- Apr 17, 2023
- 3
- 2
Game in developement yet, but it already have a lot of content. Spent my time to finish what`s out yet, got a little bit sad that there are no more quests, but game is good.
Yeah, I remember memory allocations being a pretty big issue, especially at the end of a turn. The game seems to allocate, populate, and dispose of a ton of lists fairly rapidly, to the point where available memory bandwidth makes a significant difference. The game would perform okay on systems with a dedicated GPU or systems but would flounder on standard DDR4 systems with an iGPU. That sort of thing would generally only happen when you did a lot of breeding, given that it's tied to NPC count, but it's something that could naturally happen as the game world itself expands.yeah inno made her own custom parser, all in all even if it ends slow (i don't think it does, it'd need a lot of parsable stuff) it's far from the biggest problem
Holy shit, that's a pretty solid improvement.jxbrowser really seems like the one true way to fix it, in the worst case scenario it's 3x faster, and since it'll allow gpu acceleration and so much more i expect the wait time between anything to be much more affected.
Yeah, not to mention an eternity of testing. Implementing new features is always a lot more fun than refactoring/rewriting old code. Plus, it's kind of hard to justify to the end user why you need to spend X amount of time rewriting something that "works perfectly fine" (and knowing what I know about many computer users, the damn thing could be on fire and spewing out plumes of radioactive gas and they'd still say it "works fine," lol).it's not like there's complex stuff, just a fuckton of stuff
Works fine to me(and knowing what I know about many computer users, the damn thing could be on fire and spewing out plumes of radioactive gas and they'd still say it "works fine," lol).
It's only a little on fire so it works fine on my machinethe damn thing could be on fire and spewing out plumes of radioactive gas and they'd still say it "works fine," lol).
Physically? No. Creatively? Debatable.is innoxia dead or something? this is my favorite game but fuck me the updates are so slow
Specifically, the "Slovenly" trait can be removed with the help of a watch that you get on a quest from Arthur. They need to be enchanted to "remove slovenly" and applied to the desired NPC.Any way to change slave personality? I really hate lack of class that slovenly personality has and most bandits you capture have slovenly personality.
Thanks in advance.
I think she's just not into the player character.
No. It's also not playable on phone (and never would, for more reason than one).is it playable online ?
Sorry if I replied to something that was posted quite sometime ago but following this advice helped me a lot and I managed to get the game running on my Linux rig.You'll have to start it from Terminal withjava -jar LilithsThrone_0_4_4.jar
However (and you're going to hate this): Lilith's Throne, as distributed, will not work with any version of Java newer than 10 due to it needing some components that were later stripped out (namely, JavaFX and the Nashorn JavaScript engine). There has been anYou must be registered to see the linksfor almost a year at this point and the build system changes still haven't been merged.
You'll have to do something like this to get it to work:
Note that I play LT from within a development environment, so the above directions might be slightly inaccurate. They should be fairly close, though.
- Download the 64-bit Linux build of Java 8 directly from Oracle.
- Extract the .tar.gz somewhere in your home directory.
- Explicitly use that version of Java 8 to launch LT:
/home/username/java8/jre8_blah_blah/bin/java -jar LilithsThrone_0_4_4.jar
- You might need to be in the Lilith's Throne directory for the above to launch the game correctly. Use the
cd
command to navigate through directories if necessary.
#!/bin/bash
# Change into the script's directory.
cd "${0%/*}"
# Try to get the latest version of LT.
jar=
for file in "LilithsThrone_"*".jar"; do
[[ ${file} > ${jar} ]] && jar=${file}
done
# Quick sanity check.
if [[ ${jar} == "LilithsThrone_*.jar" ]]; then
echo "Lilith's Throne JAR file could not be found."
echo
echo "Make sure to put this script in your Lilith's Throne directory."
exit 1
fi
# Change Java8 to wherever you have Java 8 installed.
Java8=/home/jre1.8.0_371/
gamemoderun ${Java8}/bin/java -jar ${jar}
as in actually fucking her? I've ever gotten anal by her as a male.Theres a few scenes with Rose, have been in the game for some time now.
speaking of, have you heard of Loliphile (DrZed) around here? i'm speaking with his associate and they made (and are continuing to make) a version of lilith's throne that's massively optimized, stuff like save loading, new game making and pretty much all the code is 3-4x faster in most places and much more than that in other places, and by using java17's new things.Holy shit, that's a pretty solid improvement.
Yeah, not to mention an eternity of testing. Implementing new features is always a lot more fun than refactoring/rewriting old code. Plus, it's kind of hard to justify to the end user why you need to spend X amount of time rewriting something that "works perfectly fine" (and knowing what I know about many computer users, the damn thing could be on fire and spewing out plumes of radioactive gas and they'd still say it "works fine," lol).
I tried this mod but returned to the original game precisely because of the noticeably worse performance and poor stability. And the new game in the mod refused to start at all for me, and I had to start a new game in the original game, and then transfer the save to the mod folder in order to start playing.new game making and pretty much all the code is 3-4x faster in most places