dusan

Newbie
Mar 8, 2017
76
78
Press X to open it in-game. (C is now a shortcut for something else in-game)

Shortcuts can be edited in mod config.

I tweaked some things from the original mod for better use according to my personal preferences:
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The mod now has a config file. It remembers the toggles and setting you used, and also, you can edit hotkeys directly in file, or use a tool like


View attachment 3774588 View attachment 3774589


Tested only in 64 Bit game version.

Download for v0.11.00 (updated 27.06.2024)
not working on 32 bit
 

HUNUTAN

Active Member
Jan 18, 2019
692
850
Damn, it's a shame there's no progress with Becky. I understand that the update is dedicated to other characters, but the fact that Becky was completely deprived of content still saddens me.
And by the way, will this game finally have a gallery?)
 
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Kaelric

Member
Oct 30, 2021
214
465
dunno if this was reported but New Jay Archtype: Mostly A Babe is bugged for me, everything is fine , i can see the event but the game doesn't validate the change and i'm still at 22h00 at the party like if it was a dream. And of course there's no change on the Jay character page
 

halil123

Active Member
May 23, 2017
735
1,531
dunno if this was reported but New Jay Archtype: Mostly A Babe is bugged for me, everything is fine , i can see the event but the game doesn't validate the change and i'm still at 22h00 at the party like if it was a dream. And of course there's no change on the Jay character page
It works, just wait until after the party.
 

tretch95

Well-Known Member
Nov 5, 2022
1,062
1,899
There's practically no RNG in loser. So that's a lie.
This game is all about the RNG for which topics you get.

Sure the most basic ones are easy to get, but if you later on need a specific "rare" topic to proceed in an event, and the topic can only be rolled like once per week (like the friday night date), this becomes pretty much the definition of "annoying RNG"
 

memelman

Newbie
Nov 18, 2017
99
171
RNG is the bread and butter of this. The entire point of the game, building relationships, is based off talking points you may or may not get doing banal actions over and over. And the neanderthal MC can't hold more than a few talking point because his brain just doesn't function right, I guess? Just because it's was a small thing, doesn't mean it's not the majority of the game. If I have to repeat interactions just to possibly get another talking point to get another possible talking point to further the interactions, that's completely player unfriendly. It's time wasting for the sake of time wasting.
It was explained in a previous post but the topics you gain aren't really RNG. This explanation may not be 100% (and I don't feel like searching for the original post to confirm) but it is something along the lines of whenever it is possible to get a topic from some conversation/event it gets points added towards that topic. Whichever topic gets selected is based on whichever one has the most points (with maybe some small amount of RNG) and then those points get reset. But not all topics are equal and some get more points each time (or need fewer points accumulated to be gained?), so you will get them more often and you will get the rarer topics less often.

This isn't ever explained in game, so it definitely feels random, but you should be generally getting a topic every X number of times it is possible to get it, with X is based on the rarity of the topic. And when you don't get it, you have made progress towards getting it next time.

I think the game is still too grindy, and there can be real frustration when farming some rare topics or other interactions you need, but hopefully that reduces the frustration a bit from feeling that you just got unlucky on some chance to get a topic.

Edit: Turns out it is in the tutorial after all. Not sure if it was added to the tutorial since I played through it several years ago or if it was always there and I just forgot about it.
 
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halil123

Active Member
May 23, 2017
735
1,531
To get Jay and Tillie threesome scene in the party:

Pink Pill Jay, Makeout with Tillie, Dance with Jay and choose both, offer drugs to jay while tillie is on her
 
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100junsui

New Member
Feb 19, 2022
6
3
loser is probably my favorite game on this site and baal gotta be one of the hardest workers, too.

you dont see a lot of devs in this line of work who stay true for their passion, even after that many years working on porn games, you just see mostly the ones who update their game maybe once a year with no real changes just to milk their patrons

really anxious for gina's next at after the sp2 cycle
 

lhucio

Member
Jan 7, 2021
137
282
RNG is the bread and butter of this. The entire point of the game, building relationships, is based off talking points you may or may not get doing banal actions over and over.
1719523859576.png

From the tutorial point 2.

Does this game have a lot of problems? Yes, it has quite a few, hopefully they will be fixed. What it doesn't have is RNG.

Let us criticize with good arguments and not with fallacies.
 
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smkey21

Active Member
Nov 15, 2017
572
459
It was explained in a previous post but the topics you gain aren't really RNG. This explanation may not be 100% (and I don't feel like searching for the original post to confirm) but it is something along the lines of whenever it is possible to get a topic from some conversation/event it gets points get added towards that topic. Whichever topic gets selected is based on whichever one has the most points (with maybe some small amount of RNG) and then those points get reset. But not all topics are equal and some get more points each time (or need fewer points accumulated to be gained?), so you will get them more often and you will get the rarer topics less often.

This isn't ever explained in game, so it definitely feels random, but you should be generally getting a topic every X number of times it is possible to get it, with X is based on the rarity of the topic. And when you don't get it, you have made progress towards getting it next time.

I think the game is still too grindy, and there can be real frustration when farming some rare topics or other interactions you need, but hopefully that reduces the frustration a bit from feeling that you just got unlucky on some chance to get a topic.
The frequency at which the mechanic is mistaken for RNG shows how common doing tutorials is. That said, from the perspective of someone grinding a single thing, it being a set number of scenes between each topic acquisition is worse than it being random, because if it were random at least the player could savescum to get the rare topic. I don't envy Baal having people complain about game mechanics that don't even exist, but I feel like he should be used to hearing this one by now.
 

Baal7734

Well-Known Member
Game Developer
Sep 21, 2016
1,287
4,083
RNG is the bread and butter of this. The entire point of the game, building relationships, is based off talking points you may or may not get doing banal actions over and over. And the neanderthal MC can't hold more than a few talking point because his brain just doesn't function right, I guess? Just because it's was a small thing, doesn't mean it's not the majority of the game. If I have to repeat interactions just to possibly get another talking point to get another possible talking point to further the interactions, that's completely player unfriendly. It's time wasting for the sake of time wasting.
There is no RNG. R stands for Random. There's only 3 actions in the entire game that have rendom results and those fairly insignificant. Watching TV, scrolling through videos, and livestreams. Everything else in the game is consistent, and follows very specific patterns. Topics are granted based off a point system where you might get 5, 10, 15, or 20 points towards a new topic when performing a certain action, and those points are always granted the same amount. at 20 points a new topic is granted. If it takes you 4 jogs to get the "going on a jog" topic, it will take you 4 jogs to get the next one as well. No RNG. Once again, your making assumptions.

As for saving IF NOTHING ELSE at 12am there should be an auto save. It's ridiculous to call someone entitled because I felt my time was wasted after your game crashes, and I lose however much play time from it.
Until recently, (last update) the save engine I was using, was so slow that if there was an auto save, you'd be complainging about the autosave slowing down the game, rather than there being a lack of one. That being said, I will probably impliment an auto save in the future, but not until I finish all the data refactoring I have planned, because I want to make sure the auto-save has as little impact on the player as possible. Still, the only reason I will be adding an auto save is for crash recovery.

And way back v8 or 9 I did learn how to navigate this game. And even knowing how to get to all the events and focusing on whatever scene, I felt my time wasted because Lo and Behold, the repeatable events are lackluster and barely reflect the current archetype or relationship of the characters outside of Charlie and maybe Gina.
That's an opinion, which is fine. I'm sure there's plenty of people who would agree with you, but I know there's plenty of people who would disagree with you as well.

There are a LOT of things I like about this game, the progression, the changing of characters, even actually having to do something. But when it is so bogged down by repetition that would make the lovechild of runescape and WoW blush it's ridiculous. Grinding out conversation topics that MC magically forgets, to conversations we don't even hear and are three emojis long, is painful. Communication isn't a resource to be managed. If nothing else, you're a pioneer in that regard, somehow. And I wouldn't be able to say any of this if I HAVEN'T put too many hours into this. I criticize renpy porn slop much more than I'm doing for this.
We can agree on that. There's a lot badly rendered slop on this site.


So don't assume I'm here because CTRL doesn't get me to the end.
And yet you make assumptions about my intentions as the developer.
But sandboxes made specifically to drag out and waste your time for no other reason than "Derr 30 hours means gud gaem" are the reason why so many people are put off by them.
...huh...perhaps it's better if you'd keep your assumptions to yourself as well.

I'm here because every transition is slow and makes me worried the game crashed again. I'm here because once a year when this game comes back around I try to give it a fair shake, only to have to relearn the game and waste the same amount of time to get back to where I was. Because the mechanics are a slog and less than engaging or memorable. I'm here because I've actually almost liked what you put out DESPITE you not caring about my time with the "gameplay" if you call it that. So please, attack me more because your game feels bloated from Unity and is a bigger time sink than counting grains of sand on a windy day.
There were a lot of bugs previously, for sure. I've since pretty much rebuilt the whole game to fix said crashes. But let's be clear. I don't attack people, I defend against false claims, and I don't feel the need to civil in my defense. RNG? That's a false claim. Excessive Bugs and Crashes in previous versions...Yep, those happened. I've been working on them. Janky UI. Yep. I've been working on it. Claiming my intentions as a developer. That's a false claim. I'm not introducing new things that are difficult or slow to grind. Almost every new system/feature I add to the game, is either thematic in nature(such Tilley getting jealous at parties), or accelerates some type of resource gain(such as selling spycam footage online for money, and topics).
 

Baal7734

Well-Known Member
Game Developer
Sep 21, 2016
1,287
4,083
This game is all about the RNG for which topics you get.

Sure the most basic ones are easy to get, but if you later on need a specific "rare" topic to proceed in an event, and the topic can only be rolled like once per week (like the friday night date), this becomes pretty much the definition of "annoying RNG"
R stands for random. It's not random.
 
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3.00 star(s) 119 Votes