- Oct 14, 2021
- 299
- 116
Looks like we have a month old Patreon post. (Posted on January 31,2022)
THIS WEEK'S UPDATE
We're working on big files that will require a bit more of time. In the meantime, here's the latest progress we have made:
ART
- Both Absolution Corridors have been converted (aka remade) to 1200px and the correct (new) background size
- Fixed CG ART: Kay Blo*job
- Created tongue and closed_eyes for the last CG ART: Kay Blo*job
- Kay 3/4f: New Forearm_L for the "Scratching_Head" animation
- Kay&Keakrix CG ART: New parts: Face_White, Eyelid_L, Eyelid_R, Eyelid_R_Part, Eyelid_L_Part
- Kay CG ART: Bed Mast*rbation
- Fixed CG ART: Kay Bed Mast*rbation:
- Added Inner thigh white part
- Separated all fingers from both hands
- Modified/Increased the vag*nal area/parts
- Added new fingers (uncut version)
ANIMATION
- Prepped Kay's raised forearm, CGI_Kay_BJ and CGI_Kay_X_Keakrix_1 for import
- Imported Kay's raised forearm, CGI_Kay_BJ and CGI_Kay_X_Keakrix_1 to Spine
- 3 new animations added to Kay's side rig: - Movement/Wake_Up_Raise_Loop - Movement/Wake_Up_Raise - Emote/Scratching_Head
- Prepped and imported Bed Mast*rbation scene
- Added Skins, Bones, & Meshed images in CGI_Kay_BJ and CGI_Kay_X_Keakrix_1
- Added talking animations to CG01 and CG02
- Added sad and angry eyebrows, closed eyes to to CG01 and CG02
- Removed lizardgirls from all of K's directions in Spine and folders. (I've left the clothes for now until we decide what to do with them)
-Frontside rig: - Emotes/Scratching_Head (note: the elbow is broken and needs a replacement image)
CODING
- Added all expression options in 3/4F dialogue
- Made all dialogue characters in 3/4F view
- Reworked dialogue & scenes system for better maintainability and less bugs
- Made it where CGI scenes could now have dialogue
- Fixed the player's username reverting to Kay after their first reload
WRITING
- Completed terminal dialogue for Kay's personal terminal
OTHER
- SFX for the ship ambience
- Ambient SFX for Kay's room
- Ventilation fan SFX
THIS WEEK'S UPDATE
We're working on big files that will require a bit more of time. In the meantime, here's the latest progress we have made:
ART
- Both Absolution Corridors have been converted (aka remade) to 1200px and the correct (new) background size
- Fixed CG ART: Kay Blo*job
- Created tongue and closed_eyes for the last CG ART: Kay Blo*job
- Kay 3/4f: New Forearm_L for the "Scratching_Head" animation
- Kay&Keakrix CG ART: New parts: Face_White, Eyelid_L, Eyelid_R, Eyelid_R_Part, Eyelid_L_Part
- Kay CG ART: Bed Mast*rbation
- Fixed CG ART: Kay Bed Mast*rbation:
- Added Inner thigh white part
- Separated all fingers from both hands
- Modified/Increased the vag*nal area/parts
- Added new fingers (uncut version)
ANIMATION
- Prepped Kay's raised forearm, CGI_Kay_BJ and CGI_Kay_X_Keakrix_1 for import
- Imported Kay's raised forearm, CGI_Kay_BJ and CGI_Kay_X_Keakrix_1 to Spine
- 3 new animations added to Kay's side rig: - Movement/Wake_Up_Raise_Loop - Movement/Wake_Up_Raise - Emote/Scratching_Head
- Prepped and imported Bed Mast*rbation scene
- Added Skins, Bones, & Meshed images in CGI_Kay_BJ and CGI_Kay_X_Keakrix_1
- Added talking animations to CG01 and CG02
- Added sad and angry eyebrows, closed eyes to to CG01 and CG02
- Removed lizardgirls from all of K's directions in Spine and folders. (I've left the clothes for now until we decide what to do with them)
-Frontside rig: - Emotes/Scratching_Head (note: the elbow is broken and needs a replacement image)
CODING
- Added all expression options in 3/4F dialogue
- Made all dialogue characters in 3/4F view
- Reworked dialogue & scenes system for better maintainability and less bugs
- Made it where CGI scenes could now have dialogue
- Fixed the player's username reverting to Kay after their first reload
WRITING
- Completed terminal dialogue for Kay's personal terminal
OTHER
- SFX for the ship ambience
- Ambient SFX for Kay's room
- Ventilation fan SFX