Wrote this at 3 in the morning and didn't check for grammatical mistakes. Here's the version with fewer errors:You must be registered to see the links
First of all thank you guys for helping us reach our second goal. If we keep this up, who knows, we might end up reaching the second goal some time in September. AG and I can't describe how happy we are. Sure it's not much compared to many other games but it's good to know that almost eighty people care so much about what we're making that they'll give us their money. As promised, we'll now deliver one animation every month, starting with the Diane's NTR blowjob as it won in the poll. There is little in the name of status update to show this week, I've only outlined the next update and will start writing tomorrow.
Now for the big announcement. We've decided to go for a change in approach. Essentially, we're creating two different games now. One that appeals to non-NTR fans and other that appeals to NTR fans but both of the people had to wait for around seven weeks for an update. Clearly, this approach is not great and it will especially hurt us more in the future as the length of the episodes, through the sheer effect of more player choices and their consequences, the game updates will only get bigger.
Nothing from what I've said is particularly surprising. The last update was 21 thousand words long and the one before it, counting only the new scenes, was around 18k, the words are increasing gradually with each update. So it doesn't make sense for the patrons to wait for around five weeks (best case scenario) for a single update. Which is why we've decided that we will cut the update in two and release the non-NTR update of every part of the episode first and then the NTR update. That doesn't mean we're cutting content off of any of these paths but simply that you'll get quicker updates now and supposing, as a patrons, you only want to see the NTR path of the game or the other way around you can choose to support us only when the path of your preference get released. This way you'll also have a better idea about quickly the game is progressing.
First of all thank you guys for helping us reach our second goal. If we keep this up, who knows, we might end up reaching the second goal sometime in September. AG and I can't describe how happy we are. Sure it's not much compared to many other games but it's good to know that almost eighty people care so much about what we're making that they'll give us their money. As promised, we'll now deliver one animation every month, starting with the Diane's NTR blowjob as it won the poll. There is little in the name of the status update to show this week, I've only outlined the next update and will start writing tomorrow.
Now for the big announcement. We've decided to go for a change in approach. Essentially, we're creating two different games now. One that appeals to non-NTR fans and the other that appeals to NTR fans but both of the people had to wait for around seven weeks for an update. Clearly, this approach is not great and it will especially hurt us more in the future as the length of the episodes, through the sheer effect of more player choices and their consequences, will only get bigger.
Nothing of what I've said is particularly surprising. The last update was 21 thousand words long and the one before it, counting only the new scenes, was around 18k, the words are increasing gradually with each update. So it doesn't make sense for the patrons to wait for around five weeks ( which is the best-case scenario) for a single update. This is why we've decided that we will cut the update in two and release the non-NTR update of every part of the episode first and then the NTR update. That doesn't mean we're cutting content off of any of these paths but simply that you'll get quicker updates now and supposing, as a patron, you only want to see the NTR path of the game or the other way around you can choose to support us only when the path of your preference get released. This way you'll also have a better idea about quickly the game is progressing.