Oh, looks like Belle is covered with a white, sticky substance in my avatar today. I bet she's all pleased about it, too.
girl and "girl", she's "bit" (like few 100 years) older than mc.the yes to the crazy girl who only has a yes answer option? so i have to interact with her. thanks for the help i already thought i had done something wrong
nope, she wants to be in warm hugging mc's cock.Oh, looks like Belle is covered with a white, sticky substance in my avatar today. I bet she's all pleased about it, too.
I'm not going to judge your tastes in storytelling, but it sounds like you haven't been exposed to anything but the blandest of stories in the past. Most good literature doesn't feature purely happy endings (and if they do, it's typically because the story has made itself worthy of such a thing through the telling, something that doesn't happen often). The best stories are usually bittersweet, and that's how my stories lean too.There could have been so many options.
So , i can't help but to feel as if the developer wasn't as invested in the game anymore when he/she created the endings and just wanted to be done with it. (That feeling is strengthened by the very short endings for the individual characters.)
Thank you!Despite that , i did decide to pledge to the developer of this game.
I did enjoy myself for a good 10+ hours , and that alone deserves a Journeyman pledge for a couple months.
You're talking about some other game. I have no idea what that bottom description is even from, but it's definitely not LLtP.I've tried this game a few years ago, and I was disappointed that Im being given a choice twice, and both times my choice was ignored.
Is it still like that?
The actual part was where two guys were assaulting some chick. I didnt want anything to do with it, so selected to keep walking, only for the game to slap my hand, going 'NO! This is NOT the option you are supposed to chose!', and forced me to interact with them. Then, I had an option to walk away or fight, I selected 'walk away' and the game went 'NO! This is part where we fight!'. After that I closed and uninstalled it.
My apologies then, I was mistaken. Will give it a tryYou're talking about some other game. I have no idea what that bottom description is even from, but it's definitely not LLtP.
My post was not intended to critique or bash your content or you as a developer , and i'm sorry if it might have turned out like that.I'm not going to judge your tastes in storytelling, but it sounds like you haven't been exposed to anything but the blandest of stories in the past. Most good literature doesn't feature purely happy endings (and if they do, it's typically because the story has made itself worthy of such a thing through the telling, something that doesn't happen often). The best stories are usually bittersweet, and that's how my stories lean too.
The sad or unresolved parts of this story are there to add weight and consequence to a game that relies heavily on actual choice. If the consequences weren't there, the choices would be meaningless. And a 100% happy ending for a character who's been behaving like a jerk, even if the narrator (himself) doesn't call him out on it, would hit a false note.
You can get an almost sickeningly sweet happy ending from this game if your choices support this, but most players are likely going to end up with something bittersweet.
Additionally, you might find the endings short, but that's also highly deliberate on my part. It's all too easy to linger too long after the climax of a story, at which point the audience is already spent. Most stories are best served by quickly wrapping up once the climax has passed, and this is certainly no exception. The epilogue is almost too long as it is, and extending it would add nothing of value, in my opinion.
To circle around to the beginning again, it really sounds like you need to broaden your exposure to literature (or entertainment) if a story like LLtP bothers you in how it resolves itself. I'm not going to sit here and claim that my storytelling is perfect, but it is definitely not something that happens by accident or by stumbling into it without purpose. I know what I'm doing and what I want to achieve, and I didn't cut off anything because I got tired of it. This is the story I wanted to tell.
Thank you!![]()
she'll wander until she is cured/finds out what she wants.There is one thing about the actual content that isn't personal preference that really bugs me though.
Leanan Sidhe.
I don't understand why there wasn't a happy ending for her.
- Her finding a cure and coming back.
- The MC missing her so much that he decides to join her on the journey , regardless of the risks.
- The MC finding a cure himself and seeking her out.
- Or , even her coming back and them accepting there is no cure but being together without being physical anymore because they love each other.
she'll wander until she is cured/finds out what she wants.
maybe but not via sucking life.You don't have permission to view the spoiler content. Log in or register now.
lots of sexy time. time limited or unlimited?I'm only a couple of game days into the title. But I like the originality of the story and game play. It will be interesting to see what awaits in this game.
I chose time limited for my first playthrough.maybe but not via sucking life.
lots of sexy time. time limited or unlimited?
My apologies for using the improper wording in my comment. I meant no disrespect, when I spoke of you potentially not reading the comments section any longer. I was uncertain if you did, due to the age of this "thread" I think is what you it call. Speaking of comments section, I was unaware of what else to call it. Hence my reasoning for my selected words. So once again, you have my sincerest apologies.Well, obviously I read this thread, though I wouldn't call it a "comments section" as if this was the bottom of a news article or something.![]()
The no-incest version of the game has the exact same puzzle as the incest version of the game. So, this is the same puzzle as in the walkthrough, just adjusted to be about Tom and his parents instead of Evelyn and her parents.walkthrough for this not find this in the walkthrough.pdf
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I think there are some warnings somewhere that romancing multiple girls at once is problematic, aren't there? In any case, as Belle said, by acting responsibly and calibrating your level of charm very carefully it is possible (though not, I would say, easy) to get a perfectly happy ending for everybody. Just not a harem ending.This game would have been solid in my top 3 games of all time would it not have been for the last 1% of the game.
Now? It's likely a game that i will never touch again.
Don't sweat it, but if you want the right terms, it's usually called a "post" in a "discussion thread."My apologies for using the improper wording in my comment. I meant no disrespect, when I spoke of you potentially not reading the comments section any longer. I was uncertain if you did, due to the age of this "thread" I think is what you it call. Speaking of comments section, I was unaware of what else to call it. Hence my reasoning for my selected words. So once again, you have my sincerest apologies.
One thing that struck me as a "plot hole" in the incest version of the puzzle:The no-incest version of the game has the exact same puzzle as the incest version of the game. So, this is the same puzzle as in the walkthrough, just adjusted to be about Tom and his parents instead of Evelyn and her parents.
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