Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
When do you plan to release the update here for the rest of us? Not hurrying you or anything, patrons should have their advantage, just wondering cause it has already been released at svscomics..
I release each update exactly one month later for non-patrons. This is shown at the very top of my Patreon page.

Whether or not pirate sites release my updates and when they do so is irrelevant.
 

Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
damn sounds tempting to give this a try ! how much content is there so far ? e.g i'd say that i read pretty fast , how much time can i expect to spend on this ?
Let's put it like this: I played through the game from the beginning as part of my testing for 0.19.0, and it took me two hours. I skipped all the text except for that which was new in this version. Unless you skip content or story, I would say most people might expect to spend anywhere between 5 and 8 hours on LLtP right now, probably closer to the larger number than the smaller.
 

Wet & Wild Production

Well-Known Member
Game Developer
Mar 2, 2019
1,078
3,346
This is one of the few medieval fantasy games I like.
Right now, I'm too busy working on my own game, but I will check out the current version as soon as I have some spare time. Keep up the good work, mate(y)
 
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Velvetmonkey

Newbie
Jul 26, 2018
64
38
Let's put it like this: I played through the game from the beginning as part of my testing for 0.19.0, and it took me two hours. I skipped all the text except for that which was new in this version. Unless you skip content or story, I would say most people might expect to spend anywhere between 5 and 8 hours on LLtP right now, probably closer to the larger number than the smaller.
holy moly ! that's crazy , thanks for the info my dude :D
 

Mytez

Engaged Member
Jul 28, 2017
2,768
12,169
Even tho I already achieved in the past update my long life wish of fucking Belle (the fey, not the developer), having content for the second best girl is always good. Nice to see her back.
 

Velvetmonkey

Newbie
Jul 26, 2018
64
38
Let's put it like this: I played through the game from the beginning as part of my testing for 0.19.0, and it took me two hours. I skipped all the text except for that which was new in this version. Unless you skip content or story, I would say most people might expect to spend anywhere between 5 and 8 hours on LLtP right now, probably closer to the larger number than the smaller.
494mb and 5-8 hours of playtime ? how though ? is this some kind of magic ?:D or no animations ? ecchi sensei is 9.5 gigs big and that was close to 5 hours-ish of playtime
 

Belle

Developer of Supermodel & Long Live the Princess
Game Developer
Sep 25, 2017
3,214
10,696
494mb and 5-8 hours of playtime ? how though ? is this some kind of magic ?:D or no animations ? ecchi sensei is 9.5 gigs big and that was close to 5 hours-ish of playtime
There are limited animations (that have gotten better with time. I'll have to go back and update the earlier ones at some point) and almost 2400 images in the game.

What you're seeing in other games are developers who somehow think that they can't make a quality game if they don't put uncompressed PNG files in it. They either seem to think that high file size is a sign of excellence or that compressing images will make them look bad. Both conclusions would be wrong, but what can I do? I suspect this is a problem with adult game development in particular because there are so many devs here that haven't done any other game development before making their first adult game, so they don't really know what to expect or do.

I compress the images in this game to JPGs at the second highest quality level available to me. Unless you zoom in and directly compare the uncompressed PNG with the JPGs, you would never be able to tell the difference, yet it saves a ton of space.
 

Velvetmonkey

Newbie
Jul 26, 2018
64
38
There are limited animations (that have gotten better with time. I'll have to go back and update the earlier ones at some point) and almost 2400 images in the game.

What you're seeing in other games are developers who somehow think that they can't make a quality game if they don't put uncompressed PNG files in it. They either seem to think that high file size is a sign of excellence or that compressing images will make them look bad. Both conclusions would be wrong, but what can I do? I suspect this is a problem with adult game development in particular because there are so many devs here that haven't done any other game development before making their first adult game, so they don't really know what to expect or do.

I compress the images in this game to JPGs at the second highest quality level available to me. Unless you zoom in and directly compare the uncompressed PNG with the JPGs, you would never be able to tell the difference, yet it saves a ton of space.
ah i see :D thanks for the insight ! that's hella impressive, damn 2400 images sounds crazy much. Ofc i wouldn't really know how many images other devs use but i notice a decent amount of re-usage for sure.
 
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