious about it.

There is interesting feedback out there though, like one where a player was really annoyed by some of the one-choice menu's that are in there, which are there on purpose, for dramatic and pacing reasons, but strike some as unneeded and annoying. That prompted me to add a keyboard biding so you don't have to take your free hand from the keyboard to click the mouse :sneaky:, which I feel is a really neat, small improvement.
And of course I love some of the deeper analyses, like Miðgarðsormr 's daughters' view on the office ladies, which completely blindsided me. That really helps me to figure out how some parts of the story are received, and understand how to be a better storyteller.
my favorit game, and i like slov story, not need 2 min play time and fuck all, like the art and dont give up
 

Terminator_26F

Active Member
Apr 1, 2019
513
983
Interesting points about critique and feedback. Tbh, a ton has changed about how I perceive feedback and critique about LomL. When I first started out still wet behind the ears, I took nearly everything really seriously, trying to find the nugget of wisdom wherever I could. But let's be honest about it, it doesn't take long to figure out 90% or so of "feedback" seems to consist of the same three or four hackneyed old varieties, e.g.:

"Grls uuugly" - translates to "I imprinted on Barbie dolls and want everything to have Barbie dolls." That is, when it doesn't translate to "Foreign looking people are icky and smelly."

"Writing boooring"
- of course, that's a valid opinion to have, but I found that most of the times, this translates to "I started skipping though content because my dick demands tits, now I missed so much of it nothing anyone says in the game makes sense anymore, and I blame the author for that."

"No one likes [fetish X] so this game suuucks!"
- translates to "I really hate the idea that anything could ever be made that is not tailored specifically for me, personally, free of charge. Therefore, this thing must not be allowed to exists."

"There's no sex, just tease!"
- translates to "I cannot be trusted with choices, because I just turned down every option to interact with anyone in the game except the slow burn ones, and now I don't have anyone to interact with in the game except the slow burn ones."

They're void of value, and just get a little headshake before moving on, or a tap on the nose when they're being really obnoxious about it.

There is interesting feedback out there though, like one where a player was really annoyed by some of the one-choice menu's that are in there, which are there on purpose, for dramatic and pacing reasons, but strike some as unneeded and annoying. That prompted me to add a keyboard biding so you don't have to take your free hand from the keyboard to click the mouse :sneaky:, which I feel is a really neat, small improvement.
And of course I love some of the deeper analyses, like Miðgarðsormr 's daughters' view on the office ladies, which completely blindsided me. That really helps me to figure out how some parts of the story are received, and understand how to be a better storyteller.
Exactly, NR, your take on the repetitive criticism of morons who only want to fuck every 3 minutes of play is very correct. The same goes for those who swear by botoxed bimbos endowed with monstrous tits and asses and who have put their brains in their cunt. Throw it all in the trash and continue on your way, to the delight of your real supporters who appreciate real stories with real characters ...
 

Miðgarðsormr

Engaged Member
Oct 1, 2017
2,472
6,085
Rubbish. You don't have to be a professional writer, coder, developer, etc. to offer valid and insightful criticisms. Ex. Before I even touched a line of code, I was noticing logic errors in games...and I didn't even know what that was until much later. And there is no one, "right" way to code. Many routes can be taken to achieve a desired result. That's the beauty of programming.

I like reading both dissenting opinions and critiques of games that I enjoy. They may notice something outside the scope of my lovestruck, myopic view. For Light of My Life, I generally enjoy everything about this game, but if someone puts forth an interesting point to challenge my perceptions, I will certainly listen, regardless if they are an experienced critic or not. The professionals can become too stuck in their methods anyway. Newcomers and amateurs are necessary to mix things up and provide fresh perspectives. Without them, innovation would grind to a halt. Art (especially AVNs) is created for a largely amateur audience, not just professionals. Feedback from that audience is imperative for improvement.

P.S. All artwork critiques have an element of opinion lodged within. The two are never completely separated. An example of lighting. While bad lighting might be universally noticed, what constitutes good lighting in a scene might not be universally agreed. One expert might think a soft light works better while another expert might think a harsher light is more proper.
Of course you don't need to be any of those to offer valid and insightful criticism if you know the difference between critique and opinion that is. Which most people who start something here do not. Some people defend the writing of AWAM which is absolute and utter garbage even noticeable by absolute amateurs. So people like you who know how to express their views are sadly the minority on this board in general.
Often times all you can read is stuff like "where are the tits i demanded yesterday?" or "Update bad cause to much dialouge and story makes no sense and didn't see enough vagina" which is absolutely ridiculous if you payed a single minute of attention to the story presented in this game.

Most people who complain in here however do not know the simple difference between those 2.

The write stuff like "Women Ugly. Why don't they look exactly like i would want them to?" and when you point out that this is against the rules they start babbling about how their personal opinion is critique. Which it is not. Hence my explanations yet again so they freaking understand it one day.

I like to do that as well. My daughters for example experience the office ladies as kind of antagonists that threaten the love triangle of the MC and his wards while as well representing the different stages of a mother that is missing in the wards life.
1. A single lady not bound by anything to experience her sexual desires freely.
2. A Lady who is becoming a mother who is frustrated by her pregnancy and the hardships that come with it.
3. A Lady that is living through a sexual frustrating time in her life while also being a mother and a caretaker at the same time.

An observation or rather a point of view i would have never thought off. But a valid one and a interesting one to say the least. That is feedback that is substantial as the dev as well as others from amateurs to pro's alike can work with that. Understand the viewpoint. Debate it. Question it etc.

But what in the world are we or the dev supposed to do with "Girls ugly" or "Why is there no sex scene?" or "Why update take so long?" Thats just absolute useless as those people neither read anything in the game nor the OP. And the update time was explained so many times already that you must be a newbie to not have read it yet.

Your P.S is exactly what i would want people to realize who constantly babble complete and utter nonsense. Group A likes Lighting this way. Group B likes lighting the other way. Group C has a different approach and Group D thinks in general that the darker a scene with only influences of light from certain angles are whats best.
This opens debate and gives alot of insight to work with for the dev and others.

More debate, more dialouge and more discussion in general. And less to 0 arguing about "how the girls look" or why personal preferences are not met.

Exactly, NR, your take on the repetitive criticism of morons who only want to fuck every 3 minutes of play is very correct. The same goes for those who swear by botoxed bimbos endowed with monstrous tits and asses and who have put their brains in their cunt. Throw it all in the trash and continue on your way, to the delight of your real supporters who appreciate real stories with real characters ...
The amount of botoxed bimbos endowed with monstrous tits and asses would make you think the "bears" had enough on their plate to chew on. Yet they keep coming here and other games demanding the same stuff over and over again. Like demanding from a chef only to cook one dish for the rest of his life because that is what they like. Absolutely ridiculous.
Hopefully they all meet such a bimbo IRL and marry them. Only to figure out that is no longer what they want and than they hunt down the games with such characters and do the opposite of what they are doing right now.
 

Naxos

Engaged Member
May 9, 2018
2,490
6,859
"I really hate the idea that anything could ever be made that is not tailored specifically for me, personally, free of charge. Therefore, this thing must not be allowed to exists."
Dang it NR I told you that in confidence.

Now please give me my barbies that are tailored to what I want!

"There's no sex, just tease!" - translates to "I cannot be trusted with choices, because I just turned down every option to interact with anyone in the game except the slow burn ones, and now I don't have anyone to interact with in the game except the slow burn ones."
Would be feeling called out now, but hey I chose to reject those other ones so I could focus on the vaguely related in patreon friendly somewhat roomate girls. I regret nothing!
 

afterlights

Well-Known Member
Jan 31, 2020
1,375
1,748
And of course I love some of the deeper analyses, like Miðgarðsormr 's daughters' view on the office ladies, which completely blindsided me. That really helps me to figure out how some parts of the story are received, and understand how to be a better storyteller.
I think I missed this. I knew they played the game, but I don't recall their insight.
 

Dragon59

Conversation Conqueror
Apr 24, 2020
6,699
10,947
Interesting points about critique and feedback. Tbh, a ton has changed about how I perceive feedback and critique about LomL. When I first started out still wet behind the ears, I took nearly everything really seriously, trying to find the nugget of wisdom wherever I could. But let's be honest about it, it doesn't take long to figure out 90% or so of "feedback" seems to consist of the same three or four hackneyed old varieties, e.g.:

"Grls uuugly" - translates to "I imprinted on Barbie dolls and want everything to have Barbie dolls." That is, when it doesn't translate to "Foreign looking people are icky and smelly."
I think it was their uncommon (for this medium) looks that first got me to look at the game. Honestly, it was that reaction from commenters that got me to want to play and support the game.
"Writing boooring" - of course, that's a valid opinion to have, but I found that most of the times, this translates to "I started skipping though content because my dick demands tits, now I missed so much of it nothing anyone says in the game makes sense anymore, and I blame the author for that."
I love that you, like a handful of other storytellers I've come to look to, have been able to carve out a dedicated base despite not appealing to the "unwashed masses." The bunch of you gave me the inspiration to try my own hand at telling my stories. Like you, there will be much for them to complain about, but I have come to trust that there are enough of us who appreciate actual storytelling.
 

Miðgarðsormr

Engaged Member
Oct 1, 2017
2,472
6,085
I think I missed this. I knew they played the game, but I don't recall their insight.
Couldn't find it myself but what are your kids for if not to help you with stuff you are to old for already :ROFLMAO:

Sorry about your dad as well. Know the feeling and it just is horrific to go through.
For the hot and heat part. I just had to go swimming with my daughters and if there ever was a time to quote danny glover it was today. "I AM TO OLD FOR THIS SHIT" my body hurts in places i didn't even know i had...

But on the other side my youngest told me something very interesting other than she wants to write as well. Handed me her phone and showed me some stuff i won't even pretend to understand in this day and age but at the end of the conversation she asked something i think is perfectly represented in the game.

Since her mom and i are no longer together she asked about moving on and how it feels like betrayal even if it isn't. How do you as a child try to not judge the new partner of your parents in a negative way the moment you meet them? Is it something you do naturally or is it that you are jealous of some sort cause you think that new someone will take your parents away?

I explained.
Same goes for when your daughters have a boyfriend or a husband. You fucking hate that dude. He could be the president, the scientist who cured cancer or even the guy who found out how we all can be immortal. You just hate the dude for similar reasons. And no that feeling never goes away. You will hate that guy for as long as you live and beyond.

So we discussed this for some time and at the end all my daughters sat there and talked about it. Obviously different opinions on the topic but the main consens we established was that literally everybodies first reaction is jealousy out of fear for taking someone you love away from you.

Only way to counter all that hate and jealousy is by spreading love around the family and erase the notion that someone could take someone you love away from you.

I brought up this game as they all played it.

They think the main goal should be Brooke as new step mom and all of them living a healthy, loving 4 way relationship like old mormons did once upon a time.

On the other hand they hate the office ladies because they do not represent love but jealousy. They want something from the MC they seem to not have or miss in their relationships and not concerning the damage they could inflict once this goes out. Literally the worst case scenario if shit goes sideways and you destroy maybe not just your own family but 3 families in the process.

Brooke on the other hand did nothing immoral in that regard other than flirting or banging a man with no strings attached. So to them Brooke is the lesser evil that could become a gift of some sort for the family as a step mom.

The fascinating part however was them talking about lot and his daughters. They explained you could argue that before Lot found a new wife that could be even worse than their mom in terms of listening to god they took it upon their own duty to ensure giving birth to a new generation devoted to god instead of worse case scenario and they get another women like mom who won't listen to shit.

OR that purely out of jealousy to see their father with another women other than their mom they took it as their duty to ensure his manly needs are satisfied and giving him more healthy children he could teach about the devotion to god while also ensuring the love he has for them would never stop.

So 3 main reasons for them doing what they did. Devotion to god, jealousy and love.

You could start arguing the same about the story of the game. Macy for sure is jealous towards brooke and denise acting purely out of love for her family.

Like in the story of lot and his daughters you have 2 daughters who aside from the bible story and the devotion to god are acting out on similar reasons as they did. Love for one daughter as her driving motivation and one out of jealousy not wanting to see the MC with another women than herself out of fear she could lose him forever.


Edit: Sorry for the long post but i'm half beat to death here and had to get this out of my system before i forget half of it.:ROFLMAO:
 
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