- Jun 16, 2017
- 7,224
- 8,002
It's the same art asset.The MC's Six-monitor setup reminds me of Bacon from Timestamps...
I feel like reporting you for self harmI'm working non-stop on it
Last week I pulled over 60 hours
It helps that I love my jobI feel like reporting you for self harm
Yeah I found that initially it really helps to focus on getting perverted and then incest to level 1 so my early game involves a LOT of jerking off to unlock some extra options for naughty time with big sis and extra options for gaining stealth. I also focus on getting Trivia level 1 to unlock some of the other training options since I usually start as the gamer. After that your options are expanded considerably so there's more variety in what you can do.Beginner's luck is nice, but it only kicks in between ~20% and 100%. When it first kicks in is whenever you first "Discover" the skill - that is, whenver it appears on your character sheet. Which is sorta weird because you'll see skill gains in certain skills before you formally discover them. Its still sometimes a pain in the ass to raise certain skills as there might only be 1-2 places during a day you can raise them, so even getting 2x the gains might mean 10% per use, which means you're still grinding through 10 days of play before you raise the skill to level 1. Grinding wouldn't be so bad if there were randomized flavor events thrown in.
I don't think it needs to be done immediately, but there still needs to be another pass through the early part of the game to make it more exciting. The first few days of the game, Loser Boy spends most of his time cleaning, sleeping, playing games, watching TV with mom, or searching for stuff on the internet. Once you've seen the event once, you've seen it all. Some variety or pay off would be pretty cool.
For instance:
Cleaning the Living Room: %5 chance each time you clean to find $1-5 bucks. A special/weekly cleaning event with Mom where you help her fold clothes. Sometimes you might pull a pair of her panties out of the pile, or a pair of one of your sisters. The panties might change as their AT changes. You can try to sneak them into your pocket for later, but risk losing relation with mom.
Outside night events where you randomly sneak around your house, maybe peeping on Charlie, or one of the other ladies in the neighborhood.
Yep, Gamer start, trivia, jerking off a lot, getting your naughty skills up.Yeah I found that initially it really helps to focus on getting perverted and then incest to level 1 so my early game involves a LOT of jerking off to unlock some extra options for naughty time with big sis and extra options for gaining stealth. I also focus on getting Trivia level 1 to unlock some of the other training options since I usually start as the gamer. After that your options are expanded considerably so there's more variety in what you can do.
I will be adding more actions in as the game develops, and not all of them will require skills to perform, but may require a character or timeframe, so there will be less repeat same action over and over again going on. One thing I won't be doing is adding random events...Part of the design philosophy of this game is not having RNG dictate what content you see.Beginner's luck is nice, but it only kicks in between ~20% and 100%. When it first kicks in is whenever you first "Discover" the skill - that is, whenver it appears on your character sheet. Which is sorta weird because you'll see skill gains in certain skills before you formally discover them. Its still sometimes a pain in the ass to raise certain skills as there might only be 1-2 places during a day you can raise them, so even getting 2x the gains might mean 10% per use, which means you're still grinding through 10 days of play before you raise the skill to level 1. Grinding wouldn't be so bad if there were randomized flavor events thrown in.
I don't think it needs to be done immediately, but there still needs to be another pass through the early part of the game to make it more exciting. The first few days of the game, Loser Boy spends most of his time cleaning, sleeping, playing games, watching TV with mom, or searching for stuff on the internet. Once you've seen the event once, you've seen it all. Some variety or pay off would be pretty cool.
For instance:
Cleaning the Living Room: %5 chance each time you clean to find $1-5 bucks. A special/weekly cleaning event with Mom where you help her fold clothes. Sometimes you might pull a pair of her panties out of the pile, or a pair of one of your sisters. The panties might change as their AT changes. You can try to sneak them into your pocket for later, but risk losing relation with mom.
Outside night events where you randomly sneak around your house, maybe peeping on Charlie, or one of the other ladies in the neighborhood.
The randomness wouldn't be with the event itself, but the reward of the event. You already (seemingly) have this with giving out conversation topics, and what topics the person you are speaking to chooses to talk to you about.I will be adding more actions in as the game develops, and not all of them will require skills to perform, but may require a character or timeframe, so there will be less repeat same action over and over again going on. One thing I won't be doing is adding random events...Part of the design philosophy of this game is not having RNG dictate what content you see.
In version 0.01.00 I reduced the transition from 1 second to 0.25 second...0.25 is the shortest transition I can make without clipping into the scene load. So...you're gonna wait regardless, either for the scene to load, or for the transition to finish...I choose transition because it looks better.Remove transitions please, checked back what I didn't like about this game and transitions slow the game down terribly.
I wait for other games but this is one of the very few actual 'games' I wait for, so many are visual novels. I enjoy actually putting in a bit of grind and seeing my effort pay off. I enjoyed the complex system in this game and working to get progression. Greatly looking forward to the release of this update.Literally the only game I'm waiting on here
I think the cleaning stuff could use some more work as well. I like the options for the bathroom where he at least gets rewarded a bit by Gina for cleaning the bathroom once he gets his skills up to the point where he can motorboat her. Would love to see some other options like that for some of the other rooms. For instance since little sis doesn't have a job maybe he could pay her to clean the living room or his bedroom for him and that could eventually escalate to something naughty.Why is Nathan the one responsible for all the cleaning?
Surely if the Kitchen or Bathroom are left to deteriorate, then Diane should jump down Becky's and Gina's throats respectively. I'd also imagine that we'd see Diane cleaning the living room sometimes.
I imagine it's just not coded yet but it felt a bit weird.
I tested it out once by leaving the kitchen to get really filthy and Diane never said anything to Becky.
So many skills yet so few ways to raise them.
For instance, Stealth. I can get at most +3 per day. This means that to reach level 2, it's going to take another 60-70 days.
Play video games, eat that first snack you have access to in the kitchen, and talk to Gina. She'll give you topics like alcohol that are unhealthy. There are more ways later but those are the ones I can think of off the top of my head.Uh... A question, though. What are some ways to increase the Unhealthy skill?
I've decided to end this update once I complete Beckys second AT. As much as I'd like to add in a new Charlie and Diane AT...it's just taken me longer to overhaul the backend to add in some of the new features than expected.any news about new update?