As I tend to consciously limit the number of offspring my MC has (I generally only breed with Lyssieth, Lilaya and Meraxis after becoming a demon) I have never actually encountered the crazier edges of the breeding mechanics. So that's interesting to know.
I tend to only run a single milking room, but 24/7 with four occupants. It doesn't seem to cause ridiculous lag for me and my computer is dogshit. Still brings in way, way more money than I could ever spend.
I guess I'm kind of split on the experience of people deliberately trying to make the game churn out absurd amounts of income and offspring. On the one hand, who pushes the boundaries of a game's engine then gets annoyed when there's performance issues? What did you think would happen? On the other, those boundaries should not be being pushed just by - for example - fully populating Lilaya's mansion. A game with slavery/harem/breeding elements should surely be able to support filling your base with people.
So the 97 children at once thing was intentional, but only because I accidentally caused myself to have 50 at once and I wanted to see if I could push it. The 50 at once thing happened by playing the breeder roulette and running into a case where I had two different racial multipliers hitting at once. And the 97 children event was the same thing, but with a breeder pill added in lol
But even still, spawning in 50 children at once, entirely accidentally, purely due to the combination of my species and a completely randomly selected species was pretty bonkers. This was before AceX's patch, and it basically caused my game to go from normally playable to completely unplayable in one encounter.
Honestly, I don't *normally* intentionally break the game. Because its fucking miserable to play once you do. Rolling over the credit max every day was a goal for a single session just to see if I could (I couldn't, the game started hard crashing first), but not me playing casually. If I'm playing casually I'm doing everything I can to keep the performance up because otherwise I hate the experience. The problem is the game's performance is so bad that I have to try not break it, and often end up breaking it in some new way anyways.