The story and such are interesting. The grind is a little outrageous?
I'm going to imagine when the dev play tests this game he plays a version with everything toned down by a factor of 100 than this for their testing and then for release day divides the skill requirements by 100 for players to actually do.
Let's say you need 600xp in the incest skill. First you have to grind porn to 100xp at probably 3 experience points per times you watch the porn game, so you have to click mindlessly about 300 times to get porn to level up. Next up incest skill, do the porn thing but 6 times as much, so 1800 clicks for those two skills, with little pauses and such in between just to make sure you aren't uh, ... idk? Just, keep clicking and seeing the same thing 300 times.
Next up, raising a skill like stealth that you can only level up two or three times a day, so you calculate the math to sleep / fast forward time to get the stealth skill up for 3xp, do that about 300 times for about 2400 clicks...
Then the conversation mechanics, you use rng to gain conversation points for "sim" conversations, in which you gain 2-3xp for each of those, so maybe a few 3k clicks per conversation skill with the women? If I'm being conservative?
?!?!
all while getting no new dialog for any of that. It's like... idk. If the great video game like Celeste was released and made you jump in place 2000 times before you could move to the next screen it'd be a great analogy for the flow of this game. It's like does the dev even playtest it? It reminds me of making g
The few scenes are interesting but ... what the fuck O_O? lol. I'm interested if people actually went through that or discovered how to use cheat engine because the numbers are just so very not fun to do.
Good job on the other stuff but I can't imagine making something that I know I couldn't tolerate repeating doing myself!
Unique but the lack of chill is shocking, lol.