Well, to be fair, I found everything out by playing the game. Otherwise there would be no walkthrough.Can't wait for the hints system in 0.5.. this game is almost unplayable without the walkthrough, and that kills the immersion of the game.
I still love the game but wish it was a bit easier / obvious.
Clearly you are a Saint!Well, to be fair, I found everything out by playing the game. Otherwise there would be no walkthrough.
Let's see what 0.5 has in store for us. My body is ready for both the game and walkthrough (at least I hope so). And it's a good time to bring the WT up to my 'new standards', thanks to Depraved Awakening.Clearly you are a Saint!
For mere mortals like me this game is immensely confusing.
In my first play through, I missed the dildo, the key, the notebook and the bathroom peek... and I started with "Greeting the family" and that locked me out of the Love path for mum!
Damn, now it's gonna be the game version of "Game of Thrones". Say goodbye to our beloved characters. :coldsweat:Lurking
I think a hint system is a nice new addition/feature that some games introduced recently. Faerin did it in Man of the House and it works like a charm for me. Still, a lot of dudes can't figure out what to do nonetheless. Fear not, I got you! :closedtongue:Damn, now it's gonna be the game version of "Game of Thrones". Say goodbye to our beloved characters. :coldsweat:
I think the new veqbox ( ) system is a good choice for the game. You can concentrate on the characters you like the most and do the others later. If he finds a way to implement the story to the new system, that game will be top notch.
I haven't played "Man of the House" yet, but I hope you're right. And the dummys can count on your walktrough :closedtongue: Btw. good job. The dildo and the notebook are very well hidden. Without your help I would certainly still be looking for it. :coldsweat:I think a hint system is a nice new addition/feature that some games introduced recently. Faerin did it in Man of the House and it works like a charm for me. Still, a lot of dudes can't figure out what to do nonetheless. Fear not, I got you! :closedtongue:
Oh yes he will, he surely will....our poking pitchforks ensure that. penedeyewink:I haven't played "Man of the House" yet, but I hope you're right. And the dummys can count on your walktrough :closedtongue: Btw. good job. The dildo and the notebook are very well hidden. Without your help I would certainly still be looking for it. :coldsweat:
I hope the sandbox will work similar to Milfy City. I think that's a good example how to do such things.
But I have a high trust in our german bro Veq that he will make an awesome game. :extremelyhappy:
well... on my first playthrough I missed plenty of stuff but still reached the fun partsFor mere mortals like me this game is immensely confusing.
In my first play through, I missed the dildo, the key, the notebook and the bathroom peek... and I started with "Greeting the family" and that locked me out of the Love path for mum!
actually in GoT it doesn't go that way... all the dead characters did something horrible at some point and had to pay for it.Damn, now it's gonna be the game version of "Game of Thrones". Say goodbye to our beloved characters
Hodor did nothing wrong :'(well... on my first playthrough I missed plenty of stuff but still reached the fun parts
actually in GoT it doesn't go that way... all the dead characters did something horrible at some point and had to pay for it.
I'm kinda glad @veqvil is taking the time to perfect the next version. it will save time in future updates, but any date beyond april the 17th is ridiculous, it's not like he's invading Poland (that;s a history joke)
What about king Roberts newly wed wife and unborn childwell... on my first playthrough I missed plenty of stuff but still reached the fun parts
actually in GoT it doesn't go that way... all the dead characters did something horrible at some point and had to pay for it.
I'm kinda glad @veqvil is taking the time to perfect the next version. it will save time in future updates, but any date beyond april the 17th is ridiculous, it's not like he's invading Poland (that;s a history joke)
i agree, also what they did to poor sister made you care for the character more #marketing and yeah items are hard to find.@bobdillan , basically this is what Veq actually did, he warned us that with going into the sandbox phase of game, he would need more time to code the game very tightly to be able to deal with the complications of the branches in the future. He set a date last week that he would release the new update on April 6 since close enough now, but a move in between would take some time.
Yes Veqvil is a newer dev so he is still learning the ropes and allowing for that, remember most of the pitchfork parties are not for the release date. Most of us understand and wish he takes the time to make a good game instead of a rushed one that burns him out. They are for our sweet little sister and what a certain unnamed meanie of a dev possibly decided to do to her. :evilsmile:
Considering the items, that is not a new discussion and I especially agree with that item in Amy's room, since you can easily play through the whole game without any help and not realize you have missed one of the most important choices in game till now. One of the goals of Veq for this update was to add a hint system though. Until then the great walkthroughs are your best friends though.
Looking forward to soon coming update though and to see if Veq will be able to keep up the great start to this game.
Well I am probably thinking of burying something else when think of Mira's behind. :biggrin:
they were oathbreakers. hopefully veqvil won't repeat this mistake, and a new update will appearWhat about king Roberts newly wed wife and unborn child
Milfy City is a good exampleA sandbox mode implementing in a renpy engine game? Can't remember ever seeing that done well. I hope Veq can pull it off.