A few thoughts about patreon RPG games. I noticed the following thing at most games, the start and middle releases are actually good, the plot devenloping quite nice and makes sense, after lets say v 0.4 or 0.5 things start getting messy. A game should have options etc and thats easy at the beginning but in the progress in is getting more coplicating cause it needs more scenes so the devs cut out option and the game start getting linear in a way of a visual novel, at that point there are 2 things 1) the game updating with random scenes and doesnt make sense (look what happened at Sarah's life for example) or 2) its pretty linear (thats how Road trip devenloping now), lets hope v 0.6 of Lily will meet the expectations we are hoping for.... and thats about end of January to find out i guess