"Look'n good!"
Old 3D level converted to 2D by Gizmo.
"My man!"
The pickle aside, I'm enjoying the run/walk animations of Kay.
"Look'n good!"
Old 3D level converted to 2D by Gizmo.
Looking pretty nice, but what's with the face glow at about 3 seconds in?Old 3D level converted to 2D by Gizmo.
Minor bug that has already been addressed long before that level was made, don't worry about it.Looking pretty nice, but what's with the face glow at about 3 seconds in?
Old 3D level converted to 2D by Gizmo.
Monday post up!
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TL;DR
So. Close. We're gonna release what we have this week. Then die for a couple of weeks (at least me, am fracking tired). Then resurrect as a chili zombie, then repeat the cycle.
Remember we're releasing a sandbox. Thank you for the attention and peace.
I think the old one was free to the public after a few weeks of a version being released. Looks like if anything it'll only be $1 for the two-week delayed download.is this going to get cracked or will most of it be blocked of by patreon ?
I think so. The new version should be released anytime now, but I don't think there's new H-content. It's just getting the framework in place as far as I can tell.is it only the snake sceane by the entrence ?
Legit question! Basically, the way we set our project for recolors now requires to multiply the two skin colors to two separate images, when often before we had just one. Kuja did full recolors of the lizardgirls in their basic position for every direction, and all looked fine and dandy. Then we arrive at implementing some scenes, and when the mouths move, they have the old colored image in, so the effect is that these images that already have color get applied color again. So it is necessary to redraw them in this new neutral version for them to be applied to all lizardgirls and not just Keakrix.Now, it's late because some parts...needed recoloring? I don't mean to sound condescending if I do, but I'm in the position that I don't understand why that is necessary, perhaps I don't get the term getting redrawn into a different color? I'm no artist, and this is a tad confusing to the (below) average joe such as I.
So there are two images, one for when a character is out and about, jumping, crawling, walking, etc. Then there is the images of where the characters are talking and doing dialogue. Because the images from the "walk/running" world did not meet up with the dialogue images, it appears to have applied it again and gave it a strange visual mess. I think that's about what I'm understanding.Legit question! Basically, the way we set our project for recolors now requires to multiply the two skin colors to two separate images, when often before we had just one. Kuja did full recolors of the lizardgirls in their basic position for every direction, and all looked fine and dandy. Then we arrive at implementing some scenes, and when the mouths move, they have the old colored image in, so the effect is that these images that already have color get applied color again. So it is necessary to redraw them in this new neutral version for them to be applied to all lizardgirls and not just Keakrix.
This resulted in over 100+ tiny pieces having to be made by separating the mouth color form the skin color, and then positioned correctly. Seemed like a silly quick task, but it sucked quite some time. The fact you also found it like no big deal is what drew us to error as well, we undervalued how long this would take and the consequences of slowing down a part.
We know! Unfortunately all those links are gone for ToC infringmentoops!