Amarok909

Newbie
Oct 31, 2019
19
27
You don't have permission to view the spoiler content. Log in or register now.

Honestly, this is big. I completely get the fact that people will get annoyed by the delay to story that this entails, but I think this is a good move on Inno's part. If this is done right, then it will let modders like myself be able to create more content without having to push the parser to the limit.

I'm not a particular fan of jar mods, because it's near impossible to mix and match them unless you find all the right branches on github and do it yourself, unlike xml mods which are just drag and drop.
Inno's focus certainly should be on more main content (especially considering the main quest has been barely expanded since I first created my account here), but externalizing the code is also a worthy use of time. I'm exited for it and can already think how useful it's going to be.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,572
2,670
Say correct me if i'm wrong but there ain't any TF that gives you a bonus to ranged weaponry as of yet is there? everything seems to give you either Arcane, Physique or damage type related bonuses (closest thing i've seen is the Tigermorph's bonus to unarmed combat)
 

IvoryOwl

Active Member
Mar 29, 2017
761
1,410
Say correct me if i'm wrong but there ain't any TF that gives you a bonus to ranged weaponry as of yet is there? everything seems to give you either Arcane, Physique or damage type related bonuses (closest thing i've seen is the Tigermorph's bonus to unarmed combat)
Racial bonuses tend to fit thematically with their race and right now there are no morphs that possess or use natural ranged abilities. For example, unicorns are a magical race so they get a bonus to Arcane, bulls are strong and bulky so they get extra Physique, etc. I can't think of many animals that make use of ranged abilities... maybe humans/monkeys for throwing stuff, porcupine who can shoot quills, velvet worm who spits sticky glue or whale/dolphins with sonic attacks.
 
  • Like
Reactions: NODOGAN

NajaNaga

Member
Jan 28, 2021
118
98
With all that said, I wouldn't expect NPC modding for a year or more.
That's about was I was thinking, I guess I could have been clearer at 3 am lol. Just that "it's actually under eventual consideration" is an upgrade from "no plans to have it."
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,572
2,670
Racial bonuses tend to fit thematically with their race and right now there are no morphs that possess or use natural ranged abilities. For example, unicorns are a magical race so they get a bonus to Arcane, bulls are strong and bulky so they get extra Physique, etc. I can't think of many animals that make use of ranged abilities... maybe humans/monkeys for throwing stuff, porcupine who can shoot quills, velvet worm who spits sticky glue or whale/dolphins with sonic attacks.
Right-O, so if i wanna use one of them weapons that use arcane essence as ammo my best bet is to pick a race that gives bonus to the elemental damage huh? probably a Phoenix for a fire rifle.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
Right-O, so if i wanna use one of them weapons that use arcane essence as ammo my best bet is to pick a race that gives bonus to the elemental damage huh? probably a Phoenix for a fire rifle.
Yeah, pretty much. Instead of going for ranged specifically, just grab one that gives bonuses to the other related damage types.

Can someone tell me the difference between the jar vs the x32 and x64 versions of this game?
Jar version is slightly more annoying to run, but often has better performance for long term save files . At least, that's been my experience, but your miles will vary. And they'll vary heavily.

No game play differences, so it doesn't really matter which one you use. Saves can be transferred as well.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,572
2,670
say, there's no way to randomize the furry prefferences? (i.e: make Fox-Morphs have a chance to be anything from full furry to just have fox ears and tails)
as far as i've looked into seems impossible to randomize.
 

NajaNaga

Member
Jan 28, 2021
118
98
say, there's no way to randomize the furry prefferences? (i.e: make Fox-Morphs have a chance to be anything from full furry to just have fox ears and tails)
as far as i've looked into seems impossible to randomize.
If you look at the text descriptions of the options under Furry Preferences, it sounds like "Greater" should do what you want.
 

fuccboi2008

Member
Oct 4, 2018
129
336
Alright I'm gonna guess now we're not getting 4.0 this year and if we do, it's not going to have Elis and it'll be pushed back to 5.0 or something.
 
  • Like
Reactions: Arkus86

anon707

Member
Jun 13, 2018
295
547
Yep, it's time to put our eggs in the modder basket or hope someone that won't just suck money make a similar project.
I dont mind folks making money doing this, but its a problem when devs get fat and lazy over the money they get, but whales are gonna whale.
 

Arap12

Member
Aug 15, 2017
173
216
I have been having an issue\problem with this game, and i don't understand if it's intended to work like this or not.
After beating Zaranix, i've transformed and fucked Amber, Katherine, Kelly and Zoelix (transformed him) to have no dick, and yet when i returned, they seemed to have returned to their original NPC states (as the game spawned them), i've corrected them, and everytime i leave and return after a day they've resetted once more to their blank states.
Is this intentional? Because that's annoying, also the 'Only meet this character on day x on hour 2.00 and can't repeat the encounter until next week to have 2% progress'.
That's Big Brother level of bad.
The transformation bug worked like this in the previous versions, was fixed in later versions (Amber, Zoelix, Kelly and Katherine stayed how you transformed them), to come back in this latest release.
The difference is that in the previous releases, while Katherine and Kelly resetted after beating Zaranix, they could be transformed again and they stuck to those last transformations, unlike now that's the third time i have to correct them.
I can understand Zoelix\Zaranix, but the others? It's annoying to keep transforming them and i don't like futas, but i do like dominating strong characters content like Amber.
If this is intentional, how i permanently modify the NPC to stop transforming them like this?
Thank you.
 
Last edited:

Slaanesh Champion

Active Member
Oct 3, 2019
655
600
I have been having an issue\problem with this game, and i don't understand if it's intended to work like this or not.
After beating Zaranix, i've transformed and fucked Amber, Katherine, Kelly and Zoelix (transformed him) to have no dick, and yet when i returned, they seemed to have returned to their original NPC states (as the game spawned them), i've corrected them, and everytime i leave and return after a day they've resetted once more to their blank states.
Is this intentional? Because that's annoying, also the 'Only meet this character on day x on hour 2.00 and can't repeat the encounter until next week to have 2% progress'.
That's Big Brother level of bad.
The transformation bug worked like this in the previous versions, was fixed in later versions (Amber, Zoelix, Kelly and Katherine stayed how you transformed them), to come back in this latest release.
I can understand Zoelix\Zaranix, but the others? It's annoying to keep transforming them and i don't like futas, but i do like dominating strong characters content like Amber.
If this is intentional, how i permanently modify the NPC to stop transforming them like this?
Thank you.
It's not a bug. If you get trasformed into something that you don't like against your will, you'll too will try to regain your previous form asap.
And no, you can't transform them permanently.
It's actually pretty accurate depiction of the simple fact that others have their own tastes that differ from player's tastes.
 

Arap12

Member
Aug 15, 2017
173
216
It's not a bug. If you get trasformed into something that you don't like against your will, you'll too will try to regain your previous form asap.
And no, you can't transform them permanently.
It's actually pretty accurate depiction of the simple fact that others have their own tastes that differ from player's tastes.
Not really because in the game you can transform them at will, and in the previous versions they did stuck to what you transformed them in.
Don't tell me 'the characters are like real people!1!' because they're not.
It happens to those 'plot NPCs' only, while random characters stay how you transformed them , despite you transforming them.
That's because i've got my own taste that i want to shape them how i want, i am not affecting anyone's choice, but my own.
 
4.10 star(s) 123 Votes