Darkman_13

Active Member
Jun 20, 2018
692
7,350


Hi Guys. We just quickly want to inform you where are we with the development of V.1.3. Renders and animations are completely done. Writing is almost completed. I'm writing the last scene and I'm somewhere in the middle. We've imported everything that has been translated so far as well as Rpg maker coding. We're very close in releasing it, but I can't tell you exact date and I really hope you'll understand why.
Thank you so much for the wonderful support. Next post will be about what V.1.3 and what scenes it contains.
Cheers.
 

Pogo123

Engaged Member
Mar 25, 2019
3,486
4,738
still impatient like a schoolkid and hoping next update will come this month *fingers crossed*
I mean September ofc :giggle: and at best in the first half of the month:love:
 

GTCK

Newbie
Dec 2, 2017
98
38
How does this game have not received a Renpy version yet ? It's simply great, his only problem is the system of RPGM wich is pretty boring for those kind of games that don't use combat.
 

Andre13

Member
May 13, 2017
182
205
I enjoyed the fact the game never forces you to go with anything, even if you increase her level of corruption, it just simply gives you those options to pick from but they can be ignored. Of course ignoring them results in loss of sexy times, but such is the path a loyal wife walks.

At least her husband hits that all the time he can, which is a far cry from the cucks in a lot of these types of games who can't get it up for their hot girlfriend/wife.
And that is exactly why this is my favourite game on here. Here the choices actually do matter, unlike a lot of other games. This game is really underrated..
 

Féanorian

Member
Dec 29, 2017
127
110
And that is exactly why this is my favourite game on here. Here the choices actually do matter, unlike a lot of other games. This game is really underrated..
I'm not so sure on that matter. I once tried a "Fred only" run and couldn't do that because i needed more corruption points forcing me on the loyal path. But maybe thats no longer the case since that was quite a while ago.
 

Guta2000

Member
Feb 1, 2018
108
164
I think he means that there should be more games like this in general and I agree :)
I don't know if I understand your mention but from what I understand, there are already games like this and as good as, and the best ... Don't take so long in the updates, this is extremely slow for a mere update ... I love the game but this delay in updating is to kill! Sad about it! :cry::sleep:


Similar games In the order of my love for them: :love:

https://f95zone.to/threads/anna-exciting-affection-v1-6-deepsleep.2689/

https://f95zone.to/threads/lidas-adventures-ep-2-v0-8-8-terebonkoff.523/

https://f95zone.to/threads/elenas-life-v0-28-nickfifa.1421/


20209918.gif
 
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P&P

Newbie
Game Developer
May 5, 2018
44
367
Any ideas ?
I don't know if I understand your mention but from what I understand, there are already games like this and as good as, and the best ... Don't take so long in the updates, this is extremely slow for a mere update ... I love the game but this delay in updating is to kill! Sad about it! :cry::sleep:


Similar games In the order of my love for them: :love:

https://f95zone.to/threads/anna-exciting-affection-v1-6-deepsleep.2689/

https://f95zone.to/threads/lidas-adventures-ep-2-v0-8-8-terebonkoff.523/

https://f95zone.to/threads/elenas-life-v0-28-nickfifa.1421/


View attachment 389226
Nice observation! lol
Seriously? You're still doing that?
 

MBIK

Newbie
Jul 30, 2018
57
140
I don't think they are even close to being considered as a rival.

There are games you can count on them like Anna EA and AWAM

But still in terms of storytelling Lily of the Valley is better. Because Anna EA got predictable and AWAM still has lots to show since we haven't seen much yet.

P and P are really good at storytelling and I think that's why their game is so popular.

The only thing that maybe is a problem for people, is that they don't release updates sooner. Which again I can put some empathy in it because you can't rush things too.
But still I believe if they hire someone else they can release more update and even make more money ( which again I think they deserve it)
 

GTCK

Newbie
Dec 2, 2017
98
38
I don't think they are even close to being considered as a rival.

There are games you can count on them like Anna EA and AWAM

But still in terms of storytelling Lily of the Valley is better. Because Anna EA got predictable and AWAM still has lots to show since we haven't seen much yet.

P and P are really good at storytelling and I think that's why their game is so popular.

The only thing that maybe is a problem for people, is that they don't release updates sooner. Which again I can put some empathy in it because you can't rush things too.
But still I believe if they hire someone else they can release more update and even make more money ( which again I think they deserve it)
Totally agree with you, in my opinion the only problem with Lily is the fact that it's made in RPGM, although i love RPGM games, i simply prefer Renpy in those games that have choices to get you on some routes.
 
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Gr8Dumper

Well-Known Member
May 11, 2018
1,022
1,965
I don't think they are even close to being considered as a rival.

There are games you can count on them like Anna EA and AWAM

But still in terms of storytelling Lily of the Valley is better. Because Anna EA got predictable and AWAM still has lots to show since we haven't seen much yet.

P and P are really good at storytelling and I think that's why their game is so popular.

The only thing that maybe is a problem for people, is that they don't release updates sooner. Which again I can put some empathy in it because you can't rush things too.
But still I believe if they hire someone else they can release more update and even make more money ( which again I think they deserve it)
I agree with everything you are saying.
However, PandP (and lots of creators of their size) is in a "chicken and egg" or "Catch 22" situation if you like:
1 They have a great thing going
2 What's holding their Patron revenue back is that it takes too long time between each release.
3 But in order to move faster they need to hire devs/artists etc
4 But in order to be able pay those new devs/artists (to move faster), they need more revenue
repeat from step 2

And this is the dilemma for a creators on Patreon.

Patreon is using a sort of crowd funded start up model, where you need enough crazy "investors" who are willing to take a looong leap of faith. The key is to find enough Patrons (e.g. crazy investors) willing to pay enough for a long enough time to fund the machine until the dev machine is fully revd up and is cranking out release fast enough :) After that other patrons will come and then things works by them self...

Lots of creators have this dilemma.

A few have broken out though of this loop though.

NLT is probably one of the best examples: they were clocking $3K/month about a year ago (august 2018) and today they were clocking $26K/month end of August. Yeah that's right $26K! (they finally stopped disclosing the $ amount a few days ago - I think they got scared to show how much they are actually making lol).
Now $26k is serious business!

So what is similar/same P&P vs NLT? Well:
- NLT are doing RPG games in the same style as PandP LotV so the game style work! PROVEN that is is NOT a renpy vs. RPG thing
- NLT are great story tellers same as P and P (I may even give an edge to P and P - deeper story)
- NLT's 3D models look great! I would even say P and P looks better!
- NLT's animations are good. I would say P and P's animations are clearly much better!
- NLT's games are also well scripted - but P and P are more complex and even better scripted.

What are the differences?:
- NLT has been releasing 2 updates per month now for more than a year i think! That's right 2 updates per month!
- each update is less ambitions than P and P's, but they provide enough game play for someone who has full time day job and is playing a bit on the week ends between their family and friends commitments - AND they have MONEY to spare :)

That's the difference - 2 releases/month in smaller playable 20-30 min chunks

How did they do it?
NLT got enough funding (somehow from somewhere) to fund devs/artists to do 2 release / month for a year! It paid off in a big way!
 
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