I really recommend opening the full versions of these character previews for those who can. They are rendered at a full 4K resolution, so there is a lot of detail there.
One thing that you might not get a good feel for due to the lighting and the limited camera angles in these previews is just how much of a technological jump there is in 3D technology between Long Live the Princess and Supermodel. LLtP is primitive in comparison, with doll-like skin, unnatural facial expressions, and lifeless eyes (relatively speaking).
The Supermodel girls will hold up even under extreme closeups, and they have many subtle features that bring them alive in ways that LLtP could only dream of. Take Blink above, for example. You don't really see it well in this image, but she has skin impurities (just like an actual human, and not in an unattractive way), freckles, and even peach fuzz on her face. None of the new characters have painted-on hair or eyebrows, something that was an issue with a few LLtP characters.
One thing in particular that has been considerably improved since the LLtP days is the eye technology. I have standardized the eye system across all the new characters, which makes them look consistent (in fact, I've done this with all the tech, from genitals to breasts to hair to faces). The worst thing about many 3D-rendered games is that the characters look dead because of their eyes, as if you're looking at a posed corpse or doll instead of a human. That should not be a problem in Supermodel.
But hey, don't take my word for it. Here is a small preview image of Anna Morgenstern's left eye, which should go a long way to showing just how far we've come:
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