- Oct 1, 2017
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I agree especially when you consider many games on this board that get more and more and more stuff added till the fanbase stops caring anymore as the game has more side characters as the year has days and at that point no one cares about anything anymore. Same with the points you made about voice, soundtrack, animations etc.Of course side characters are important for a long story, they may not be that important in a short story. But that's beyond the point. The point is, in a big production such as a Star Wars movie, or a big company game, there are resources, people and money to be invested in developing each detail of the product, be it, sound effects, soundtrack, props, wardrobe, animations, side characters, etc. without compromising the production deadline.
It is a quite different story when we're talking about a single guy, a couple of guys project. Each new feature added, soundtrack, voice, animations, side characters, etc. will have a big impact in the product development time. So, things that won't add much to, in this case, the game, shouldn't be added. No need for adding voice, no need for much depth for side characters, they are good for context. The limited time and resources should be focused on the main story.
If the guy or the small group of guys decides to make the "perfect" game with everything they imagined, it may take forever for them to finish it, and halfway through the game development they may have lost the enthusiasm to do it, and we have another abandoned game.
However if you can manage to put a handful of people into the story like here it works like a charm as you get more and more pulled into the story and the characters even the side characters work and the player gets attached to them. If we take the game Being a DIK for example this worked well till a certain point. Now the characters are already to much and Dr.PinkCake has kinda his hands full branching out every character and their stories.
Thats the tricky part in writing in general. OFC you wanna add as much of your vision into it as you can. But at a certain point you have to realize less is more or it grows over your head so fast you don't know what hit you.
LomL has a very good mix for that. 2 Main Characters. 1 kinda dubious not sure if also a main character or not type of women.
3 side characters and thats it. You could even add one or two more but thats about it and it would still work. Either naughty had some help in figuring this out or he knew from the get go how short and compact works best. It took me 15 years to figure this shit out