The thing is, you don't need it, if you stop treating the game like a puzzle box and just realize that nothing will be missed if you don't get each and every last hidden love point attribution, and you don't lose anything for "getting it wrong" and annoying someone once in a while. In fact, there's some great funny dialog in getting it wrong, and you're robbing yourself of it.
But for some reason, all you lot are so conditioned that you need to walk a tightrope or you'll miss out, that you're somehow incapable of having a good time and let the story lead you where it'll go.
In the mean time, it is *my* responsibility to make sure that your choices reward you rather than punish you. It's also my pride and joy to make sure you see each and every thing I put in there except when you really, really don't want to, because fuck, I put way too much effort in to go hiding it away.
But now, you also want to make it my responsibility to make your choices for you, because that conditioning I mentioned is stressing you out so much. Shit, I might as well go make a kinetic novel.
Breathe out, and take one step at a time, dude. I'm not out to trip you up, I'm out to let you have a good time.