- Feb 7, 2020
- 44
- 66
5% changes nothing thats why i used 15% minimum.. however i am not sure what you mean with the bath scenes, the gif was only a try to let the boobs move,.. the game is animated by defaullt and i cant change much on that by just editing IMGs.30% looks like its a plastic bag... I think 5% tops would be best as it would leave some room for imagination. Was really impressed by your gif attempt! You can play around the bath scenes first as there are no clothing and a lot of action for test purposes.
Also i cant affect conflicting img layers without having an "editor version" of the game & knowing the engine,.. both things that i dont have.
(the stuff i wanted to change was not possible in the original game like i wanted..)
i think the art assets could be used and edited to build a lof of new animations or different imgs, but that would only make sence in a game that is builded completly new from the beginning(in order to have an editor game version), which is something i can do, but cant share.
(thas why i gave up on this idea, if i wanna make a lewd game myself i need to find an artist first who wants to be part of a game dev team.. sadly my digital art skills are pretty low and only good enough to make edits^^)
edit:
by the way with paint3d and the "original_(backup)" folder imgs, you can edit the imgs to 5% or 10% to try out if that fits better for you..
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