Nice work
@veqvil quality of writing and the visuals is still very strong and you should be proud of that!
But now the game is starting to show some 'grindy' segments: so far I have only played the Carol love path, but that one really has you go through 3 days of sleeping/napping/going downstairs and (try) talking to Carol just to get her to ask about the surprise party for Amy. That's just too much for me.
I suspect when the other parts get put into the game that there is more 'diversion' from that quest line but I strongly suggest you use this as a warning sign to look out for when planning future content. Frankly I think the way you use the day/night cycle and playable scenes is to short of a cycle: you can often just do 1 thing during the day and do nothing else at night (not even shower, dirty boy that MC
Also found some small (continuity) errors:
* guest bathroom makes every clickable object give the game a fade-out and fade-in on screen after displaying the text (annoying)
* Breakfast after Carol's date with Steve (Mom's love path): food on plates reappears
* After Amy wake up in the hospital and gets her laptop, Carol goes back to work, but you cannot visit Amy (which is weird enough by itself) but it also still says 'I should let Mom rest.'
I've pulled my patreon support for all the games I liked since it was getting to expensive and to many broken/abandoned games (and patreon is just a bunch of cunts). I will donate a single, bigger amount when games get finished. So far you are still in the top of my list dude (or dude-ette?).
Do wish you had more time to work on the game but somehow I don't think it is a smart move to let your patreon's hormones decide your workflow
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)