Come on dude... That definitely doesn't sound like us, especially when we're speaking about the amount of renders and text in scenes we're creating. And I really think that you know that very well considering the fact you're the creator of the Lily's very precise and detailed walkthrough.I don't think they've abandoned the game. They'll come back but with a huge delay.
Simply I don't get it. How and why some developers abandon their projects. I mean, really when you spend shit tons of time on something you'll build a root on that and you cannot just say fuck it, I'm out.
The more you work on something the more you can't stop it. At least this is how I feel when I start something.
These guys will show up again. I don't know when, but they will. And they will say whoops we had some issue to take care of. So where were we? Aha! here is the update guys ( 5 pictures and 100 lines of dialogue).
Also, just because we haven't created a post recently, doesn't mean we're not communicating with our patrons through comments and PM's.
This is our last comment made yesterday:
"The last scene contains more than 70 renders, without animations. So yeah... It's the biggest one we've ever made! Both routes have been rendered, and more than half "polished story" has been made. We're close."
And just in case if anyone wonders why we're creating 70 render scenes, the answer is pretty much simple. We're dumbasses.
While the other creators chasing the money, we're chasing logic. Which is very paradoxical.
Ah, fuck it, I know one day it'll be worth it, because most of those game will be forgotten the moment they are completed.
Whatever floats your boat, bro.Without doubt the best game, with great news and animations is that of Anna Exciting Affection ... Every 15 days always with great news and very good story. Without coiling and always adding in a pleasant time frame. The rest unfortunately is waste.
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