From Gloss
Hello again! Figured it was time for another update on my projects, for all you amazing folks who throw a couple bucks into the tip jar. I don't have any major content announcements to make today, but in the past I've generally ended up with new stuff ready every 3-4 months, and with the last major release being in February, I'd say that's likely to continue.
Lost in Laminate continues to push forward. I've mentioned it previously, but I've now largely completed the improvement pass I intended for much of the earlier game content. New improvements, new pictures, and a new non-outfit inventory system are the big standouts, but there are also new scenes like the one pictured above to provide some fun.
If you have any ideas/suggestions for what should happen to the player if they stay out after curfew (that now can happen, yep!), throw them at me. Only real rule is that it can't be an ending, so whatever happens needs to be nonpermanent or self-contained. I don't want to derail the narrative 1/3rd of the way into the game.
Stables of Cyn is approaching completion of its next big content patch, including another time skip, five connected kink scenes that introduce the ponygirl characters properly, and several framework systems like a suit inspection, skill improvement, and bedroom customization sequence.
I also (finally) was able to secure a new GPU for my computer, and will be doing a complete rebuild as parts trickle in. My main rig for games and developing everything here is running on a 2nd Gen Intel CPU, and a motherboard that's also over a decade old... so its time for an upgrade. That will likely slow me down a bit, but hey, it has to be done.
Otherwise, as always-- thank you for your support!
-- Gloss
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Hello again! Figured it was time for another update on my projects, for all you amazing folks who throw a couple bucks into the tip jar. I don't have any major content announcements to make today, but in the past I've generally ended up with new stuff ready every 3-4 months, and with the last major release being in February, I'd say that's likely to continue.
Lost in Laminate continues to push forward. I've mentioned it previously, but I've now largely completed the improvement pass I intended for much of the earlier game content. New improvements, new pictures, and a new non-outfit inventory system are the big standouts, but there are also new scenes like the one pictured above to provide some fun.
If you have any ideas/suggestions for what should happen to the player if they stay out after curfew (that now can happen, yep!), throw them at me. Only real rule is that it can't be an ending, so whatever happens needs to be nonpermanent or self-contained. I don't want to derail the narrative 1/3rd of the way into the game.
Stables of Cyn is approaching completion of its next big content patch, including another time skip, five connected kink scenes that introduce the ponygirl characters properly, and several framework systems like a suit inspection, skill improvement, and bedroom customization sequence.
I also (finally) was able to secure a new GPU for my computer, and will be doing a complete rebuild as parts trickle in. My main rig for games and developing everything here is running on a 2nd Gen Intel CPU, and a motherboard that's also over a decade old... so its time for an upgrade. That will likely slow me down a bit, but hey, it has to be done.
Otherwise, as always-- thank you for your support!
-- Gloss