Not yet, next iteration.The developers should change the name of the game to LOK: Unborn.
Actually, this is exactly the question that makes up almost 150 pages of this thread.Is this an actual joke or what?
Part of me hopes you're right cause that would be hilariousNot yet, next iteration.
Each one has around a 4 year lifespan judging by the old one.
We're almost into the next reset.
WELCOME TO THE LAUNCHER FOR THE ... *checks notes* what? I can't run an ad like th- okay fine!...Is this an actual joke or what? Just got to the village after skipping what used to be the tutorial and it's immediately all "this is the end of the story for now"
Also I walked behind the chieftan and I literally can't get out now so I'll have to restart it, bruh
Now I've tried to start the job to wash the pot and it spawned me in the waterfall map and there's literally nothing to do?? I can't even leave the area I'm just stuck, what's the point in that task being there if you can't do it or am I missing something?
Now trying to work at the tavern where it wants you to mix drinks but not one thing explained how to make each drink beforehand are you legit just supposed to guess?
EDIT from the comments I knew this would be lacking but holy shit just bring the old version back, it looked so much better in every conceivable way. Seeing that huge ass world map just makes me laugh, it took them this long to do barely the first village and they're pretending there's a world to explore, it would probably take genuinely 100 years at this rate. What an absolute waste of time and money. All this just for the novelty of being able to run up and down the screen a bit.
With the current team as shown, it's doubtful that it had potential to begin with.game with great potential, it's a shame that it's so stagnant... the old version was splendid too and has been abandoned... I don't have much hope for it anymore even if I understand. well the possible problems for production
pointless post...unless someone goes through the effort to remake the original games in a different engine, and if someone did that, we would immediately realize that the original lok games are cringe as fuck and were only good by virtue of lack of innovation.
A game that the development team has been creating for 5 years since my last launch on a computer. She has not progressed beyond the initial location. There are fewer animations than in the flash game, which had 15, and 15 more between missions. This game will be lucky if it has 10 animations. Let's remember their project "Legend of Krystal: Rebirth [v0.8]", where there are about 20 animations and an unfinished plot. It was interesting to watch and play the flash game in a new style. What's here? Walking left and right? Walking back and forth? Cooking food? That was 5 years ago.i think the biggest thing plaguing these krystal games is that everyone that would play it has such an unrealistically high expectation born of a nostalgia for a kind-of-ok-to-mid-as-fuck flash game from almost twenty years ago that was made with such little effort that the lack of effort lent it its own sort of charm, that anything bearing the same name or similar drowns under the pressure of fulfilling those misplaced nostalgic expectations and flounders to look both just unique enough to appease the 'its just lok again why dont i play the original at this point' crowd, and just enough like its inspiration to stave off the the 'its not the same therefore its bad' crowd. and with the death of flash these nostalgic recreations are all we get, unless someone goes through the effort to remake the original games in a different engine, and if someone did that, we would immediately realize that the original lok games are cringe as fuck and were only good by virtue of lack of innovation. like Axel f by crazy frog
i think the biggest thing plaguing these krystal games is that everyone that would play it has such an unrealistically high expectation born of a nostalgia for a kind-of-ok-to-mid-as-fuck flash game from almost twenty years ago that was made with such little effort that the lack of effort lent it its own sort of charm, that anything bearing the same name or similar drowns under the pressure of fulfilling those misplaced nostalgic expectations and flounders to look both just unique enough to appease the 'its just lok again why dont i play the original at this point' crowd, and just enough like its inspiration to stave off the the 'its not the same therefore its bad' crowd. and with the death of flash these nostalgic recreations are all we get, unless someone goes through the effort to remake the original games in a different engine, and if someone did that, we would immediately realize that the original lok games are cringe as fuck and were only good by virtue of lack of innovation. like Axel f by crazy frog
And then you factor on ShineSL, where he does his own spin on the Legends of Krystal. Unfortunately, xvideos (one which he considers more important than patreon) decided that this game, especially a Krystal game, is too good for this world and axed all of the videos he posted.A game that the development team has been creating for 5 years since my last launch on a computer. She has not progressed beyond the initial location. There are fewer animations than in the flash game, which had 15, and 15 more between missions. This game will be lucky if it has 10 animations. Let's remember their project "Legend of Krystal: Rebirth [v0.8]", where there are about 20 animations and an unfinished plot. It was interesting to watch and play the flash game in a new style. What's here? Walking left and right? Walking back and forth? Cooking food? That was 5 years ago.